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[Scripting Question] Reposition Pokémon Sprites on Battle Scene

30
Posts
8
Years
    • Seen Jan 5, 2024
    I need help to reposition the sprites on my project, I changed the resolution to 839x525 and it actually look like this:

    Reposition Pokémon Sprites on Battle Scene


    Could anyone help me to reposition the sprites? I'm using the Elite Battle System.
     

    Luka S.J.

    Jealous Croatian
    1,270
    Posts
    15
    Years
  • Surprise surprise ... the SJPlugins_Settings script contains some actual settings that you can use to style your battle system. I know, groundbreaking. Even more so, given that you went into that script to change the UI style, but managed to neglect all the other comments that deal with the way you set the scene's vector position.

    But seriously though. There is like a butt-load of different vector constants for you to configure.

    [EDIT] A more detailed background of the stuff you should tinker with
    Reposition Pokémon Sprites on Battle Scene
     
    Last edited:
    30
    Posts
    8
    Years
    • Seen Jan 5, 2024
    Surprise surprise ... the SJPlugins_Settings script contains some actual settings that you can use to style your battle system. I know, groundbreaking. Even more so, given that you went into that script to change the UI style, but managed to neglect all the other comments that deal with the way you set the scene's vector position.

    But seriously though. There is like a butt-load of different vector constants for you to configure.

    [EDIT] A more detailed background of the stuff you should tinker with
    Reposition Pokémon Sprites on Battle Scene

    Oh, I didn't know about those, I'll check it out now.
     
    30
    Posts
    8
    Years
    • Seen Jan 5, 2024
    Surprise surprise ... the SJPlugins_Settings script contains some actual settings that you can use to style your battle system. I know, groundbreaking. Even more so, given that you went into that script to change the UI style, but managed to neglect all the other comments that deal with the way you set the scene's vector position.

    But seriously though. There is like a butt-load of different vector constants for you to configure.

    [EDIT] A more detailed background of the stuff you should tinker with
    Reposition Pokémon Sprites on Battle Scene

    Done now, how I could edit the position of the buttons on the New Gen Style? There's how it look like right now:

    Reposition Pokémon Sprites on Battle Scene
     
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