Skip Shot
I'm back. I think.
- 1,196
- Posts
- 15
- Years
- In the swimming pool
- Seen Nov 17, 2013
Introduction
I was supposed to face D_A in the PC tourney, but my cursed Shoddy acted up again. Before I dropped out, I created a team solely for this tournament. I know that D_A loves stall, and runs a very good prediction game. My goal was to attempt to use Pokemon that aren't seen as commonly to attempt to claim victory. Of course, this is D_A we're talking about here, so the chances of that are the chances of me scoring a cross cage high corner skip shot in water polo (T_T).
Strategy
As said above, this team only has two of the top 10 used Pokemon as of March in it- One serves as my lead, while the other revenge kills. Apart from that, the four other Pokemon make up the core of my team- two provide early to mid game sweeping, one provides Wish Support, and one destroys late-game when all of its counters have been wiped out.
The Team
Swampert @ Leftovers
Relaxed Nature
240 HP/ 216 Def/ 52 Spa
Earthquake
Ice Beam
Stealth Rock
Surf
The first thing I wanted to tackle was not using Aerodactyl as a lead. D_A knows that I love abusing the power of the prehistoric beast. Swampert can come out later, unlike Aerodactyl, however, and can either reset up Stealth Rock or eliminate Pokemon like Zapdos that damage the team. I usually run Stealth Rock first, because only Aerodactyl and Azelf run Taunt leads on a regular basis, and most of them get Stealth Rock up when they see Pert out.
Suicune @ Leftovers
Timid Nature
120 HP/ 172 Spa/ 216 Spe
HP Electric
Surf
Ice Beam
Calm Mind
This Suicune is the main reason why I win battles. This guy can come in at almost any time given that you can predict well. Switching in on a Choice Band Scizor's Bullet Punch and gaining a few free Calm Minds is always fun. After one or two Calm Minds, Suicune can rip apart a large portion of teams. HP Electric mashes Gyarados, Ice Beam deals with the pesky dragons and Celebi, and Surf is the obligatory STAB.
Gliscor @ Leftovers/Yache Berry
Jolly Nature
252 HP/40 Atk/ 216 Spe
Earthquake
Stone Edge
Roost
Swords Dance
My sole answer to Lucario, and an effective counter to HP Grass Zapdos. This set is guaranteed to outspeed any Lucario that doesn't have a Choice Scarf attached. This guy can wall and sweep at the same time thanks to Swords Dance and Roost. The QuakeEdge combo appears to maximize the coverage of Gliscor, only being resisted by Breloom in OU iirc.
Infernape @ Choice Scarf
Naive Nature
64 Atk/ 252 Spe/ 192 Spa
Overheat
Close Combat
U-Turn
Grass Knot
The revenge killer for the team, Infernape can also mash up late-game with Close Combat if all fighting resists are taken out. Overheat is great on a hit-and-run Poke like Infernape, U-Turn smacks a hole in Latias, and Grass Knot is my answer to Swampert on this team.
Jirachi @ Leftovers
Impish Nature
240 HP/ 160 Def/ 32 Spe/ 76 SpD
Ice Punch
Body Slam
U-Turn
Wish
This team needed some solid Wish support and a Steel to fight back against dragons. Jirachi provided both of these with its nice 100/100/100 Defenses. U-Turn gets me away from Magnezone, and Body Slam provides parahax, which is useful for Mamoswine. I chose Ice Punch over Iron Head to smack around the dragons.
Mamoswine @ Life Orb
Adamant Nature
252 Atk/252 Spe/ 6 HP
Superpower
Ice Shard
Earthquake
Stone Edge
Mamoswine makes a great late-game sweeper, packing a powerful Quake Edge combo and being able to mash around weakend Pokemon with Ice Shard. Superpower strips a lot off of Bronzong, who this team hates. I am considering Ice Fang, since Infernape can tear up Bronzong if needed.
Changes
-Mamoswine got an Adamant Nature and Superpower>> Body Slam
-Empoleon was subbed out for Jirachi
-Latias was thrown out for Gliscor
-Aerodactyl was thrown out for Swampert.
Threats (major ones in bold)
Scizor: Gliscor can laugh off most of its attacks and hit back with Stone Edge or Earthquake. Suicune can come in on a predicted Bullet Punch and set up in its face.
Salamence: Jirachi can Ice Punch it, but otherwise, it can be pretty troublesome, especially if it gets a DD in. Mamoswine can revenge kill it with Ice Shard.
Heatran: Suicune can switch on a Fire Blast and set up, Infernape can revenge kill it if needed.
Gyarados: Suicune mashes it with HP Electric, Gliscor can outspeed as long as it doesn't get a DD in, and hit with Stone Edge.
Infernape: Suicune can blow away with Surf as long as it doesn't switch in on Close Combat, my own Infernape can revenge kill if needed.
Metagross: Mamoswine outspeeds and kills with Earthquake, as does Gliscor. Gliscor usually takes care of it because it's not weak to Bullet Punch.
Tyranitar: Infernape, Mamoswine, and Gliscor all rip it apart with Close Combat/ Superpower and Earthquake/ Earthquake respectively.
Blissey: Infernape tears apart with Close Combat, Gliscor uses any non-Ice Beam variant as setup fodder.
Swampert: Infernape takes care of with Grass Knot.
Latias: Infernape can leave a dent with U-Turn, allowing me to bring in either Suicune or Mamoswine, who ends it with Ice Shard/Ice Beam.
Lucario: Gliscor outspeeds and walls all non-Ice Punch variants, and finishes it off with Earthquake.
Gengar: Can't really do much to the team altogether. Shadow Ball meets Suicune, Thunderbolt is walled by Gliscor, Infernape can take a Trick, Suicune stops HP Fire and Ice, etc.
Jirachi: Infernape mashes with Overheat. Swampert can hit with Earthquake if needed, but Jirachi is a problem.
Zapdos: Gliscor can wall any non HP Ice variant and hit with Stone Edge, HP Ice variants meet Swampert.
Celebi: Infernape takes care of it with U-Turn/Overheat, Jirachi also has U-Turn and Ice Punch, Mamoswine can Ice Shard it out.
Starmie: Can be a problem. Suicune resists the majority of Starmie's moves, but Thunderbolt hurts.
Azelf: Infernape hits with U-Turn, Swampert can dispatch lead variants and set up Stealth Rock afterwards.
Breloom: Jirachi and Infernape both outspeed and can dispatch of it with Ice Punch/Overheat before Breloom uses Spore. If Spore does get in, Breloom is a problem.
Gliscor: Suicune isn't OHKOed by any unboosted hit and slams back with Surf. Swampert can tank against it and get rid of it with Surf or Ice Beam.
Vaporeon: Gliscor can hit it pretty hard with EQ, and if I get a SD before it comes in, I can finish it off pretty easily. Suicune also walls most of Vappy's attacks, only having to worry about Toxic.
Bronzong: Superpower on Mamo takes half off, Infernape can blast through it with Overheat.
Skarmory: Infernape mashes with Overheat, Suicune can hit it pretty hard with Surf, dealing up to 40% IIRC, allowing a clean KO with Ape if Suicune is phazed.
Kingdra: Ouch. This guy causes problems if it gets a DD in. Jirachi can cripple it if it manages to get parahax with Body Slam, but otherwise, I run into problems.
Flygon: Suicune hits with Ice Beam, Mamoswine can revenge kill with Ice Shard.
Magnezone: ScarfZone can be annoying, but Infernape can tear through it. All other versions have to answer to Gliscor.
Jolteon: Mamoswine walls any non-HP Grass set (which is Specs Jolt only). If Jolt has HP Grass, Gliscor walls.
Machamp: The guy can get through a lot of my team, but has a hard time switching in, since Infernape, Gliscor, and Mamoswine can all strip off over half of his health with their respecitve STABs.
Togekiss: Mamoswine pretty much eats up most sets with Stone Edge/Ice Shard/ Superpower, since very few Togekiss sets run Timid AND max speed. If Togekiss is causing a problem that Mamo can't handle, Swampert can deal with it pretty well.
Rotom-h: If Suicune comes in on an Overheat, it becomes set-up fodder. Ditto for Gliscor and Thunderbolt, especially if its Specs/Trick Rotom. The classic check set becomes set-up fodder with Overheat as well, since it lowers special attack.
Electivire: Gliscor mashes with Earthquake, as does Mamo. Suicune is the only way that Electivire can get a Motor Drive boost on this team, so its easy to predict him switching in.
I was supposed to face D_A in the PC tourney, but my cursed Shoddy acted up again. Before I dropped out, I created a team solely for this tournament. I know that D_A loves stall, and runs a very good prediction game. My goal was to attempt to use Pokemon that aren't seen as commonly to attempt to claim victory. Of course, this is D_A we're talking about here, so the chances of that are the chances of me scoring a cross cage high corner skip shot in water polo (T_T).
Strategy
As said above, this team only has two of the top 10 used Pokemon as of March in it- One serves as my lead, while the other revenge kills. Apart from that, the four other Pokemon make up the core of my team- two provide early to mid game sweeping, one provides Wish Support, and one destroys late-game when all of its counters have been wiped out.
The Team
Swampert @ Leftovers
Relaxed Nature
240 HP/ 216 Def/ 52 Spa
Earthquake
Ice Beam
Stealth Rock
Surf
The first thing I wanted to tackle was not using Aerodactyl as a lead. D_A knows that I love abusing the power of the prehistoric beast. Swampert can come out later, unlike Aerodactyl, however, and can either reset up Stealth Rock or eliminate Pokemon like Zapdos that damage the team. I usually run Stealth Rock first, because only Aerodactyl and Azelf run Taunt leads on a regular basis, and most of them get Stealth Rock up when they see Pert out.
Suicune @ Leftovers
Timid Nature
120 HP/ 172 Spa/ 216 Spe
HP Electric
Surf
Ice Beam
Calm Mind
This Suicune is the main reason why I win battles. This guy can come in at almost any time given that you can predict well. Switching in on a Choice Band Scizor's Bullet Punch and gaining a few free Calm Minds is always fun. After one or two Calm Minds, Suicune can rip apart a large portion of teams. HP Electric mashes Gyarados, Ice Beam deals with the pesky dragons and Celebi, and Surf is the obligatory STAB.
Gliscor @ Leftovers/Yache Berry
Jolly Nature
252 HP/40 Atk/ 216 Spe
Earthquake
Stone Edge
Roost
Swords Dance
My sole answer to Lucario, and an effective counter to HP Grass Zapdos. This set is guaranteed to outspeed any Lucario that doesn't have a Choice Scarf attached. This guy can wall and sweep at the same time thanks to Swords Dance and Roost. The QuakeEdge combo appears to maximize the coverage of Gliscor, only being resisted by Breloom in OU iirc.
Infernape @ Choice Scarf
Naive Nature
64 Atk/ 252 Spe/ 192 Spa
Overheat
Close Combat
U-Turn
Grass Knot
The revenge killer for the team, Infernape can also mash up late-game with Close Combat if all fighting resists are taken out. Overheat is great on a hit-and-run Poke like Infernape, U-Turn smacks a hole in Latias, and Grass Knot is my answer to Swampert on this team.
Jirachi @ Leftovers
Impish Nature
240 HP/ 160 Def/ 32 Spe/ 76 SpD
Ice Punch
Body Slam
U-Turn
Wish
This team needed some solid Wish support and a Steel to fight back against dragons. Jirachi provided both of these with its nice 100/100/100 Defenses. U-Turn gets me away from Magnezone, and Body Slam provides parahax, which is useful for Mamoswine. I chose Ice Punch over Iron Head to smack around the dragons.
Mamoswine @ Life Orb
Adamant Nature
252 Atk/252 Spe/ 6 HP
Superpower
Ice Shard
Earthquake
Stone Edge
Mamoswine makes a great late-game sweeper, packing a powerful Quake Edge combo and being able to mash around weakend Pokemon with Ice Shard. Superpower strips a lot off of Bronzong, who this team hates. I am considering Ice Fang, since Infernape can tear up Bronzong if needed.
Changes
-Mamoswine got an Adamant Nature and Superpower>> Body Slam
-Empoleon was subbed out for Jirachi
-Latias was thrown out for Gliscor
-Aerodactyl was thrown out for Swampert.
Threats (major ones in bold)
Scizor: Gliscor can laugh off most of its attacks and hit back with Stone Edge or Earthquake. Suicune can come in on a predicted Bullet Punch and set up in its face.
Salamence: Jirachi can Ice Punch it, but otherwise, it can be pretty troublesome, especially if it gets a DD in. Mamoswine can revenge kill it with Ice Shard.
Heatran: Suicune can switch on a Fire Blast and set up, Infernape can revenge kill it if needed.
Gyarados: Suicune mashes it with HP Electric, Gliscor can outspeed as long as it doesn't get a DD in, and hit with Stone Edge.
Infernape: Suicune can blow away with Surf as long as it doesn't switch in on Close Combat, my own Infernape can revenge kill if needed.
Metagross: Mamoswine outspeeds and kills with Earthquake, as does Gliscor. Gliscor usually takes care of it because it's not weak to Bullet Punch.
Tyranitar: Infernape, Mamoswine, and Gliscor all rip it apart with Close Combat/ Superpower and Earthquake/ Earthquake respectively.
Blissey: Infernape tears apart with Close Combat, Gliscor uses any non-Ice Beam variant as setup fodder.
Swampert: Infernape takes care of with Grass Knot.
Latias: Infernape can leave a dent with U-Turn, allowing me to bring in either Suicune or Mamoswine, who ends it with Ice Shard/Ice Beam.
Lucario: Gliscor outspeeds and walls all non-Ice Punch variants, and finishes it off with Earthquake.
Gengar: Can't really do much to the team altogether. Shadow Ball meets Suicune, Thunderbolt is walled by Gliscor, Infernape can take a Trick, Suicune stops HP Fire and Ice, etc.
Jirachi: Infernape mashes with Overheat. Swampert can hit with Earthquake if needed, but Jirachi is a problem.
Zapdos: Gliscor can wall any non HP Ice variant and hit with Stone Edge, HP Ice variants meet Swampert.
Celebi: Infernape takes care of it with U-Turn/Overheat, Jirachi also has U-Turn and Ice Punch, Mamoswine can Ice Shard it out.
Starmie: Can be a problem. Suicune resists the majority of Starmie's moves, but Thunderbolt hurts.
Azelf: Infernape hits with U-Turn, Swampert can dispatch lead variants and set up Stealth Rock afterwards.
Breloom: Jirachi and Infernape both outspeed and can dispatch of it with Ice Punch/Overheat before Breloom uses Spore. If Spore does get in, Breloom is a problem.
Gliscor: Suicune isn't OHKOed by any unboosted hit and slams back with Surf. Swampert can tank against it and get rid of it with Surf or Ice Beam.
Vaporeon: Gliscor can hit it pretty hard with EQ, and if I get a SD before it comes in, I can finish it off pretty easily. Suicune also walls most of Vappy's attacks, only having to worry about Toxic.
Bronzong: Superpower on Mamo takes half off, Infernape can blast through it with Overheat.
Skarmory: Infernape mashes with Overheat, Suicune can hit it pretty hard with Surf, dealing up to 40% IIRC, allowing a clean KO with Ape if Suicune is phazed.
Kingdra: Ouch. This guy causes problems if it gets a DD in. Jirachi can cripple it if it manages to get parahax with Body Slam, but otherwise, I run into problems.
Flygon: Suicune hits with Ice Beam, Mamoswine can revenge kill with Ice Shard.
Magnezone: ScarfZone can be annoying, but Infernape can tear through it. All other versions have to answer to Gliscor.
Jolteon: Mamoswine walls any non-HP Grass set (which is Specs Jolt only). If Jolt has HP Grass, Gliscor walls.
Machamp: The guy can get through a lot of my team, but has a hard time switching in, since Infernape, Gliscor, and Mamoswine can all strip off over half of his health with their respecitve STABs.
Togekiss: Mamoswine pretty much eats up most sets with Stone Edge/Ice Shard/ Superpower, since very few Togekiss sets run Timid AND max speed. If Togekiss is causing a problem that Mamo can't handle, Swampert can deal with it pretty well.
Rotom-h: If Suicune comes in on an Overheat, it becomes set-up fodder. Ditto for Gliscor and Thunderbolt, especially if its Specs/Trick Rotom. The classic check set becomes set-up fodder with Overheat as well, since it lowers special attack.
Electivire: Gliscor mashes with Earthquake, as does Mamo. Suicune is the only way that Electivire can get a Motor Drive boost on this team, so its easy to predict him switching in.
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