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Animation save fix?

11
Posts
11
Years
    • Seen Dec 3, 2014
    I've been researching on the forums at the moment and so far I know it's a known bug that the animations don't save after editing them and I'm just curious is there a fix for it? :D

    I thought I heard of one but I cant seem to recall.

    I go into the animation editor, import the animations, and saves just fine (This case was Common:Shadow) :)

    But when I test the game, the animation that I edited is reverted back to the original.

    Is there a specific line I need to edit? or perhaps something I must do after I am done editing the animations?

    Please and thank you! :D
     

    Maruno

    Lead Dev of Pokémon Essentials
    5,286
    Posts
    16
    Years
    • Seen May 3, 2024
    That's not known to me. If it ever was a problem, I thought it was fixed. Which version of Essentials are you using?
     
    11
    Posts
    11
    Years
    • Seen Dec 3, 2014
    v11 sir :) the 2012-12-23 update.

    I could've swore I saw some one post about it earlier but no one responded to it.

    Actually this could've been a file error. I'm going over this again to double check. Main reason I posted is because some one else said the same thing and I thought I was getting that bug.

    [EDIT] Yea, for some reason it's fine when I save and don't start the game. But as soon as I start the game, the work I put in to editing the animations are back to the original state before. Strange...
     
    Last edited:
    6
    Posts
    15
    Years
    • Seen Nov 17, 2023
    i think your problems is because there is a conflict between Scripts.rxdata with script in folder PBS.
     
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