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[Other Question] Removing default reflections

_pheebee

[I]Gosh! What's poppin'?[/i]
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  • ddulcjz-35beb9c3-01e7-458c-9887-86b4e9ee121c.png


    The blue you see is a Panorama the bottom layer is seethrough, and it causes this reflection but I don't want it.
    How would I get rid of it?
     
    21
    Posts
    3
    Years
    • Seen Sep 19, 2022
    Is there a place in the code to adjust the Y coordinate of the reflection? To just make it appear offscreen where no one can see it? Would that be easier than disabling it entirely?
     
    21
    Posts
    3
    Years
    • Seen Sep 19, 2022
    Actually! I've just found that using the BridgeOn script gets rid of reflections. I have the follow Pokémon code from Mej71 though, so I'm not sure if that's a part of it, but it might be worth a try!
     
    6
    Posts
    3
    Years
    • Seen Jun 10, 2022
    in the Sprite_Reflection section of the script, at the end just before :

    @sprite.src_rect = @rsprite.src_rect
    end
    end
    end


    you can add :

    if $game_map.map_id == 42
    @sprite.visible = false
    end


    replace 42 by the id of the map you use your panorama on.
     
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