Progress: Almost done with Bill's sidequest, it just needs a touch more tweaking. I've also started the rough beginnings of the Bad End, but that will need a lot more work before I'm happy with it. To make NewGame+ possible, I'll either need to have a full on ending with BadEnd, or some sort of open Epilogue where you can at any time choose to roll credits and start over.
Not sure which just yet.
I'm also thinking of redoing the Recruit system in a big way. But it's a bit of an undertaking and will completely change how Takeover Cities and Recruitment works. Right now I've felt like Recruitment is more of a flavor thing, and less of a useful game mechanic. Changing the system would fix that.
I just ate the whole game playing as a girl (An OC of mine, Jessica) and I'm planning to play as a male then. (Just because I didn't save in the good space to have both endings) and the least I can say is this game was definitely the best pokemon game around.
EDIT : Forgot some pics, end of game then.
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I mean come on, the plot is just A-MA-ZING. The battle system sucks at first glance and I though of dropping because of it, but you eventually get used to it very fast, so that's good. This is really hard to catch everything (And since this is MV, I didn't even know how to open the menu since I skipped too fast and got a gameover without saving xD) but that's really cool ! Lemme do a little review of this : CONTAINS SPOILERS :
Thanks for the pictures of your final team/time. 36 hours is a lot! I'm super impressed that you played that much of it!
Gameplay: Yeah, the power curve of the game needs work. It's something I'll be able to look at better now that the game is mostly done. Things like Cheat Items, Accessories, Mutation and the Daycare are all there, but not quite finished enough yet.
Story: Working on Oak's part now! Hopefully it will be done soon and people can have a satisfying end for either good or bad!
Characters: Yes! You definitely nailed down Maxx's character. Rough guy with a pretty decent heart.
He'll talk a bit more now if you choose him for the Power Plant mission. I'll think about doing a kind of Maxx sidequest around endgame. If Idris gets one, the other Lieutenants should too!
Idris and Gary are the most fun to write dialogue for. Idris, because they're just so
mean. And Gary's rival relationship changing beneath his feet is fun to explore.
Recruitment: I'm thinking about reworking the Recruits to make them more useful. Right now they don't impact the game at all, which is a shame since there are so many.
I'm glad you enjoyed the ship and movie sidequests! Especially the movie one was in process for like... literal years.
-Ah okay, Lieutenant choice will have a thing to prevent that Power Plant problem next patch.
-Sabrina, I'll fix that with a switch Conditional branch.
-Dojo, fixed by next patch.
-Safari Zone, I'll throw in a thing to keep people out for now. I can probably repurpose the area later for people to return to.
- Sprites and faces are easy to fix! Done, and done.
Pictures missing for Mutagen, I'll have to look into that thoroughly later. The "deposit" system for Daycare/Mutating is... intense.
Questions and Answers!
Thanks for having so much to say! I love getting commentary and questions and such about the game!
Highlight of my day.