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[Graphics] Fire Red Map Transition Text Glitch

2
Posts
1
Years
    • Seen Nov 6, 2022
    Hello,

    I have encountered a strange graphical glitch where the map text in the top left hand corner of the screen seems to mess up some of the blocks behind it. So far the only modification to the game I have done is change Viridian's layout via AdvanceMap, with no changes to tileset, or added any scripts. It seems to only mess up the house tiles which would lead me to belive it's from the game not loading the second tileset properly, or being placed too close to the map edge. Would anyone with better knowledge be able to help out, or give advice into fixing / preventing this issue? Thanks in advance
     

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    Zeta Sukuna

    Descendant of the Inchlings
    1,727
    Posts
    16
    Years
  • It's less that the text in the upper corner is messing with it and more that the house tiles that are shown there are not a part of the same secondary tileset as what Route 1 had, and what that does is that when you are on route 1, it's loading the equivalent tiles that the Route 1 secondary tileset has instead of what Viridian City has there.

    Edit: Basically, you'd need to move that house up by two or move it to the left by an entire house length.
     
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