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[Binary] Pokémon GS Chronicles is looking for help

Dr. Seuss

Will finish GS Chronicles, I swear!
523
Posts
10
Years



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Pokémon GS Chronicles is looking for help!

Well. It been almost 6 years since I started this project and during this time I've never had a team to help me with the project, only a few people who helped me with a few sprites, tiles, code and music. During this time I've had enough time to do everything. However things are different now. I'm 24 now and I have more responsibilities and I don't have the time to keep doing everything from myself. That's why I will need some help to keep the development of the romhack.

I don't need help with technical stuff or things like that, I just need help in other areas.



Technical Info


Base: Binary Fire Red + CFRU engine
Features:
  • A renewed storyline, keeping the escence of the original games.
  • New events never seen before in any GSC remake.
  • Maps based off HGSS ones.
  • Introducing the Mega Evolution mechanics in the main storyline + Z Moves during the Kanto Post game (Maybe Dynamax/Gigamax, idk).
  • RZE tile system.
  • Day and Night system and day/time-based events.
  • Wild Pokémon switching depending on the time.
  • Original soundtrack ripped from HGSS (Initially used GogojjTech's low quality music, but I decided to rip them by myself with a way better quality).
  • Phisycal/Special split moves.
  • New Regional Pokedex including 494 Pokémon fron first 4 gens + Sylveon.
  • Introducing the PokéRides, Items that replace the outdated HM mechanics.
  • All new Gen 4-8 Moves included, a few custom moves are included.
  • Type chart updated.
  • New puzzles for some areas.
  • Plenty of updated graphics (like Battle backgrounds, bag, Trainer card, almost everything.)
  • Most trainers use different rosters from original HGSS/GSC to match new Pokedex
  • New locations in Johto and Kanto.
  • Updated battle mechanics to match gen 8
  • New locations for some Pokémon.
  • IN-battle trainer messages.
  • An almost working PokéGear.
  • Exp. Share and exp. Gain identical to Gen 8 (Item is disabled by default, easy to enable)
  • Mechanics, items and more almost updated to match Gen 8.
  • Daily Wondertrade with in-game trainers.
  • Move tutors on every PC.
  • And even more...
Story: Well, this is a difficult one. Here's the one from the original post.

I have no idea how to describe the main plot and storyline since many events are essentialy the same form HGSS/GSC, so we can at least assue the plot may remain the same (Tbh is not the same, but at least you may get a surprise by playing the game.





Screenshots



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Positions I'm looking for


  • Spriter(s) with knowledge about GBA limitations and dimensions
  • Tiler(s) with knowledge about GBA limitations and dimensions
  • Music composer knowledge about GBA limitations (Not urgent but needed)

If you're interested you're welcome to reply this thread, You may consider joining our discord server https://discord.gg/nZbAb32[/CSS-DIV]
 
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