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- Seen Apr 26, 2015
I still really want to make this deck work. So i decided to try and put it together again after the LT release, since it brought back a lot of fun stuff and lessened the threat of catchers.
Pokemon:
4-2-4 Ampharos DRX
1 Emolga DRX
2 Kyurem NV
1 Mewtwo Ex
Supporters: (Secondary deck)
4 Juniper
2 N
3 Skyla
1 Bianca
1 Cheren
1 Tierno (basically another Cheren)
Trainers:
2 Frozen City
4 Crushing Hammer
4 Rare Candy
3 Switch
1 Escape Rope
2 Exp Share
1 Super Rod
1 Tool Scrapper
Computer Search (Ace)
2 Level Ball
2 Ultra Ball
Energy:
7 Electric
4 Double Colorless
Basically get out Ampharos asap with frozen city. Causing any energy attachment to do 50 damage to my opponents pokemon that aren't plasma, 20 to my own. Crushing hammer to make it worse. Mewtwo is in there because DCE just makes mewtwo good. Exp share for when ampharos dies, and it will. Emolga to help get it started. Kyurems for outrage since they can damage themselves with energy attachments, its also water type damage for ground and fire.
I'm tempted to change one of the Kyurem for a Reshiram to have an answer to grass types. But i'm more worried about ground types, like landorus, threatening ampharos. Though VirGen has so much energy acceleration, Reshiram is also really helpful.
Mewtwo is also just kind of thrown in there, seems a little counter intuitive since they wont be attaching much energy. But it helps for decks that get around manual attaching energy.
Thoughts?
Pokemon:
4-2-4 Ampharos DRX
1 Emolga DRX
2 Kyurem NV
1 Mewtwo Ex
Supporters: (Secondary deck)
4 Juniper
2 N
3 Skyla
1 Bianca
1 Cheren
1 Tierno (basically another Cheren)
Trainers:
2 Frozen City
4 Crushing Hammer
4 Rare Candy
3 Switch
1 Escape Rope
2 Exp Share
1 Super Rod
1 Tool Scrapper
Computer Search (Ace)
2 Level Ball
2 Ultra Ball
Energy:
7 Electric
4 Double Colorless
Basically get out Ampharos asap with frozen city. Causing any energy attachment to do 50 damage to my opponents pokemon that aren't plasma, 20 to my own. Crushing hammer to make it worse. Mewtwo is in there because DCE just makes mewtwo good. Exp share for when ampharos dies, and it will. Emolga to help get it started. Kyurems for outrage since they can damage themselves with energy attachments, its also water type damage for ground and fire.
I'm tempted to change one of the Kyurem for a Reshiram to have an answer to grass types. But i'm more worried about ground types, like landorus, threatening ampharos. Though VirGen has so much energy acceleration, Reshiram is also really helpful.
Mewtwo is also just kind of thrown in there, seems a little counter intuitive since they wont be attaching much energy. But it helps for decks that get around manual attaching energy.
Thoughts?
Last edited: