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Rate my OU team

Infer12

Darkness Incarnate
40
Posts
11
Years
    • Seen Jan 12, 2024
    I'm new to competitive play and i made my own team
    So it's my first ever self made competitive team
    I still need to improof so don't be to hard if it's a bad team
    Please Rate my team:

    Umbreon(@)Leftovers
    252 Hp/252 Sdef/4 Def
    Trait:Synchronize
    Sassy nature (+Sdef/-Spd)
    -Payback
    -Wish
    -Protect
    -Toxic

    Skarmory(@)Shed Shell
    252 Hp/232 Sdef/21 Spd
    Trait:Sturdy
    Careful nature (+Sdef/-Satk)
    -Spikes
    -Whirlwind
    -Roost
    -Brave Bird

    Rotom-W(@)Leftovers
    252 Hp/168 Def/88 Spd
    Trait:Levitate
    Bold nature (+Def/-Atk)
    -Hydro Pump
    -Thunderbolt
    -Pain Split
    -Will-O-Wisp

    Lucario(@)Air Balloon
    4 Hp/252 Atk/252 Spd
    Trait:Inner Focus
    Adamant nature(+Atk/-Satk)
    -Swords Dance
    -Extremespeed
    -Ice Punch
    -Close Combat

    Infernape(@)Life Orb
    252 Atk/4 Satk/252 Spd
    Trait:Blaze
    Naive nature (+Spd/-Sdef)
    -Overheat
    -Close Combat
    -U-turn
    -Stone Edge

    Salamance(@)Choice Scarf
    252 Atk/4 Satk/252 Spd
    Trait:Moxie
    Naive nature (+Spd/-Sdef)
    -Outrage
    -Earthquake
    -Fire Blast
    -Dragon Claw
     

    PlatinumDude

    Nyeh?
    12,964
    Posts
    13
    Years
  • Honestly, Umbreon doesn't make a good wall in OU because it can't do much back to the opponent outside of Foul Play. Use Blissey (or Sableye if you intend on annoying the opponent further) instead:

    Blissey:
    -Stealth Rock/Aromatherapy
    -Seismic Toss/Flamethrower (latter for Blissey only)
    -Softboiled
    -Thunder Wave/Toxic
    Nature: Calm
    EVs: 4 HP/252 Def/252 SDef
    Item: Leftovers
    Ability: Natural Cure

    or
    -Wish
    -Protect/Sofboiled
    -Seismic Toss/Flamethrower
    -Thunder Wave/Toxic
    Nature: Calm
    EVs: 4 HP/252 Def/252 SDef
    Item: Leftovers
    Ability: Natural Cure

    Sableye:
    -Taunt
    -Will-o-Wisp
    -Recover
    -Foul Play/Night Shade/Snarl
    Nature: Calm
    EVs: 252 HP/4 Def/252 SDef
    Item: Leftovers
    Ability: Prankster

    Use this EV spread for Skarmory: 224 HP/32 Def/252 SDef; this spread gives Skarmory a Leftovers number.

    A specially defensive spread is better for Rotom-W, since its resistances are often specially-based; change the nature to Calm and the EV spread to 248 HP/28 SAtk/232 SDef. Volt Switch is the better option over Thunderbolt because of its ability to damage while switching out; if Rotom-W takes a hit, it can get its next teammate in battle unscathed.
     
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