Hi all. Trying my hand at a Sandstorm team. Never really tried a themed team before so any help would be appreciated.
Tyranitar
Item: Lum Berry
Nature: Adamant
Ability: Sand Stream
Crunch
Earthquake
Stone Edge
Dragon Dance
252 Attack
4 Special Defense
252 Speed
Hippowdon
Item: Leftovers
Nature: Impish
Ability: Sand Stream
Ice Fang
Earthquake
Stealth Rock
Slack Off
176 HP
252 Defense
80 Special Defense
Gliscor
Item: Toxic Orb
Nature: Impish
Ability: Toxic Heal
Knock Off
Earthquake
Toxic
Protect
236 HP
100 Defense
172 Speed
Excadrill
Item: Life Orb
Nature: Adamant
Ability: Sand Rush
Iron Head
Earthquake
Swords Dance
Rapid Spin
252 Attack
4 Defense
252 Speed
Not sure. Maybe three ground types is too much? Maybe everyone with Earthquake is too much? Maybe not? Who would complement this team well? I noticed two fighting weaknesses, two ice weaknesses, and four water weaknesses.
A very common mistake when making sand teams is loading that team up with nothing but Rock, Ground, and Steel Pokemon. This is a bad one because those three types have relatively common weaknesses.
Dragon Dance Tyranitar has to be Jolly and utilize its Mega Evolution as Adamant regular Tyranitar is still slow even at +1 Speed. Yes, it gets to outspeed base 100s after a Dragon Dance, but it fails to outspeed Garchomp and anything else faster than it (for reference, 221 Speed at level 100, which goes to 331 after a Dragon Dance). Jolly Mega Tyranitar is at 295 Speed at level 100 and hits 442 Speed after a Dragon Dance. Setting up with Dragon Dance only once or twice is enough; don't get too greedy with boosts:
-Dragon Dance
-Stone Edge
-Crunch/Ice Punch
-Superpower/Fire Punch
Nature: Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Tyranitarite
Ability: Sand Stream
Excadrill is a good teammate for Tyranitar to have because of Sand Rush, but be aware of the shared weaknesses:
-Earthquake
-Iron Head
-Rock Slide
-Rapid Spin/Swords Dance
Nature: Adamant/Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Life Orb/Air Balloon
Ability: Sand Rush
Celebi is an excellent teammate for Tyranitar and Excadrill, as it handles Breloom, which is problematic for Excadrill and Tyranitar because of Mach Punch, very nicely:
-Giga Drain
-Recover
-Baton Pass/Thunder Wave
-Stealth Rock
Nature: Bold
EVs: 252 HP/156 Def/84 SDef/16 Spe
Item: Leftovers
Swords Dance Talonflame or Choice Scarf Heatran are good teammates for Heatran as they can clean up late-game after Tyranitar has done its work:
Talonflame:
-Swords Dance
-Flare Blitz
-Brave Bird/Acrobatics
-Roost
Nature: Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Sharp Beak/Sky Plate/none
Ability: Gale Wings
or
-Swords Dance
-Brave Bird/Acrobatics
-Taunt/Will-o-Wisp
-Roost
Nature: Adamant
EVs: 248 HP/252 Atk/8 Spe
Item: Leftovers/none
Ability: Gale Wings
Heatran:
-Overheat/Fire Blast
-Flash Cannon
-Earth Power/Hidden Power (Ice)
-Stone Edge/Ancient Power
Nature: Timid
EVs: 252 SAtk/4 SDef/252 Spe
Item: Choice Scarf
Swords Dance Diggersby or Garchomp are also good teammates, as they can lure in Tyranitar's counters and weaken them:
Diggersby:
-Swords Dance
-Return
-Earthquake
-Quick Attack
Nature: Adamant/Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Life Orb/Focus Sash
Ability: Huge Power
Garchomp:
-Swords Dance
-Dragon Claw/Outrage
-Earthquake
-Substitute/Stone Edge
Nature: Jolly
EVs: 12 HP/244 Atk/252 Spe
Item: Salac Berry/Leftovers/Lum Berry
Note: these are examples