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multiple bgms on loop plus shuffled

Radical Raptr

#BAMFPokemonNerd
1,123
Posts
13
Years
  • I want to make an area where there are (lets say 5) bgms playing one after the other randomly - is this possible? and if so how would I do that
     

    FL

    Pokémon Island Creator
    2,450
    Posts
    13
    Years
    • Seen May 4, 2024
    The easier way is using a Parallel Processing event (a map one or a event one). Just starts a timer with the music duration and when this timer ended, start another music with another timer. I am unsure about battles and others things that may mess with the timer. Untested.
     
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