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Pokemon Blue Chrome
Introduction
Pokemon Blue Chrome Sounds like a FRLG title...oh, duh, that might be how you came up with it. is a Pokemon Fangame Developed by DragoChamp based on Flameguru's Pokemon Starter Kit (with Poccil's modifications). Pokemon Blue Chrome is made with RPGMaker XP and currently uses the GameBoy Advance Graphics RSE or FRLG? Big difference...I, for example, don't like FRLG, whereas many others could care less for Hoenn's look..
New Information
Pokemon Blue Chrome features all the existing Pokemon and 200 more Overkill~look at Sinnoh's size. Much of the nat'l Dex can be chained. Think how hard it would be to find what you want to catch or defeat for EVs if you crammed 700 pkmns' first stages into, say, twenty-five routes (being generous). Do the math as to the average pkmn count per route.... As well as s Pokedex featuring 712 Pokemon Since when are there 512 existing pkmn?, Pokemon Blue Chrome features Kanto, Johto, Hoenn, Sinnoh plus a new region called Mayerotlis Don't claim this...just don't. And I'm getting tired of explaining why...but I'll briefly hit one point: you cannot make any decent story that goes across that many regions in one game. There will be no driving force, and the gameplay will get repetative insanely quickly, especially if your tileset has been seen before.. This game will incorporate a full battle system with battle animations and a fully configured Pokedex that can be set to 3 different modes: Regional (Kanto), International (Kanto, Johto and the 3 starters from Hoenn) and National (Full Pokedex).
Story
The story of Pokemon Blue Chrome is a saga of all the already existing Pokemon games with a little twist in every region ...so it follows the usual formula, you're saying?. The game beginns in Kanto where you can choose from 4 Characters (Gary, Blue, Gold and May). The player will have to solve riddles based on the original games (Crystal, Fire Red, Emerald and Platinum). These riddles will help the player advance to newer regions ...example? I don't get it.. During the path that the player must go through in order to progress, the story will be interrupted by various characters from other regions that will provide an introduction to the next region. Some plots will require travelling to another region in order to be completed Provide an example, please..
In a world this big, the player should carefull read and interpret all the given information in order to be able to advance throughout the game, and the developer should give said information.
Resources
Pokemon Blue Chrome uses custom made graphics for the Menu, Pokedex, Bag, PC and the 200 new Pokemon. Other graphics, such as tilesets, will be from the tilesets provided in Pokemon Fire Red Bleh....
The sound system will have music from all the various Pokemon games This is the easy way out...vgmusic.com is NOT the way to impress anyone. You shouldn't recycle unles you're alluding to something or trying to establish a connection. The arranged Game Corner in DPPt is appropriate because, well, it is a game corner. If I used the Spear Pillar theme on my title screen just for the sake of it, well, obviously it doesn't fit (unless my game is about the Spear Pillar, which it ain't). including custom made music for the new pokemon and areas.
Screenshots
Still to come.
Progress
KANTO |||||||||||||||||| 100%
JOHTO ||||||||------------ 40%
HOENN ---------------------- 0%
SINNOH --------------------- 0%
GAME SYSTEMS |||||||||||||||---- 80%
POKEMON GRAPHICS |||||||||||----- 80%
STORY LINE ||||---------------- 20%
TRAINER GRAPHICS ||||||||----------- 50%
TILESET GRAPHICS ||||||||----------- 50%
MUSIC FILES |||||||---------- 50% You already have two regions worth of music? If so, you must have been working on this for a while...[/b\
Team
Creator and main game developer: DragoChamp
Spriters: None - 5 places open
Scripters: None - 5 places open
Composers: None - 5 places open
Mappers: alexander7161 - 4 places open
Game Testers: None - 2 places open
Any member of the Pokemon Blue Chrome Development team can create his/her custom trainer/pokemon graphics and be involved in the plot of the game. Any suggestions and new ideas are accepted.
Support Banners
Still to come.
Credits
Flameguru - Starter Kit
Poccil - Starter Kit Scripts
4'th Gen Matt - Platinum Sprites
I think you should take a step back and ask yourself why you need five regions...condensing this project which is flying all over the place into one bowl would do you a tremendous amount of good, I think. If you overdevelop a single region, even by expanding the map with help of the anime (or something), you would have an adventure long enough to keep the player occupied and short enough that you can handle.Heh...my english is not that good ...would a translator help? Idk... and i dont think i'm able answering all your questions Then I have a suggestion...see outside the quote tags.. This is still a working project and i'm getting more and more ideas as i run along. Celebi's location is in Johto and you first need to pass through Kanto to get there Yeah, but why are there two/three regions AFTER that, let alone this one?. I didn't want to link the new are in the same old style I...don't follow..., so i tried something new. And infinite time travel...NO. Time Flute is acctually not a rip off from Azure flute...I got it more from Colloseum. The Time Flute is not a key item so it's not permanent How does it run out? Does it break when played? So...perhaps it's fragile? Maybe it's handcrafted...maybe it was built to bust in order to ensure that whatever its powers are are not abused.. There will be 5 flutes all together...one in each region Convenience, so you should use them wisely because 3 of the legendary Pokemon are located in the future How come? Why do you catch them? Are they even plot-related (they're better when they aren't, tbh)?.
The reason why i need all these regions is because i want every pokemon to be catchable ...yeah? So? I agree that you need many regions for that, but Gamefreak doesn't even cram that all into one game.... I want the player to be able to play with all the legendaries and in order to do that i need this many regions Making ALL of them accessible...what a task.. If i use only one it will be overpacked with different pokemon and every route will have to have 20 different pokemon...which i don't like Then don't have 493 pkmn...you don't need it. Answer this: how will your story flow between those regions?
Also one more thing....im new to this forum so im not quite familiar to the rules and all that. So i was wondering why my thread has been moved Depends where it started...the post above me sort of explains that <<.?
Oh... my. Those battle screenshots could use some work. You obviously stretched the bottom of the sprites and compressed the tops so that they could fit into the fields. As a result, it has a very strange, if not just plain 'shopped look to it. If you're using the starter kit, which it looks like you are, I believe poccil was kind enough to leave sprites of the 493. In other words, please don't use those strange, stretched forms.
Also, I think I've seen that OW somewhere... but maybe it's just me.
Just so you know, if you got those snow tiles from me, i took them from Kyledoves mmo wrongfully (dont start an argument, its done) and you CAN NOT use them. Kyle has told me he is working on some though.