Hi, did I realize that the minior and wishiwashi do not change shape what should I do?
They do. Do you have the Multiple_Forms script for them, the sprites, the code and everything? Becuase they do change form just fine.
Hi, did I realize that the minior and wishiwashi do not change shape what should I do?
In my they do not change shape
Have they met their requirements? Wishiwashi level 20 or above and Minior under half HP? Otherwise, you've definitely skipped/I have forgotten to include some code.
I have a question about installing the RKS-System Ability.
The instructions say:
# Find this line: if isConst?(opponent.ability,PBAbilities,:MULTITYPE)
# And replace it with this: if isConst?(opponent.ability,PBAbilities,:MULTITYPE) || isConst?(opponent.ability,PBAbilities,:RKSSYSTEM)
Which script am I supposed to do this in?
I don't work LIQUIDVOICE abilities
It doesn't change into water
Please confirm.
# Aurora Veil
if opponent.pbOwnSide.effects[PBEffects::AuroraVeil]>0 && pbIsPhysical?(type)
if @battle.doublebattle
finaldamagemult=(finaldamagemult*0.66).round
else
finaldamagemult=(finaldamagemult*0.5).round
end
end
if opponent.pbOwnSide.effects[PBEffects::AuroraVeil]>0 && pbIsSpecial?(type)
if @battle.doublebattle
finaldamagemult=(finaldamagemult*0.66).round
else
finaldamagemult=(finaldamagemult*0.5).round
end
end
So, I get an error, regarding to Aurora Veil. I get this error when I start the game up.
View attachment 81651
And this is what the scripting is listed as:
Code:# Aurora Veil if opponent.pbOwnSide.effects[PBEffects::AuroraVeil]>0 && pbIsPhysical?(type) if @battle.doublebattle finaldamagemult=(finaldamagemult*0.66).round else finaldamagemult=(finaldamagemult*0.5).round end end if opponent.pbOwnSide.effects[PBEffects::AuroraVeil]>0 && pbIsSpecial?(type) if @battle.doublebattle finaldamagemult=(finaldamagemult*0.66).round else finaldamagemult=(finaldamagemult*0.5).round end end
Make sure you've followed the steps.
Thank you for this. I think I've downloaded most of the scripts with no errors.
If I may add, will there be any edits to PBS/TMs?
Okay, so I was implemeting your script pack thing, into my game, and I fixed some issues however I keep getting this error when I attempt to use a move in the game.
Spoiler:---------------------------
Pokemon Essentials
---------------------------
Exception: NoMethodError
Message: undefined method `pbDisplayUseMessage' for #<PokeBattle_Move_000:0xab60d10>
PokeBattle_Battler:3207:in `pbUseMove'
PokeBattle_Battler:3572:in `pbProcessTurn'
PokeBattle_Battler:3571:in `logonerr'
PokeBattle_Battler:3571:in `pbProcessTurn'
PokeBattle_Battle:2888:in `pbAttackPhase'
PokeBattle_Battle:2885:in `each'
PokeBattle_Battle:2885:in `pbAttackPhase'
PokeBattle_Battle:2873:in `times'
PokeBattle_Battle:2873:in `pbAttackPhase'
PokeBattle_Battle:2591:in `pbStartBattleCore'
This exception was logged in
C:\Users\MJ\Saved Games/Pokemon Essentials/errorlog.txt.
Press Ctrl+C to copy this message to the clipboard.
---------------------------
OK
---------------------------
Just a side note I didn't do any edits to the script besides your scripts from the 1.2 pack, and help would be appreciated, thanks.
Alright I was attempting to re-add the scripts, but I still haven't got it to work, do you think it is possible you could send me a patched version of the script file? The only scripts I've added is the gen 6 pack, if that is too much of a hassle for you then it's fine.All I can think of is that you didn't paste in some scripts properly.
Alright I was attempting to re-add the scripts, but I still haven't got it to work, do you think it is possible you could send me a patched version of the script file? The only scripts I've added is the gen 6 pack, if that is too much of a hassle for you then it's fine.
I'll soon be making a small kit which contains v16.2 of Essentials and everything from this pack. The way I've done the scripts is not really working out for most people. It's a lot of copy-pasting and almost everyone manages to mess up somewhere.