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Natural Battle - No TM/HM allowed.

1
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4
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    • Seen Sep 16, 2020
    Is there any competitive format where
    Only Level-Up Moves are allowed?
    ,so no egg moves, tutor, tms, event moves, tradebacks, etc.

    Starting from Gen 1 RBY Natural Anything Goes,
    Rules:
    1. Species Clause: no 2 pokemon can share same national dex number.
    2. 50-move rule: Draw if no pokemon faints in 50 moves.
    3. Only level up moves are allowed, including pre-evolution's. Trading between Red and Yellow is allowed, but not with other generations.


    Important moves' distribution:
    Earthquake: Only Dugtrio & Golem lines.
    BodySlam: Only Nidoqueen, Wigglytuff, Poliwrath, Jynx, Lapras & Snorlax.
    HyperBeam: Only Gyarados, Aerodactyl, Snorlax & Dragonite.
    Thunderbolt: Only Raichu...
    Psychic: Venomoth, Alakazam, Slowbro, Hypno, Mewtwo, Mew.
    Blizzard: Jynx + Articuno. Ice Beam: Dewgong, Lapras, Articuno.
    RazorLeaf: Venusar + Victreebel (no change).
    Explosion/Self-Destruct: Golem, Electrode, Weezing.
    Surf/MegaDrain/RockSlide/FireBlast: Does Not Exist.

    Hmm, I wonder what tauros gets.

    HP restoring moves:

    1. Softboiled/MegaDrain: None. (Chansey did require tm to learn it)
    2. Recover: Mewtwo, Alakazam, Starmie, Porygon.
    3. Rest: Snorlax, Dewgong, Wigglytuff.
    4. Leech Seed(1/16 per turn): Exeggutor, Venusaur.
    5. Absorb: Vileplume, Kabutops, Tangela.
     
    Last edited by a moderator:
    1,403
    Posts
    10
    Years
    • Seen Apr 29, 2024
    Have you tried building a team in this format? My intuition says that for RBY it would be restrictive to the point of being unfun, but I could be convinced otherwise. Later generations with expanded learnsets are probably much more reasonable.
     

    11wildy

    Me!
    678
    Posts
    14
    Years
  • This could be quite interesting, Id love to try this in multiple generations! May make some underused pokemon viable and some big threats unviable
     
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