- 69
- Posts
- 8
- Years
- Seen Jan 25, 2025
For those of you who aren't familiar with the Pokemon Balanced games i've been making here's an introduction. The goal of this hack is to make all 386 pokemon in the original FireRed game viable. Even Pokemon Like Magikarp. This is achieved by giving all Pokemon the same Base Stat Total of 600, as well giving them better move pools and types. However, unlike the previous Balanced Edition games, NO POKEMON HAVE BEEN CUT FROM THE GAME. So the original pokemon from Generation 1-3 are all in the game. All 151 original pokemon can be caught in the main game. All Gen 2 and 3 pokemon can be caught in the post game. HOWEVER Pokemon like
Mawile that do NOT evolve from Gen 2 and 3 can also be caught in the main game in every bush and even the Safari Zone.
But we need to talk about the Elephants in the room: The Fairy and Water Types. Fairy Types are broken. Water types are broken as well. Fairy types have been overhauled, but overall nerfed. They are now ONLY super effective against Dragon and Ghost types. They no longer resist Bug,Dark, or Poison. And they are no longer immune to Dragon. But now they do resist Fairy, Electric, Dragon, and Fighting. They are also no longer weak to Poison. Instead they are weak to...Normal Types! So Normal and Steel are the Fairy Types only weaknesses. Water types are now weak to Ice and Poison types. The Ice type also DESPERATELY needed a buff. So just like in previous entries, Ice now resists Grass, Flying, and Normal types. Dragon type, Poison and Steel moves have been buffed offensively in that they all either deal more damage, or have a higher chance of inflicting a secondary effect.
This game also adds multiple new features in the game:
Decapitalisation
The game now matches current games by not yelling at the player.
PSS Split with Icons
Gives the game more variety and allows pokemon to gain Niches, such as a Physical Psychic Attacker.
New Moves
131 to be exact. These moves have also been revamped by myself. For example:
Many pokemon have new abilities that make them more unique. Squirtle now has the ability Analytic for example.
New Items
In a game that aims to be played competively, items like the Choice Scarf are very appreciated. But due to all Pokemon having the same BST, Eviolite is banned.
Running Shoes can now be used indoors
Especially useful against Team Rocket and Gym Leaders (Disabled in the De-Enhanced Version)
The EV cap is now set to 252
Which finally updates it to no longer set to the pointless 255 EV. (Disabled in the De-Enhanced Version)
Critical Hits have been updated to Gen 6's standards
So critical hits are weaker, but are more common. (Disabled in the De-Enhanced Version)
Stats are now colored according to Nature/IV's are displayed
Now there will be no need to memorize/Google nature effects! No need for the IV Checker either! (Disabled in the De-Enhanced Version)
TM's are now Reusable/HM's can now be forgotten.
No need to buy TM's like in the previous entries. Or go to the Move Deleter. (Disabled in the De-Enhanced Version)
Deoxys normal form is now usable
It is possible to reverse this. (Disabled in the De-Enhanced Version)
All 386 Pokemon have a BST of 600
The main feature of the game.
Pokemon habitats have been totally overhauled
Pokemon like Caterpie are now lategame pokemon for example.
Trainers and gym leaders now have more diverse teams
to match the new habitats of Pokemon. Even Team Rocket is now gender diversified, so
more female rocket Grunts are in the game.
CREDITS
Z34guy for coming up with the idea of this Hack in the first place.
Mr.DollSteak for his Decap and Attack Rombase.
The Learner for his incredibly useful the TL's Quick Enhancer.
The DS-Style 64x64 Pokemon Sprite Resource
KuraPika (OreSama) for their Gen3Tools editor.
Wichu for their Advanced Series.
HackMew for A-Starter and A-Trainer.
LU-HO for their Advance Map.
MagicalEye for play testing/discovering bugs.
Trev for providing solutions to script flaws/conflicts.
Itari/Hopeless Masquerade for their Type Effectiveness Editor.
Without these people, Pokemon FireRed Balanced Edition could never have been made possible!
Bugs
Currently 6 are known, the garbled text should be fixed for poison but I am currently working on the others:
Annoying bugs:
-Garbled text shows up when a Pokemon reaches low health with poison. Makes poison even more annoying. Would be great if the message was removed altogether.
-Alert Vest(item) shows up with garbled text when battling. You can quickly test right under Pallet Town.
Minor bugs:
-Dragon tail stacks up sprites during battle if it's one shoting the enemy team and sprite stays up if battling 2v2 when trainers only have 1 Pokemon each.
Game breaking bugs:
-Lady in a house(all the way up on One Island) throws you back into the intro screen. Wow, had to restart that whole area.
-Cyndaquil has no evolution - shows "...?" during evolution screen. Looks like an out of bounds call. Crashes the game after battling another trainer.
Download Link: https://www.mediafire.com/file/5w15z5wfjf2sa3n/Pokemon_Fire_Red_Balanced_Edition.ips
Download Link (Does not use The Learners Enhancing tool, which may be the source of the bugs):https://www.mediafire.com/file/navhn210y3qf7xn/Fire+Red+Balanced+Edition+De-enhanced.ips
Mawile that do NOT evolve from Gen 2 and 3 can also be caught in the main game in every bush and even the Safari Zone.
But we need to talk about the Elephants in the room: The Fairy and Water Types. Fairy Types are broken. Water types are broken as well. Fairy types have been overhauled, but overall nerfed. They are now ONLY super effective against Dragon and Ghost types. They no longer resist Bug,Dark, or Poison. And they are no longer immune to Dragon. But now they do resist Fairy, Electric, Dragon, and Fighting. They are also no longer weak to Poison. Instead they are weak to...Normal Types! So Normal and Steel are the Fairy Types only weaknesses. Water types are now weak to Ice and Poison types. The Ice type also DESPERATELY needed a buff. So just like in previous entries, Ice now resists Grass, Flying, and Normal types. Dragon type, Poison and Steel moves have been buffed offensively in that they all either deal more damage, or have a higher chance of inflicting a secondary effect.
This game also adds multiple new features in the game:
Decapitalisation
The game now matches current games by not yelling at the player.
PSS Split with Icons
Gives the game more variety and allows pokemon to gain Niches, such as a Physical Psychic Attacker.
New Moves
131 to be exact. These moves have also been revamped by myself. For example:
- Moves like Will-O-Wisp have 100% accuracy but always go last.
- Moves like Ember have priority.
- Moves like Flame Wheel always induce status.
- Moves like Fire Punch have an increased chance of causing status problems (30-45%).
- Moves like Fire Blast Deals 125 damage, have 80% accuracy, and have a 35% of inflicting status.
Many pokemon have new abilities that make them more unique. Squirtle now has the ability Analytic for example.
New Items
In a game that aims to be played competively, items like the Choice Scarf are very appreciated. But due to all Pokemon having the same BST, Eviolite is banned.
Running Shoes can now be used indoors
Especially useful against Team Rocket and Gym Leaders (Disabled in the De-Enhanced Version)
The EV cap is now set to 252
Which finally updates it to no longer set to the pointless 255 EV. (Disabled in the De-Enhanced Version)
Critical Hits have been updated to Gen 6's standards
So critical hits are weaker, but are more common. (Disabled in the De-Enhanced Version)
Stats are now colored according to Nature/IV's are displayed
Now there will be no need to memorize/Google nature effects! No need for the IV Checker either! (Disabled in the De-Enhanced Version)
TM's are now Reusable/HM's can now be forgotten.
No need to buy TM's like in the previous entries. Or go to the Move Deleter. (Disabled in the De-Enhanced Version)
Deoxys normal form is now usable
It is possible to reverse this. (Disabled in the De-Enhanced Version)
All 386 Pokemon have a BST of 600
The main feature of the game.
Pokemon habitats have been totally overhauled
Pokemon like Caterpie are now lategame pokemon for example.
Trainers and gym leaders now have more diverse teams
to match the new habitats of Pokemon. Even Team Rocket is now gender diversified, so
more female rocket Grunts are in the game.
CREDITS
Z34guy for coming up with the idea of this Hack in the first place.
Mr.DollSteak for his Decap and Attack Rombase.
The Learner for his incredibly useful the TL's Quick Enhancer.
The DS-Style 64x64 Pokemon Sprite Resource
KuraPika (OreSama) for their Gen3Tools editor.
Wichu for their Advanced Series.
HackMew for A-Starter and A-Trainer.
LU-HO for their Advance Map.
MagicalEye for play testing/discovering bugs.
Trev for providing solutions to script flaws/conflicts.
Itari/Hopeless Masquerade for their Type Effectiveness Editor.
Without these people, Pokemon FireRed Balanced Edition could never have been made possible!
Bugs
Currently 6 are known, the garbled text should be fixed for poison but I am currently working on the others:
Annoying bugs:
-Garbled text shows up when a Pokemon reaches low health with poison. Makes poison even more annoying. Would be great if the message was removed altogether.
-Alert Vest(item) shows up with garbled text when battling. You can quickly test right under Pallet Town.
Minor bugs:
-Dragon tail stacks up sprites during battle if it's one shoting the enemy team and sprite stays up if battling 2v2 when trainers only have 1 Pokemon each.
Game breaking bugs:
-Lady in a house(all the way up on One Island) throws you back into the intro screen. Wow, had to restart that whole area.
-Cyndaquil has no evolution - shows "...?" during evolution screen. Looks like an out of bounds call. Crashes the game after battling another trainer.
Download Link: https://www.mediafire.com/file/5w15z5wfjf2sa3n/Pokemon_Fire_Red_Balanced_Edition.ips
Download Link (Does not use The Learners Enhancing tool, which may be the source of the bugs):https://www.mediafire.com/file/navhn210y3qf7xn/Fire+Red+Balanced+Edition+De-enhanced.ips
Attachments
Last edited: