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Pokemon - Chosen Destiny

How good is CDest, now, in your opinion?

  • EXCELLENT! Keep up the good work!

    Votes: 39 66.1%
  • Uh, GREAT! Keep on going!

    Votes: 14 23.7%
  • I'm not sure...

    Votes: 4 6.8%
  • Uh, I suggest that you need to improve, BIG TIME!!!

    Votes: 0 0.0%
  • What?! You call this a game?!

    Votes: 2 3.4%

  • Total voters
    59

Dawson

The Rebirth Is Upon Us
9,727
Posts
20
Years
Thanks for the congratulations! XD
That's a great map but I noticed a few errors. They're too hard to explain so I've circled them in the attachment instead. It's mainly with the rock formation, areas of it just look unnatural or incomplete.
There's also a faint square on the grass by the cave entrance, I'm not sure what that is...
 

Blizzy

me = Scripter.new("Noob")
492
Posts
19
Years
phoenix316 said:
Thanks for the congratulations! XD
That's a great map but I noticed a few errors. They're too hard to explain so I've circled them in the attachment instead. It's mainly with the rock formation, areas of it just look unnatural or incomplete.
There's also a faint square on the grass by the cave entrance, I'm not sure what that is...
that faint square is an event(rmxp) ;)
 

Peekimon

Me = cat-aholic, Meowr
1,671
Posts
19
Years
As -virtual- said, the faint boxes are events and I've done something for those unnatural ledges:
rj2_upgrAgain.png
 

Jeff_PKLight

RMXP User
535
Posts
19
Years
I like it as well. Good re-editing, Peekimon! Maybe add a few light grass patches or even some flowers could spice it up a bit. ;)

~Jeff
 

Sorye HK

Looking around here and there
3,363
Posts
20
Years
  • Seen Dec 1, 2021
That looks way better, Krazy! I guess small changes do make a big difference.
 

Peekimon

Me = cat-aholic, Meowr
1,671
Posts
19
Years
Umm, Krazy, may I ask what's the difference from my map and your map?
BTW, Good job recreating Route Joh 2!
 

Dawson

The Rebirth Is Upon Us
9,727
Posts
20
Years
I'd do anything to help ;). It's not a massive difference anyway, and if Nintendo can get away with using that waterfall I don't think you'll get criticised for doing the same.
 

Peekimon

Me = cat-aholic, Meowr
1,671
Posts
19
Years
You're right.
This isn't really an update, but I'm starting to create the events of Joh Island, in other words:
Palbark town > Palbark forest > Virigrove City > Route Joh 2 > Crystal Caves > Route Joh 3 > Pewtiolet City > Sea Route Joh 4 > Ceruliteak City.

That would take a while :)
By the way, Palbark forest is really a link to Virigrove City and Route Joh 1.
 

Peekimon

Me = cat-aholic, Meowr
1,671
Posts
19
Years
I know what you mean XD, it really came from Pewter + Violet
^_^;
It needs a name change.....uh any suggestions?
 

Peekimon

Me = cat-aholic, Meowr
1,671
Posts
19
Years
How's Pewviol sound? Or Pewvilet?

--Edit--
I'm in need of a scripter, any one?
 

Peekimon

Me = cat-aholic, Meowr
1,671
Posts
19
Years
Sorry to double post but I'd like to make two kinds of announcements:
1 > Pewtiolet is now officially known as Pewtviol City (It is subject to change)
( 2 )
Here are the towns/cities/routes etc. planned for Johkan.
(ignore the dots)
Joh Island
|-Palbark Town
|-Palbark Forest - Route Joh 1
|- Virigrove City - |- Cave of Secrets
|- Route Joh 2
|- Crystal Caves
|- Route Joh 3
|- Pewtviol City
|- Pewtviol Port/ Harbour (need suggestion which to keep)
|- Sea Route 1
|- Ceruliteak City
|- Sea Route 2

Johkan Mainland:
|-Cirtcele Town
|- Route JML 1
|-Grand Forest
|- Route JML 2 / Route JML 3 / Route JML 4
|-Lamron City / Vermilirod City / Granrock City
.....................|-Route JML 5 / Route JML 6,7,8
.....................|-Johkan Lighthouse/ Research Center- Shoalbay Port - Unknown


Johkan Islands
|-Route JKS 1
|-Inter Island Resort
|- Route JKS 2 / Route JKS 3
|- Bordera - Johto : Route BJ 1 > Bordera- Johto City / Route JKS 4 > Kryken Resort > Route JKS 5 > Kryken Cave

And many more!
You'll notice that there's an Unknown. It's a unique city/town which I need some suggestions and the best name will be that name and the founder will be the one who gave the name!
 
Last edited:
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