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Disabling reflection on empty map

Rinkoou

Awful-Pun Master
54
Posts
7
Years
  • I should've clarified more, sorry! I'm using a panorama and when the player gets near it, the player can still see their reflection as if its a regular, blank map. If there isn't a way, that's okay.
     
    21
    Posts
    3
    Years
    • Seen Sep 19, 2022
    I'm wondering if there's a way to do this by altering the placement of the reflection graphic... like, not getting rid of it, but adjusting it so it appears offscreen.
    If you come up with anything, please let me know too! I've been having the same struggle with panorama maps myself. :P
     
    21
    Posts
    3
    Years
    • Seen Sep 19, 2022
    Actually! I've just found that using the BridgeOn script gets rid of reflections. I have the follow Pokémon code from Mej71 though, so I'm not sure if that's a part of it, but it might be worth a try!
     
    6
    Posts
    3
    Years
    • Seen Jun 10, 2022
    in the Sprite_Reflection section of the script, at the end just before :

    @sprite.src_rect = @rsprite.src_rect
    end
    end
    end


    you can add :

    if $game_map.map_id == 42
    @sprite.visible = false
    end


    replace 42 by the id of the map you use your panorama on.
     
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