StCooler

Mayst thou thy peace discover.

Seen 3 Hours Ago
Posted 17 Hours Ago
7,061 posts
2.7 Years



SYNOPSIS
Einra, like most adventurers, roamed the lands and seas with a singular focus of becoming the very best. Faithful Gym Leaders, Elite four, Champion, Team Generic Evil, all presented values and ambitions, but none presented a challenge.

Uninterested in any further adventures, Einra one day found an abandoned amusement park, and with the help of his longtime friends, restored it to what is now a well-known Castle of Challenges. Parkgoers come for the thrill of building a team of Pokémons from roster and challenging one another.

Einra and his friends fight fulfilling battles nearly every day, and nearly every day was contently peaceful... that is until... odd-coloured Pokémons are found at the amusement park.


CONTENT
  • Around 10-15 hours of gameplay.
  • A character-driven story. Enjoy a new formula of Pokémon fangames that doesn't mimic the formula of official games (e.g. no badges, no gyms, no Elite 4).
  • All Pokémons* from Gen 1 to 8, including the new content from Pokémon Legends: Arceus.
  • Around 130 new Pokémon forms, ~40 new moves, ~30 new abilities, ~40 new items.
  • Some Pokémons have been re-balanced (detailed list in the manual).
  • Mega-Evolutions, Z-moves and Dynamax are all available.
  • New battle mechanic: Assistance. Let a Pokémon from your team help another one in battle!
  • New battle mechanic: Battle Royale. Challenge up to 5 other trainers at the same time and try to be the last one standing!
  • New battle mechanic: Move Seeds. Directly set up a Pokémon on switching in!
  • More chaotic multi battle! Try your best at 4v4, 5v5, and 6v6!
  • A high focus on strategic battles: enjoy multiple tiers**, battle formats and rulesets!
  • Enter challenging battles in which you cannot be overpowered, good luck and have fun on your plays of strategies!
  • No catching, no farming. Instead, enjoy a Pokémon Showdown-like menu to strategically build synergic teams!
  • Don’t know how to build a team? Try the random team generator!
  • If the battles are too hard for you, the difficulty will adapt to your win rate.
  • Most of the time, you can focus on fighting and move the story when you decide.
* YES I use a plural form for “Pokémon”. I know it’s a trademark, but I need to have a plural to avoid ambiguity.
** The abovementioned tiers are NOT Smogon-like tiers.




DOWNLOAD
To make it easier on you and me, I have split the main files and the audio, just in case I have to make script / content update, so you don't have to download 1.4 GB every time.
You need to download both files:


Installation :
  • If you need to update (not a first download), just download the Game part. The Audio part will likely remain unchanged unless specified otherwise.
  • Unzip the "Pokémon Retired Champion" directory.
  • Put the "Audio" folder at the same location as the "Data", "Graphics" and "Fonts" folders, as well as the "Game.exe" file.



SCREENSHOTS
Spoiler:



















CHANGELOGS
2022-11-06: V1.0.6: solved an error loading the "friend" at the start of the game (depending on your choice of region of origin).
2022-10-18: V1.0.5: solved the error giving a wrong team to an NPC in Chapter 4 + solved an error thrown by the boss battle of Chapter 7 + the panel now proposes weird rules more often + Foxy now proposes chained Battle Royales + White Herb now works properly upon Intimidate + held items remain at the end of battle.
2022-09-29: V1.0.4: solved an issue with Battle Royale not clearing stored teams at the end of the battle.
2022-09-28: V1.0.3: solved a crash with the team builder when making the first team. (Bug introduced in patch 1.0.2 lol)
2022-09-25: V1.0.2: solved the issue causing the Team Builder to freeze when you delete the last team + solved the crash when trying to change the species of the Pokémon in the Team Builder for themed tiers / base stat tiers.
2022-09-22: V1.0.1: solved game-breaking issue with Draft Mode, split the big ZIP file into two parts: Game + Audio.
2022-09-19: V1.0: first release.



KNOWN ISSUES
In some non-European versions of Windows, the game won't launch at all. If that happens, try to replace the "é" with "e" in the names of the folder, the EXE, the INI. Also, open Game.ini AND Pokémon Retired Champion.ini (with Notepad) and inside, replace the "é" with "e".
The volume of some soundtracks is irregular.
Some sets designed by the AI are weird.
The battle AI is basically that of Pokémon Essentials, so it is somewhat passive and doesn't switch much.



I HAVE FOUND A BUG! WHAT DO I DO?
Even though this game is final, and I had three beta-testers on it, there still may be bugs.
Post here any error message. If the error mentions "traceback.log", please copy / paste the content of this file in your post.



NEXT UPDATE
Once the content of Pokémon Scarlet/Violet is available for Pokémon Essentials, I plan to add it to the game, including Terastal.
I also plan to add more tiers with different concepts, but for now I'm not sure how to make them with my current code (Stabmons, Category Swap...).
Foxy should propose Battle Royales. Maybe a tournament too?



CREDITS
Spoiler:

Ressources

This game is made with Pokémon Essentials v18.1 by StCooler, using resources available on the web.

In particular, this game was made with the Generation 8 GitHub branch of Essentials v18.1, released as the Generation 8 project for Essentials v18.
GitHub: https://github.com/Maruno17/pokemon-essentials
Generation 8 project for Essentials v18 by UberDunsparce:
https://www.pokecommunity.com/showthread.php?t=442507


Licences
All the scripts /sprites that are not mine should be used only under the terms of their original authors.
All my scripts can be used however you wish. I don’t care. But if you’re patient, I will release most of them as resources.
All the work by JulyArt should be used under his terms which are: for non-commercial only + credit him.
The title screen was drawn by LunaAnandi (from Fiverr) for StCooler. All rights reserved.


Sprites - Pokémons
All new fossil forms sprites are by JulyArtDA: JulyArtDA.deviantart.com
All recolours are made by StCooler.

Generation 6 Pokémon sprites complete by DerxwnaKapsyla:
https://reliccastle.com/resources/200/

Generation 7 Sprite Pack 2020-10-21 by DerxwnaKapsyla:
https://www.reliccastle.com/resources/470/

USUM Sprite Pack 1 by Leparagon, Amethyst:
https://reliccastle.com/resources/175/

Gen 1-7 Pokemon Overworld Sprites by a Redditor who deleted their post:
https://www.reddit.com/r/PokemonRMXP/comments/b0n4gi/gen_17_pokemon_overworld_sprites/

Sword/Shield Sprite Project by leParagon and many others:
https://www.smogon.com/forums/threads/sword-shield-sprite-project.3647722/

Generation VIII Pokemon Overworld Sprites by SageDeoxys:
https://www.pokecommunity.com/showthread.php?t=429414


Sprites - Trainers:
The sprites of the characters specific to this game are made by StCooler.

For Generation 4-5 sprites in Gen 3 style by Young-Dante and Mashirosakura;
https://reliccastle.com/resources/221/

For Generation 7 sprites in Gen 3 style by Droid779:
https://www.reliccastle.com/resources/284/

For Sun/Moon battle trainer sprites by Beliot419:
https://www.deviantart.com/beliot419/art/Pokemon-Sun-Moon-trainers-sprites-ongoing-652423698

RSE battle sprites by Random Talking Bush:
https://www.spriters-resource.com/game_boy_advance/pokemonrubysapphire/sheet/8150/

RSE overworld sprites by Furs The Fox, Lunar994:
https://www.spriters-resource.com/game_boy_advance/pokemonemerald/sheet/8329/


Soundtrack
The soundtrack comes from the original games.
All routes: https://www.youtube.com/watch?v=zDBPh1W1LJM
Champion themes : https://www.youtube.com/watch?v=9KmEIzFdGng
All legendary : https://www.youtube.com/watch?v=F1OjrNzcUb0

If I forgot some theme, then it’s probably taken from The Bacon Toastie’s Youtube Channel:
https://www.youtube.com/user/TheBaconToastie/videos


Other Audio:
All the cries are taken from the Generation 8 Project for Essentials v19.1:
https://www.pokecommunity.com/showthread.php?t=450163


Animations:
Gen 8 Move animation project by StCooler: https://www.pokecommunity.com/showthread.php?t=446303
Animations from Pokémon Reborn + some fixes + adds Gen 8 animations.


Scripts
Set the Controls Screen by FL; https://www.pokecommunity.com/showthread.php?t=309391
The title of the script isn’t clear; it’s a key binding script.

GTS system to v17 + Online Panel by tutoriando; https://www.pokecommunity.com/showthread.php?t=407759
There is no online in my game, I used this as a base for my team-builder.

Quicksave Script v1.0 by Marin; https://reliccastle.com/resources/136/

Mid Battle Dialogue/Scripted Battles by Golisopod User:
https://www.pokecommunity.com/showthread.php?t=441756
Awesome script overall if you want to control a bit your battles (not just make your characters speak)

Name Windows 1 by Mr. Gela; https://www.reliccastle.com/resources/197/
Awesome script that allowed me to give personalities to my characters.

The ZUD plugin - Z-moves, Ultra-Burst, Dynamax, Dynamax adventures (v18) by Lucidious89 and StCooler: https://www.pokecommunity.com/showthread.php?t=444917
Awesome script made by awesome people with awesome capabilities.

Following Pokémon EX by Golisopod User: https://www.pokecommunity.com/showthread.php?t=443640
Again, an awesome script by an awesome scripter.

SOS Battles by Vendily: https://www.pokecommunity.com/showthread.php?t=438997
This script taught me how to make a new Pokémon join in the battles.

Visible Overworld Wild Encounters by derFischae: https://www.pokecommunity.com/showthread.php?t=429019
Besides contributing to the “atmosphere”, this script taught me how to spawn events.

Lucidious89's Custom Ability Thread https://www.pokecommunity.com/showthread.php?t=362474
Nice ideas.

Party screen's Ball graphic matches the Poké Ball the Pokemon was caught in by Lucidious89:
https://www.pokecommunity.com/showthread.php?t=356862

Modular Title Screen by Luka S.J. https://luka-sj.com/res


Scripts
Big thanks to my dedicated beta-testers: Opal, SuoiretsymL and Sharq!


The rest
Thundaga for all his guides, but in particular this one: https://www.youtube.com/watch?v=2czac7Sfnpc

►►►Try out my fangame: Pokémon Retired Champion◄◄◄

Anorith @ 6,896
Hatch @ 6,911
Armaldo @ Level 100: 7,081
Shiny: No
Points: 100
Tag-team with ReKoil
Spinda @ 6,757
Hatch @ 6,772
Level 100 @ 6,932
Shiny: No
Points: 70
Lileep @ 6,706
Hatch: @ 6,721
Cradily @ Level 100: 6,891
Shiny: Yes
Points: 100
Tag-team with ReKoil
Yungoos @ 6,569
Hatch: 6,584
Gumshoos @ Level 100: 6,744
Shiny: Yes
Points: 70
Tirtouga @ 6,520
Hatch @ 6,535
Carracosta Lv 100 @ 6,705
Shiny: No
Points: 100
Tag-team with ReKoil
Bunnelby @ 6,386
Hatch: 6,401
Diggersby @ Level 100: 6,561
Shiny: Yes
Points: 70

StCooler

Mayst thou thy peace discover.

Seen 3 Hours Ago
Posted 17 Hours Ago
7,061 posts
2.7 Years
wow this looks amazing! Is there like a simulator in the game where I can just do random battles vs trainers with the new battle mechanics? like the battle royale.
I love this game already..
Hey, thank you for your interest :)
Once you unlock Battle Royales, they will always appear at the panel, so you can chain Battle Royales without moving the story.

►►►Try out my fangame: Pokémon Retired Champion◄◄◄

Anorith @ 6,896
Hatch @ 6,911
Armaldo @ Level 100: 7,081
Shiny: No
Points: 100
Tag-team with ReKoil
Spinda @ 6,757
Hatch @ 6,772
Level 100 @ 6,932
Shiny: No
Points: 70
Lileep @ 6,706
Hatch: @ 6,721
Cradily @ Level 100: 6,891
Shiny: Yes
Points: 100
Tag-team with ReKoil
Yungoos @ 6,569
Hatch: 6,584
Gumshoos @ Level 100: 6,744
Shiny: Yes
Points: 70
Tirtouga @ 6,520
Hatch @ 6,535
Carracosta Lv 100 @ 6,705
Shiny: No
Points: 100
Tag-team with ReKoil
Bunnelby @ 6,386
Hatch: 6,401
Diggersby @ Level 100: 6,561
Shiny: Yes
Points: 70

StCooler

Mayst thou thy peace discover.

Seen 3 Hours Ago
Posted 17 Hours Ago
7,061 posts
2.7 Years
are there badges in this game and if yes how many badges in this version
Hey, that's a good question!
No, there are no badges here. I have tried to use a different formula than the usual "starter / new region / badges / Team Evil / Elite 4 / legendary" formula.
I've updated the original post to include this feature.

►►►Try out my fangame: Pokémon Retired Champion◄◄◄

Anorith @ 6,896
Hatch @ 6,911
Armaldo @ Level 100: 7,081
Shiny: No
Points: 100
Tag-team with ReKoil
Spinda @ 6,757
Hatch @ 6,772
Level 100 @ 6,932
Shiny: No
Points: 70
Lileep @ 6,706
Hatch: @ 6,721
Cradily @ Level 100: 6,891
Shiny: Yes
Points: 100
Tag-team with ReKoil
Yungoos @ 6,569
Hatch: 6,584
Gumshoos @ Level 100: 6,744
Shiny: Yes
Points: 70
Tirtouga @ 6,520
Hatch @ 6,535
Carracosta Lv 100 @ 6,705
Shiny: No
Points: 100
Tag-team with ReKoil
Bunnelby @ 6,386
Hatch: 6,401
Diggersby @ Level 100: 6,561
Shiny: Yes
Points: 70

Seen 1 Week Ago
Posted 3 Weeks Ago
47 posts
5.6 Years
Thank you so much for this game! Played hours last night and just started back up today. Always wanted some sort of battle frontier or similar in a pokemon fan game, this is so much more better and in depth than I could ever imagine. I just need to get used to the back sprites, haven't played too many games in this style :)... so much fun tho!




Little confused,
Spoiler:
oak arrived and said he hopes the ceo comes,
says I have a client at the beach for the 1v1 format, but ive talked to everyone in the beach! my team seems to be the correct format too FE ... Any help?

StCooler

Mayst thou thy peace discover.

Seen 3 Hours Ago
Posted 17 Hours Ago
7,061 posts
2.7 Years
Thank you so much for this game! Played hours last night and just started back up today. Always wanted some sort of battle frontier or similar in a pokemon fan game, this is so much more better and in depth than I could ever imagine. I just need to get used to the back sprites, haven't played too many games in this style :)... so much fun tho!
Thank you :)
What back sprites are you refering to?

Little confused,
Spoiler:
oak arrived and said he hopes the ceo comes,
says I have a client at the beach for the 1v1 format, but ive talked to everyone in the beach! my team seems to be the correct format too FE ... Any help?
Ah, you missed "it"... Didn't you notice "something" unusual at some stadium at the beach? ^^

►►►Try out my fangame: Pokémon Retired Champion◄◄◄

Anorith @ 6,896
Hatch @ 6,911
Armaldo @ Level 100: 7,081
Shiny: No
Points: 100
Tag-team with ReKoil
Spinda @ 6,757
Hatch @ 6,772
Level 100 @ 6,932
Shiny: No
Points: 70
Lileep @ 6,706
Hatch: @ 6,721
Cradily @ Level 100: 6,891
Shiny: Yes
Points: 100
Tag-team with ReKoil
Yungoos @ 6,569
Hatch: 6,584
Gumshoos @ Level 100: 6,744
Shiny: Yes
Points: 70
Tirtouga @ 6,520
Hatch @ 6,535
Carracosta Lv 100 @ 6,705
Shiny: No
Points: 100
Tag-team with ReKoil
Bunnelby @ 6,386
Hatch: 6,401
Diggersby @ Level 100: 6,561
Shiny: Yes
Points: 70

Seen 1 Week Ago
Posted 3 Weeks Ago
47 posts
5.6 Years
Im so confused lol. Im gonna not play so late next time, completely forget what oak even told me...

I went to the beach, saw everyone battling.. talked to them all and nothing. Circle with nobody trying to battle me in it as well. I went to some corners and coundnt find a secret opening, and tried to check the house. Im so confused lol

StCooler

Mayst thou thy peace discover.

Seen 3 Hours Ago
Posted 17 Hours Ago
7,061 posts
2.7 Years
Im so confused lol. Im gonna not play so late next time, completely forget what oak even told me...

I went to the beach, saw everyone battling.. talked to them all and nothing. Circle with nobody trying to battle me in it as well. I went to some corners and coundnt find a secret opening, and tried to check the house. Im so confused lol
Spoiler!
Spoiler:

There should be a rock at a stadium, circled with people, talk to it, it is waiting for you :)

►►►Try out my fangame: Pokémon Retired Champion◄◄◄

Anorith @ 6,896
Hatch @ 6,911
Armaldo @ Level 100: 7,081
Shiny: No
Points: 100
Tag-team with ReKoil
Spinda @ 6,757
Hatch @ 6,772
Level 100 @ 6,932
Shiny: No
Points: 70
Lileep @ 6,706
Hatch: @ 6,721
Cradily @ Level 100: 6,891
Shiny: Yes
Points: 100
Tag-team with ReKoil
Yungoos @ 6,569
Hatch: 6,584
Gumshoos @ Level 100: 6,744
Shiny: Yes
Points: 70
Tirtouga @ 6,520
Hatch @ 6,535
Carracosta Lv 100 @ 6,705
Shiny: No
Points: 100
Tag-team with ReKoil
Bunnelby @ 6,386
Hatch: 6,401
Diggersby @ Level 100: 6,561
Shiny: Yes
Points: 70

Seen 1 Week Ago
Posted 3 Weeks Ago
47 posts
5.6 Years
Thank you! I can't believe i didnt do that lol.. thought I did but thats just my luck! Love this game sooo much. the 6 pokemon battles are crazy! Love how the teams are always randomly generated based on what you choose. Great job!


I see "control team gen" in the options, curious what this exactly does?

EDIT: Also looks like draft mode is bugged? When a mon faints it asks me to send one out in the 6 vs 6 format NE. i think im stuck unless im able to change the format? No option to cancel or anything, hm... tried to reset this a few times earlier today and nothing works. Enter doesnt seem to work on the "Cancel". I tried to click on my mons that are already in thinking its a weird glitch or something, still doesnt work.

StCooler

Mayst thou thy peace discover.

Seen 3 Hours Ago
Posted 17 Hours Ago
7,061 posts
2.7 Years
Thank you! I can't believe i didnt do that lol.. thought I did but thats just my luck! Love this game sooo much. the 6 pokemon battles are crazy! Love how the teams are always randomly generated based on what you choose. Great job!
☺️

I see "control team gen" in the options, curious what this exactly does?
For certain tiers, it allows you to choose whether to use a strong team or a weak team. I should have disabled it XD

EDIT: Also looks like draft mode is bugged? When a mon faints it asks me to send one out in the 6 vs 6 format NE. i think im stuck unless im able to change the format? No option to cancel or anything, hm... tried to reset this a few times earlier today and nothing works. Enter doesnt seem to work on the "Cancel". I tried to click on my mons that are already in thinking its a weird glitch or something, still doesnt work.
I could replicate, sorry about that. Yes it's a bug. It looks like Draft Mode generates more than 6 Pokémons.
Sorry about that, I didn't see this while beta-testing. I'll come back with a fix.

EDIT: Here's a fix. I'll update the game too, but it takes hours to upload 1.5 GB lol.

►►►Try out my fangame: Pokémon Retired Champion◄◄◄

Anorith @ 6,896
Hatch @ 6,911
Armaldo @ Level 100: 7,081
Shiny: No
Points: 100
Tag-team with ReKoil
Spinda @ 6,757
Hatch @ 6,772
Level 100 @ 6,932
Shiny: No
Points: 70
Lileep @ 6,706
Hatch: @ 6,721
Cradily @ Level 100: 6,891
Shiny: Yes
Points: 100
Tag-team with ReKoil
Yungoos @ 6,569
Hatch: 6,584
Gumshoos @ Level 100: 6,744
Shiny: Yes
Points: 70
Tirtouga @ 6,520
Hatch @ 6,535
Carracosta Lv 100 @ 6,705
Shiny: No
Points: 100
Tag-team with ReKoil
Bunnelby @ 6,386
Hatch: 6,401
Diggersby @ Level 100: 6,561
Shiny: Yes
Points: 70

kerbyyy

He/Him
at ur basement.
Seen 1 Week Ago
Posted October 22nd, 2022
11 posts
2.2 Years
I love the idea! I've always wanted to play a fangame with a different formula. I never liked grinding, it's too much time-consuming and I just want to enjoy the battle and the plot simultaneously, and this game gives me all of that. I'm not a game developer, but I have some issues with it, especially with the writing of the dialogues. I can see what you're going for in the plot, but the way you wrote the characters is too bland like they don't have any personality.

For example, if you just show me the script of the dialogue and don't tell me whose character is it I wouldn't be able to tell what character said that. All of them are too similar. Each character should have their unique quirks and personality so it's easier to differentiate them from other characters, if you make them too similar to each other then it will just make all of them easily forgettable. I mean I've been playing this game for almost a week (I think) and I still can't say what's the difference between that character to that other character other than their sprites, I can't even remember their names. Another example is when Einra and his friends have a meeting, when Einra asked them if they agree with what he said all of his friends just say "Yes", like add some diversity there are tons of other options for what the other characters can say like "Yeah", "Let's go for it!", "Sure, I'm fine with it." or something like that just to not make it repetitive.

In short, write better characters. Make them different from each other so they aren't boring to interact with. The only remotely interesting character here is Dialga. Having an interesting set of characters would make this plot work even better, I promise you.

For the technical side of stuff, it would be nice to add a fast-forward button as well. Also, let the players change the name of the character since it basically represents us the player, Einra defeated every evil team in each region which is basically us, but this is all up to you. I know this is a bit long, but I hope this helps.

StCooler

Mayst thou thy peace discover.

Seen 3 Hours Ago
Posted 17 Hours Ago
7,061 posts
2.7 Years
ah thank you for the fast resolution! Looks like im able to continue now. Can't wait for battle royale mode :)
☺️

Draft mode is pretty fun on a side note, never played it before with pokemon but its a great idea. so much fun
Thank you :)
The idea is not from me though, it's an adaptation of the draft part of League of Legends :)

I love the idea! I've always wanted to play a fangame with a different formula. I never liked grinding, it's too much time-consuming and I just want to enjoy the battle and the plot simultaneously, and this game gives me all of that. I'm not a game developer, but I have some issues with it, especially with the writing of the dialogues. I can see what you're going for in the plot, but the way you wrote the characters is too bland like they don't have any personality.

For example, if you just show me the script of the dialogue and don't tell me whose character is it I wouldn't be able to tell what character said that. All of them are too similar. Each character should have their unique quirks and personality so it's easier to differentiate them from other characters, if you make them too similar to each other then it will just make all of them easily forgettable. I mean I've been playing this game for almost a week (I think) and I still can't say what's the difference between that character to that other character other than their sprites, I can't even remember their names. Another example is when Einra and his friends have a meeting, when Einra asked them if they agree with what he said all of his friends just say "Yes", like add some diversity there are tons of other options for what the other characters can say like "Yeah", "Let's go for it!", "Sure, I'm fine with it." or something like that just to not make it repetitive.

In short, write better characters. Make them different from each other so they aren't boring to interact with. The only remotely interesting character here is Dialga. Having an interesting set of characters would make this plot work even better, I promise you.
Thanks for playing :)
About the characters, I see what you mean. Unfortunately I'm not a good writer, and I thought giving them have different backgrounds and different tastes would be enough for them to be different, but I see what you mean, they still "behave" similarly.
I hope it doesn't repel you though!

For the technical side of stuff, it would be nice to add a fast-forward button as well.
I thought the fast-forward button was unnecessary, because in my game, every battle matters. There are no random trainers with 3 under-evolved Pokémons, no grinding and no wild encounters to interrupt you all the time. I found the running animation was fast enough and I wanted my game to be "chill".
I'm keeping this in mind though, I'll see if this request comes again.

Also, let the players change the name of the character since it basically represents us the player, Einra defeated every evil team in each region which is basically us, but this is all up to you. I know this is a bit long, but I hope this helps.
As for the protagonist, I don't know where you are in the story, but I thought it would be great to let the player have some distance with Einra, because he is not the usual Pokémon game character.
Besides, Einra talks, and you'll notice that in videogames, when you can design your own character (Skyrim, Dark Souls, Sword Art Online...), that character almost never talks; on the contrary, when the character talks, it's a character, and not "you in the game" (there are exceptions of course).

I cant play the game, I click in the Game RGSS player, and nothing happens.
What do you call "the Game RGSS player"? Is it "Pokémon Retired Champion.exe"?

►►►Try out my fangame: Pokémon Retired Champion◄◄◄

Anorith @ 6,896
Hatch @ 6,911
Armaldo @ Level 100: 7,081
Shiny: No
Points: 100
Tag-team with ReKoil
Spinda @ 6,757
Hatch @ 6,772
Level 100 @ 6,932
Shiny: No
Points: 70
Lileep @ 6,706
Hatch: @ 6,721
Cradily @ Level 100: 6,891
Shiny: Yes
Points: 100
Tag-team with ReKoil
Yungoos @ 6,569
Hatch: 6,584
Gumshoos @ Level 100: 6,744
Shiny: Yes
Points: 70
Tirtouga @ 6,520
Hatch @ 6,535
Carracosta Lv 100 @ 6,705
Shiny: No
Points: 100
Tag-team with ReKoil
Bunnelby @ 6,386
Hatch: 6,401
Diggersby @ Level 100: 6,561
Shiny: Yes
Points: 70

kerbyyy

He/Him
at ur basement.
Seen 1 Week Ago
Posted October 22nd, 2022
11 posts
2.2 Years
Thanks for playing :)
About the characters, I see what you mean. Unfortunately I'm not a good writer, and I thought giving them have different backgrounds and different tastes would be enough for them to be different, but I see what you mean, they still "behave" similarly.
I hope it doesn't repel you though!
That's totally understandable and I'm sorry if my approach was a bit extreme a while ago, I didn't mean to offend you or anything. ^_^
Regarding the plot of the story I'm loving your idea of what the story is, the only weak point is the characters themselves. Other than that I totally enjoy your game to the point I even studied team building. 💀 I'll be looking forward to updates of this game, this has TONS of potential. I hope this didn't discourage you or anything, you're talented and have a long way to go.

I thought the fast-forward button was unnecessary, because in my game, every battle matters. There are no random trainers with 3 under-evolved Pokémons, no grinding and no wild encounters to interrupt you all the time. I found the running animation was fast enough and I wanted my game to be "chill".
I'm keeping this in mind though, I'll see if this request comes again.
I think I agree with you on this one, I just got too used to games with fast-forward buttons. Having this kind of pace in a game is kinda new to me but I'm starting to appreciate the vibe it gives, it helps me focus on strategizing since my opponents are using equally good teams.

As for the protagonist, I don't know where you are in the story, but I thought it would be great to let the player have some distance with Einra, because he is not the usual Pokémon game character.
Besides, Einra talks, and you'll notice that in videogames, when you can design your own character (Skyrim, Dark Souls, Sword Art Online...), that character almost never talks; on the contrary, when the character talks, it's a character, and not "you in the game" (there are exceptions of course).
I see, I think I understand what you're going for here. I agree with you on this one, I think this also helps the game to distinguish itself from other fangames. I hope you continue updating this, I'm really excited about where this is going.
Seen 1 Week Ago
Posted 3 Weeks Ago
47 posts
5.6 Years
Hey im on chapter 6 now, such a great game!
Spoiler:
i was playing last night and it seemed like that move quilava uses, I believe lava plume? is beyond op. I was one shotting every mon in battle royale at once lol, unless its meant to be this way? Would love if the nurse who does the battle sim would give us options for the other modes like battle royale and draft. Also a side note, not sure if its in the game, but I really hope endgame wise im able to just run around and do whatever battles I want in whatever format once ive completed the game. Beyond having a blast with the game

StCooler

Mayst thou thy peace discover.

Seen 3 Hours Ago
Posted 17 Hours Ago
7,061 posts
2.7 Years
That's totally understandable and I'm sorry if my approach was a bit extreme a while ago, I didn't mean to offend you or anything. ^_^
Regarding the plot of the story I'm loving your idea of what the story is, the only weak point is the characters themselves. Other than that I totally enjoy your game to the point I even studied team building. 💀 I'll be looking forward to updates of this game, this has TONS of potential. I hope this didn't discourage you or anything, you're talented and have a long way to go.
Thanks :)
Don't worry, I wasn't offended or anything, I agree with you :)

I think I agree with you on this one, I just got too used to games with fast-forward buttons. Having this kind of pace in a game is kinda new to me but I'm starting to appreciate the vibe it gives, it helps me focus on strategizing since my opponents are using equally good teams.
👌
I see, I think I understand what you're going for here. I agree with you on this one, I think this also helps the game to distinguish itself from other fangames. I hope you continue updating this, I'm really excited about where this is going.
👌

Hey im on chapter 6 now, such a great game!
Spoiler:
i was playing last night and it seemed like that move quilava uses, I believe lava plume? is beyond op. I was one shotting every mon in battle royale at once lol, unless its meant to be this way? Would love if the nurse who does the battle sim would give us options for the other modes like battle royale and draft. Also a side note, not sure if its in the game, but I really hope endgame wise im able to just run around and do whatever battles I want in whatever format once ive completed the game. Beyond having a blast with the game
Spoiler:

Isn't it Eruption? Eruption usually targets the two closest foes; for Battle Royale, to avoid issues with the targettability (those issues arise with 3v3 Battle Royales), I consider that every Pokémon is close to another. So yeah, moves like Eruption are pretty op :)
I'm noting the idea of Foxy letting chain Battle Royales.
Also, you do unlock a custom request at the end of the game, that allows you to choose a tier + more options (including Draft mode).

Also note that you can chain the requests without mving the story, most of the time :)

►►►Try out my fangame: Pokémon Retired Champion◄◄◄

Anorith @ 6,896
Hatch @ 6,911
Armaldo @ Level 100: 7,081
Shiny: No
Points: 100
Tag-team with ReKoil
Spinda @ 6,757
Hatch @ 6,772
Level 100 @ 6,932
Shiny: No
Points: 70
Lileep @ 6,706
Hatch: @ 6,721
Cradily @ Level 100: 6,891
Shiny: Yes
Points: 100
Tag-team with ReKoil
Yungoos @ 6,569
Hatch: 6,584
Gumshoos @ Level 100: 6,744
Shiny: Yes
Points: 70
Tirtouga @ 6,520
Hatch @ 6,535
Carracosta Lv 100 @ 6,705
Shiny: No
Points: 100
Tag-team with ReKoil
Bunnelby @ 6,386
Hatch: 6,401
Diggersby @ Level 100: 6,561
Shiny: Yes
Points: 70

Seen 1 Week Ago
Posted 3 Weeks Ago
47 posts
5.6 Years




so i finished the game, so much fun!



Spoiler:
I really loved the end game battle! The whole game in general is fun picking the categories of matches you want to make. The game was surprisingly not too hard! I was playing casually but it was even easy for me to learn. Cant wait to see what the end game has and any updates you add. Like I mentioned before would love more options for the battle sim, like battle royale and draft if draft is even possible. Thank you so much again tho, ive always wanted a "sim" like this. Its perfect.



EDIT: doing a custom one, battle royale, draft mode, babies 3v3 and when i go there it doesnt do any draft, just uses whatever mons i have. same thing with FE same options


also im trying to delete a bunch of teams I saved, when I get to like the 8th or 9th or even maybe before that on deleting teams, it freezes the game every time :(

StCooler

Mayst thou thy peace discover.

Seen 3 Hours Ago
Posted 17 Hours Ago
7,061 posts
2.7 Years
so i finished the game, so much fun!
Spoiler:
I really loved the end game battle! The whole game in general is fun picking the categories of matches you want to make. The game was surprisingly not too hard! I was playing casually but it was even easy for me to learn. Cant wait to see what the end game has and any updates you add. Like I mentioned before would love more options for the battle sim, like battle royale and draft if draft is even possible. Thank you so much again tho, ive always wanted a "sim" like this. Its perfect.
Congratulations :)
And thank you for your kind words :)
How long did you play it?
Spoiler:

Unfortunately if I wanted the game to be harder, I would need to rework entirely the AI, which is a pain and it would delay the game for like two years.


Spoiler:
EDIT: doing a custom one, battle royale, draft mode, babies 3v3 and when i go there it doesnt do any draft, just uses whatever mons i have. same thing with FE same options
Spoiler:

You cannot do Draft with Battle Royale, because I've only coded for two trainers. Otherwise I'll have to make a long list of Pokémons (probably like 50 for 6 trainers?). As such a list wouldn't fit the screen, and I didn't want to code a scrolling screen (menuing is a pain), I decided to make Draft incompatible with Battle Royale.


Spoiler:

also im trying to delete a bunch of teams I saved, when I get to like the 8th or 9th or even maybe before that on deleting teams, it freezes the game every time :(
Spoiler:

I'll investigate this. Thanks for reporting.

►►►Try out my fangame: Pokémon Retired Champion◄◄◄

Anorith @ 6,896
Hatch @ 6,911
Armaldo @ Level 100: 7,081
Shiny: No
Points: 100
Tag-team with ReKoil
Spinda @ 6,757
Hatch @ 6,772
Level 100 @ 6,932
Shiny: No
Points: 70
Lileep @ 6,706
Hatch: @ 6,721
Cradily @ Level 100: 6,891
Shiny: Yes
Points: 100
Tag-team with ReKoil
Yungoos @ 6,569
Hatch: 6,584
Gumshoos @ Level 100: 6,744
Shiny: Yes
Points: 70
Tirtouga @ 6,520
Hatch @ 6,535
Carracosta Lv 100 @ 6,705
Shiny: No
Points: 100
Tag-team with ReKoil
Bunnelby @ 6,386
Hatch: 6,401
Diggersby @ Level 100: 6,561
Shiny: Yes
Points: 70

StCooler

Mayst thou thy peace discover.

Seen 3 Hours Ago
Posted 17 Hours Ago
7,061 posts
2.7 Years
Says 18 hours :) and i meant the game is easy to learn, i had moments where it was hard for sure lol. I think I just found a team that helped a lot in a lot of situations. Is there anything else to do end game wise other then
Spoiler:
dynamax adventures?
im gonna do a bunch of custom requests :)
Maybe... ^^

►►►Try out my fangame: Pokémon Retired Champion◄◄◄

Anorith @ 6,896
Hatch @ 6,911
Armaldo @ Level 100: 7,081
Shiny: No
Points: 100
Tag-team with ReKoil
Spinda @ 6,757
Hatch @ 6,772
Level 100 @ 6,932
Shiny: No
Points: 70
Lileep @ 6,706
Hatch: @ 6,721
Cradily @ Level 100: 6,891
Shiny: Yes
Points: 100
Tag-team with ReKoil
Yungoos @ 6,569
Hatch: 6,584
Gumshoos @ Level 100: 6,744
Shiny: Yes
Points: 70
Tirtouga @ 6,520
Hatch @ 6,535
Carracosta Lv 100 @ 6,705
Shiny: No
Points: 100
Tag-team with ReKoil
Bunnelby @ 6,386
Hatch: 6,401
Diggersby @ Level 100: 6,561
Shiny: Yes
Points: 70

kerbyyy

He/Him
at ur basement.
Seen 1 Week Ago
Posted October 22nd, 2022
11 posts
2.2 Years
Eyooo so I encountered this weird bug. Whenever I try to make a team for Monotype, Bitype, Base Stats, Real Team, etc. as long as it's a format that only lets me choose specific Pokémon it gives me this error message when I choose a Pokémon then the game closes. Here's a screenshot of the error message.



BTW, I also replaced the letter é on Pokémon with just the regular e cause my PC is not supporting it as of now. When a file has that letter it doesn't open it so I needed to change it.

StCooler

Mayst thou thy peace discover.

Seen 3 Hours Ago
Posted 17 Hours Ago
7,061 posts
2.7 Years
Eyooo so I encountered this weird bug. Whenever I try to make a team for Monotype, Bitype, Base Stats, Real Team, etc. as long as it's a format that only lets me choose specific Pokémon it gives me this error message when I choose a Pokémon then the game closes. Here's a screenshot of the error message.



BTW, I also replaced the letter é on Pokémon with just the regular e cause my PC is not supporting it as of now. When a file has that letter it doesn't open it so I needed to change it.
Could you attach the file traceback.log in your next post? The file should be in the same folder as the game.

►►►Try out my fangame: Pokémon Retired Champion◄◄◄

Anorith @ 6,896
Hatch @ 6,911
Armaldo @ Level 100: 7,081
Shiny: No
Points: 100
Tag-team with ReKoil
Spinda @ 6,757
Hatch @ 6,772
Level 100 @ 6,932
Shiny: No
Points: 70
Lileep @ 6,706
Hatch: @ 6,721
Cradily @ Level 100: 6,891
Shiny: Yes
Points: 100
Tag-team with ReKoil
Yungoos @ 6,569
Hatch: 6,584
Gumshoos @ Level 100: 6,744
Shiny: Yes
Points: 70
Tirtouga @ 6,520
Hatch @ 6,535
Carracosta Lv 100 @ 6,705
Shiny: No
Points: 100
Tag-team with ReKoil
Bunnelby @ 6,386
Hatch: 6,401
Diggersby @ Level 100: 6,561
Shiny: Yes
Points: 70

kerbyyy

He/Him
at ur basement.
Seen 1 Week Ago
Posted October 22nd, 2022
11 posts
2.2 Years
Could you attach the file traceback.log in your next post? The file should be in the same folder as the game.
Here's the traceback.log file when I tried to modify my Real Pokémon.
traceback.log

I compared the other traceback.log files on multiple instances. It only happens when I make a team for Themed Tiers, Base Stats tier, or when I try to modify my real Pokémon.