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[Other] Where is the Pokefirered documentation?

180
Posts
3
Years
  • I want to get into decomp hacking cause apparently binary is very outdated now but I can't really find documentation for pokefirered? And I don't really know how to code in C so I'm kinda stuck here. Maybe I'm just incredibly stupid and I'm missing something obvious? idk
    No, I do not want to use pokeemerald. I want to make a fire red rom hack.

    If I'm posting this in the wrong place I'm sorry lol
     

    Lunos

    Random Uruguayan User
    3,114
    Posts
    15
    Years
  • I want to get into decomp hacking cause apparently binary is very outdated now but I can't really find documentation for pokefirered? And I don't really know how to code in C so I'm kinda stuck here. Maybe I'm just incredibly stupid and I'm missing something obvious? idk
    No, I do not want to use pokeemerald. I want to make a fire red rom hack.

    If I'm posting this in the wrong place I'm sorry lol
    As a videogame, Pokémon FR/LG is just inferior to Pokémon Emerald which has more features and a better code base.
    That's the reason why Pokefirered is not as used as Pokeemerald as a base, and why it's not as well documented right now.
    The few public features specifically designed for it, you can find them in the Simple Modifications Directory, though since it's all code, anything and everything can be ported over from Pokeemerald.
     
    180
    Posts
    3
    Years
  • As a videogame, Pokémon FR/LG is just inferior to Pokémon Emerald which has more features and a better code base.
    That's the reason why Pokefirered is not as used as Pokeemerald as a base, and why it's not as well documented right now.
    The few public features specifically designed for it, you can find them in the Simple Modifications Directory, though since it's all code, anything and everything can be ported over from Pokeemerald.
    But I want to make a Kanto rom hack
    How am I supposed to do that with Pokeemerald?
     

    Lunos

    Random Uruguayan User
    3,114
    Posts
    15
    Years
  • But I want to make a Kanto rom hack
    How am I supposed to do that with Pokeemerald?
    By porting over tiles, tilemaps and other sprites you may need.
    Or using Pokefirered. I didn't tell you that you can't use it, I'm simply telling you that it's not as documented or used as Pokeemerald.
     

    ellabrella

    PKMN Trainer
    57
    Posts
    5
    Years
    • She/It
    • Seen Apr 17, 2024
    when you say "documentation", what are you specifically looking to learn?

    porymap and poryscript are compatible with pokefirered, and graphics can be edited with an image editor like graphicsgale. you can find existing scripts in data/maps/ and data/scripts/.

    src/data/ contains trainers, base stats, move data etc. and can be edited with a text editor like notepad++. this is a pretty easy process so long as you're careful to stick to the syntax.

    that should cover like 99% of romhacking if you aren't planning to do any programming!
     
    180
    Posts
    3
    Years
  • when you say "documentation", what are you specifically looking to learn?

    porymap and poryscript are compatible with pokefirered, and graphics can be edited with an image editor like graphicsgale. you can find existing scripts in data/maps/ and data/scripts/.

    src/data/ contains trainers, base stats, move data etc. and can be edited with a text editor like notepad++. this is a pretty easy process so long as you're careful to stick to the syntax.

    that should cover like 99% of romhacking if you aren't planning to do any programming!

    Well, I would like to make some changes to trainer placement and a few events
     
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