Pokémon Strategies and Movesets Post your team lineups, get your team rated or rate other teams, talk about lineups, talk about moves/movesets, strategies, etc. For general talk about the games, go to the respective Pokémon game forums.

Thread Tools
Old August 31st, 2010 (9:44 AM). Edited August 31st, 2010 by Mr. L.
Mr. L's Avatar
Mr. L Mr. L is offline
    Join Date: Aug 2010
    Location: United Kingdom
    Age: 25
    Gender: Male
    Posts: 105
    I tried to compete in the Pokemon VGC (Video Game Championship) this year but due to competitor number limits I was unable to do so, I plan to compete next year and after receiving a lot of help on an old account I have a team that I believe will do well in a double battle environment. I am creating this new thread to receive some more feedback and present my ideas for two additions I will make to the team if next years VGC is 3vs3 competition with 6 Pokemon on each team.

    The 2vs2 Team At a Glance

    This team is be focused around the twisted dimensions of Trick Room. I built it following the rules of this year’s VGC.
    (4 Pokemon per team, 2 ubers may be used; a list of the rules is in the spolier)

    • Each player uses four Pokémon during the battle, and sends out two Pokémon at a time.
    • The Flat Battle rules have an auto-level feature, which sets all Pokémon that are above level 50 down to level 50 for the duration of the battle with the following parameters:
      • Each Pokemon retains all of the moves that it knew before being auto-leveled.
      • Pokemon that evolve after level 50 do not devolve when auto-leveled
      • Pokemon below level 50 remain at their actual level rather than being auto-levelled up to level 50 for the battle.
      • The Pokemon's stats are adjusted to what its level 50 stats would be.
      • A player’s team may not contain two Pokemon with the same national Pokedex number.
      • Each Pokemon on a player's team may use held items, though no two Pokemon may hold the same item during battle. Allowed items include held items from Pokemon HeartGold and SoulSilver Versions as well as from earlier video games, including Berries 1-64. The Soul Dew item may not be used.
    • Ineligible Pokemon - The following Pokemon may not be used.
      • #151 - Mew
      • #251 - Celebi
      • #385 - Jirachi
      • #385 - Deoxys
      • #489 - Phione
      • #490 - Manaphy
      • #491 - Darkrai
      • #492 - Shaymin
      • #493 - Arceus
    • Restricted Pokemon - During battle, no more than two of the Pokemon listed below may be used.
      • #150 - Mewtwo
      • #249 - Lugia
      • #250 - Ho-Oh
      • #382 - Kyogre
      • #383 - Groudon
      • #384 - Rayquaza
      • #483 - Dialga
      • #484 - Palkia
      • #487 - Giratina

    Togekiss @ Lum Berry
    Sassy Nature
    Ability: Serene Grace
    252 HP / 4 DEF / 252 S.DEF
    Air Slash
    Follow Me
    Heal Bell

    Follow Me will be used to protect Dialga while it sets up Trick Room. If Togekiss hasn't been KO'd once Trick Room is set up Togekiss will either repeatedly use Follow Me to further protect Dialga and remove it from the field to make way for another sweeper or use Encore to lock an opponent into a move. Air Slash is there in case Togekiss gets taunted or a Bug, Fighting or Grass opponent is sent out.

    Dialga @ Power Lens
    Quiet Nature
    Ability: Pressure
    252 HP / 252 S.ATK / 4 S.DEF
    Dragon Pulse
    Flash Cannon
    Trick Room

    Dialga will open with Trick Room and then attack the opponents with Dragon Pulse and Flash Cannon, I gave it the Power Lens to slow it down. This leading pair seems to work quite well together; the only thing that slows them down is Dark Void (Which is why I gave Togekiss Heal Bell).

    Rayquaza @ Power Band
    Quiet Nature
    Ability: Air Lock
    128 DEF / 252 S.ATK / 128 S.DEF
    Air Slash
    Ice Beam
    Energy Ball

    A special sweeper that will replace Togekiss, it’s moveset is designed to protect the teams sweepers (Dialga, Marowak and Rayquaza) from their weaknesses.
    Also, I chose Rayquaza as its Air Lock ability will sabotage weather teams, however because of this I want to give it protect (As weather teams will want it off the field as soon as possible, so it'll probably be double targeted when put up against one) but I don't know which move to replace with Protect.

    Marowak @ Thick Club
    Brave Nature
    Ability: Rock Head
    252 HP / 252 ATK / 4 S.DEF
    Double Edge
    Rock Slide

    Marowak will usually be the last member to appear in battle, Rayquaza is immune to Earthquake so there's no worry of hitting a partner and if Dialga is its partner then it can still cause high amounts of damage with Double Edge and Rock Slide.

    3vs3 Additions

    Blaziken @ Power Anklet
    Quiet Nature
    Ability: Blaze
    4 HP / 252 ATK / 252 S.ATK
    Heat Wave
    Focus Blast

    In a 3vs3 battle, Blaziken would be sent out first with Togekiss and Dialga, Protecting itself for the first round and then attacking for the following rounds.
    My second choice would have been Dragonite, however I didn't want two Pokemon of the exact same typing on the field at once.

    Uxie @ Focus Sash
    Relaxed/Sassy Nature
    Ability: Levitate
    252 HP / 128 DEF / 128 S.DEF
    Trick Room
    Helping Hand
    Knock Off
    Heal Bell

    Uxie would be the teams back up Trick Roomer, once Trick Room is set back up Uxie will use Helping Hand on its teammates or Knock Off or Heal Bell if necessary. I gave Uxie a Focus Sash over one of the Power Items as Trick Room and Helping Hand (The two moves Uxie will probably use the most) ignore speed.
    My second choice for a back up Trick Roomer was Dusknoir carrying Will-O-Wisp however I chose Uxie as it is immune to Earthquake and I think its move set is more helpful.

    Thank you for reading, all suggestions are welcome and appreciated.

    I know the game mechanics of 3vs3 battles haven't been fully revealed yet and that next years VGC won't definitely be 3vs3, but I want to be prepared for both 2vs2 and 3vs3 battles. I tested this team (including the 3vs3 additions) in 2vs2 battles and they were very successful, the only battles they lost was when they were put up against teams that used ineligible Pokemon.

    And really low quality for some reason...

    Relevant Advertising!

    Old August 31st, 2010 (1:53 PM).
    aragornbird's Avatar
    aragornbird aragornbird is offline
      Join Date: Jan 2006
      Location: Middle-Earth
      Nature: Quirky
      Posts: 3,732

      Hmm....this team looks very familiar...

      Oh wait, it's pretty much the exact same as THIS TEAM!

      Anyways, don't even bother trying to make a 3 vs. 3 team. You don't even know all of the new 5th Pokemon/moves/abilities, not to mention the addition of combination attacks. It's just a waste of time at this point.


      Old August 31st, 2010 (2:35 PM).
      Dark Azelf's Avatar
      Dark Azelf Dark Azelf is offline
      Probably hates you.
      • Gold Tier
      Join Date: Jun 2007
      Age: 27
      Gender: Male
      Nature: Impish
      Posts: 7,146
      Originally Posted by aragornbird View Post

      Hmm....this team looks very familiar...

      Oh wait, it's pretty much the exact same as THIS TEAM!

      Anyways, don't even bother trying to make a 3 vs. 3 team. You don't even know all of the new 5th Pokemon/moves/abilities, not to mention the addition of combination attacks. It's just a waste of time at this point.

      ^ this

      This signature has been disabled.
      You\'ve been told enough times to remove this signature. Slandering a part of PokeCommunity is unacceptable.
      Please review and fix the issues by reading the signature rules.

      You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.

      Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.

      Quick Reply

      Join the conversation!

      Create an account to post a reply in this thread, participate in other discussions, and more!

      Create a PokéCommunity Account

      Sponsored Links
      Thread Tools

      Posting Rules
      You may not post new threads
      You may not post replies
      You may not post attachments
      You may not edit your posts

      BB code is On
      Smilies are On
      [IMG] code is On
      HTML code is Off

      Forum Jump

      All times are GMT -8. The time now is 6:55 AM.