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Problem With Pokemon essentials

10
Posts
12
Years
    • Seen Oct 27, 2012
    Hi, I'm a little new here, so bear with me. I downloaded help-14's mode 7 script for pokemon essentials. The problem is, when i take one step in the first map (bedroom) of my game, I get this error.


    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: NoMethodError

    Message: undefined method `addUserAnimation' for nil:NilClass

    PokemonField:1186

    PokemonField:1182:in `call'

    PBEvent:54:in `trigger'

    PBEvent:49:in `each'

    PBEvent:49:in `trigger'

    Game_Character_2:67:in `update_move'

    Game_Character_2:6:in `update_old2'

    Walk_Run:95:in `update_mode7_game_character'

    Mode 7:967:in `update'

    Game_Player_:408:in `update_old'



    This exception was logged in

    C:\Users\Administrator\Saved Games/Pokemon Essentials/errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------


    I've been searching all over the internet for an answer, but I can't find one. If anyone knows how to fix this, please help. I'll be very greatful.
    Thanks in advance!
     

    Ho-oh 112

    Advance Scripter
    311
    Posts
    13
    Years
    • Seen Mar 8, 2014
    Hi, I'm a little new here, so bear with me. I downloaded help-14's mode 7 script for pokemon essentials. The problem is, when i take one step in the first map (bedroom) of my game, I get this error.


    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: NoMethodError

    Message: undefined method `addUserAnimation' for nil:NilClass

    PokemonField:1186

    PokemonField:1182:in `call'

    PBEvent:54:in `trigger'

    PBEvent:49:in `each'

    PBEvent:49:in `trigger'

    Game_Character_2:67:in `update_move'

    Game_Character_2:6:in `update_old2'

    Walk_Run:95:in `update_mode7_game_character'

    Mode 7:967:in `update'

    Game_Player_:408:in `update_old'



    This exception was logged in

    C:\Users\Administrator\Saved Games/Pokemon Essentials/errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------


    I've been searching all over the internet for an answer, but I can't find one. If anyone knows how to fix this, please help. I'll be very greatful.
    Thanks in advance!


    DO NEW GAME worked for me....
     
    10
    Posts
    12
    Years
    • Seen Oct 27, 2012
    I did just that. It's still not working. I don't understand what's wrong. I still get the error.


    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: NoMethodError

    Message: undefined method `addUserAnimation' for nil:NilClass

    PokemonField:1186

    PokemonField:1182:in `call'

    PBEvent:54:in `trigger'

    PBEvent:49:in `each'

    PBEvent:49:in `trigger'

    Game_Character_2:67:in `update_move'

    Game_Character_2:6:in `update_old2'

    Walk_Run:95:in `update_mode7_game_character'

    Mode 7:967:in `update'

    Game_Player_:408:in `update_old'



    This exception was logged in

    C:\Users\Administrator\Saved Games/Pokemon Essentials/errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------
     

    Ho-oh 112

    Advance Scripter
    311
    Posts
    13
    Years
    • Seen Mar 8, 2014
    I did just that. It's still not working. I don't understand what's wrong. I still get the error.


    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: NoMethodError

    Message: undefined method `addUserAnimation' for nil:NilClass

    PokemonField:1186

    PokemonField:1182:in `call'

    PBEvent:54:in `trigger'

    PBEvent:49:in `each'

    PBEvent:49:in `trigger'

    Game_Character_2:67:in `update_move'

    Game_Character_2:6:in `update_old2'

    Walk_Run:95:in `update_mode7_game_character'

    Mode 7:967:in `update'

    Game_Player_:408:in `update_old'



    This exception was logged in

    C:\Users\Administrator\Saved Games/Pokemon Essentials/errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------



    Oh yes, I forgot to mention


    Find this code
    class Game_Player < Game_Character
    attr_accessor :map_number_x # map's number with X-looping
    attr_accessor :map_number_y # map's number with Y-looping

    And under that just add this two lines of code.
    CENTER_X = (Graphics.width/2 - 16) * 4
    CENTER_Y = (Graphics.height/2 - 16) * 4


    I got that from here:

    http://www.pokecommunity.com/showpost.php?p=6254269&postcount=6

    Did you do that?
     

    Ho-oh 112

    Advance Scripter
    311
    Posts
    13
    Years
    • Seen Mar 8, 2014
    If your walking into grass then it'll do that, I still havn't found a fix (other than removing the grass animation....)
     
    10
    Posts
    12
    Years
    • Seen Oct 27, 2012
    Okay. I figured out what I did. I set the terrain tag so it was like the floor was actually grass. Thanks for trying to help though. Also, if you can find a fix for the grass, please let me know. Good Luck!
     

    Ho-oh 112

    Advance Scripter
    311
    Posts
    13
    Years
    • Seen Mar 8, 2014
    Okay. I figured out what I did. I set the terrain tag so it was like the floor was actually grass. Thanks for trying to help though. Also, if you can find a fix for the grass, please let me know. Good Luck!


    Why do you make the ground "rise up" the default tags for z height events are 1/2 you should change that to something unused (like 17/18 but the tilemap editor is needed in that case)

    I'm looking into that problem for ages now, can't find a fix other that setting the animation on the player, which is not really "great" + you need to reposition the grass animation....
     
    10
    Posts
    12
    Years
    • Seen Oct 27, 2012
    okay, I'll try changing the default terrain tags to something unused. Good idea.

    Sorry, but I have another problem. When I try to go outside, the map just does not load. It isn't even a big map. I don't know whats wrong. Please help me.

    Great. I didn't even do anything and I'm getting the error again.


    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: NoMethodError

    Message: undefined method `getAnimations' for nil:NilClass

    PokemonField:1137:in `createSingleSpriteset'

    PokemonField:1178

    PokemonField:1159:in `call'

    PBEvent:54:in `trigger'

    PBEvent:49:in `each'

    PBEvent:49:in `trigger'

    Game_Character_2:67:in `update_move'

    Game_Character_2:6:in `update_old2'

    Walk_Run:95:in `update_mode7_game_character'

    Mode7:988:in `update'



    This exception was logged in

    C:\Users\Administrator\Saved Games/Pokemon Essentials/errorlog.txt.

    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK
    ---------------------------
     
    Last edited:

    Ho-oh 112

    Advance Scripter
    311
    Posts
    13
    Years
    • Seen Mar 8, 2014
    I don't know but I'll look...

    EDIT: Well first, did you step into an "animation tile"? (by that I mean something like grass that does an animation when you step in it)
     
    10
    Posts
    12
    Years
    • Seen Oct 27, 2012
    Ugh. I'll just try not using the script for my game. Thanks anyway.



    Oh hey, just one more question. How do you use help-14's pokemon following character script?
     
    10
    Posts
    12
    Years
    • Seen Oct 27, 2012
    Oh okay. Sorry but just one more question. I changed the battle background on the editor to the one I have, but when I battle on that map the background is still black. Could you help me please?
     
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