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Mew & Deoxys not allowed?

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Shadow

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2,863
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  • So far peope, can't get Mew and Deoxys to work on Colosseum except for legit Deoxys caught in FR/LG. Supposedey Deoxys will work if you put that it was caught in FR/LG (whioch you need a new Pokemon generator for, I need to go find the link >.< the Pokemon Calculator for Ru/Sa can't right now)

    Edit: Here: http://www.boomspeed.com/kpdavatar/PokemonMakerV2x.html
    Try to see if you can get Deoxys to work on Colosseum by putting that it was caught in Fire Red/Leaf Green and be sure to use a FR/LG location such as Route 1 or Island 9...
     

    Shinin

    Banned
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  • how do i use that????????????????

    EDIT
    I figured out how to use it.
    I don't have an AR i have a Gameshark SP. Should i buy one?

    here's the code:
    Trainer Name Code: Dylan
    7E82228E EFF34BAB
    EAB28721 41B8D140
    Trainer Gender Code: Boy
    0B4EA4A9 8BD9C5A5
    Pokemon: Deoxys
    Box:1 Spot:1
    C317E343 4006443A
    4B929AED 77AB98BB
    A040EFCF 9DC2A8AA
    B9E12D8B 76026288
    2A911BB7 E5F518FA
    1D2BA611 40A725CC
    D27ACA37 C7E0B075
    5011F7A1 B8D4E597
    D9005290 575FD628
    B9131881 EFFD64DA
    95651897 0FE4B294
    7E7FFC13 35E25298
    F2B187A8 670FFE09
    F3AA3C40 FDF16602
    3C0E25C0 36D774FD
    90695BC2 149988C3
    82A615F3 7B6CF631
    899A62A9 9CDDD6B8
    398B622D D85060E5
    484131B7 008CF21C
    Special Ribbon Codes:
    C6B8CA16 2207C709
    0755D06B E48BB45C
    5A36D4E7 657363AC
    EF5AA512 F3AE73B9
    8BD39EA9 D3E75992
    75897B32 3266E0C6
    3A837642 4C98600F
     
    Last edited:

    Shadow

    Original Flavor Darkness
    2,863
    Posts
    20
    Years
  • That code should work for Gameshark. AR and GSA use the same format (except for the GBA SP Shark). I made a Deoxys code and put it in VBA's GSA and it worked. I don't remember where I put my Ruby (I don't want to downlaod saves/codes to Sapphire right now since it has some of my purified Shadow Pokemon on it) so I can't download right now and test it on Colosseum...
     

    HellishHades

    Pure Evil
    731
    Posts
    20
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  • Shinin4000 said:
    how do i use that????????????????

    EDIT
    I figured out how to use it.
    I don't have an AR i have a Gameshark SP. Should i buy one?

    The CodeBreaker encryption routine is the same as that for GameSharkSP. If you could find a convertor for VBA raw code to CodeBreaker, the codes generated with kpdavatar's calculator would work just fine.

    Also note that you must click the "obedient" checkbox in order for code-generated Deoxys and Mew to be used in Coliseum. Otherwise, they appear to be Bad Eggs.
     

    HellishHades

    Pure Evil
    731
    Posts
    20
    Years
  • Here's the new link:

    http://www.boomspeed.com/kpdavatar/PokemonMakerV3x.html

    This newer version allows you to use CodeBreaker/GameShark SP codes, as well. Just make sure to click the "Obedient" chack box for Mew and Deoxys.


    Shadow:

    GSA v1/2 and PAR v3 codes may look similar, but they use different encryption. The only reason that either work in VBA's GameShark code option is because Forgotten programmed the GameShark text area to detect the type of code is being used: GSA/PAR v1/2 or PAR v3. The codes will work, regardless of what kind you type in using VBA.
     
    2
    Posts
    19
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    • Seen Nov 27, 2004
    Help needed Deoxys wont trade from colosseum to leaf green?

    I used an action reply to get deoxys in pokemon colosseum but it cant trade to leaf green why is that? Is there a way to make it able to trade. Jirachi is allowed to be traded!
     

    SBaby

    Dungeon Master
    2,005
    Posts
    19
    Years
    • Seen Apr 9, 2015
    Using a Gameshark to hack into a Gameboy or GBA game will work, but transferring data to another system will cause it to foul up. The simple reason is due to the change in format.

    The coding you used to generate the Pokemon is there in the same form but doesn't get changed over like the built-in code does. The reason for this is because the GCube only looks at what it recognizes and doesn't recognize the hex used to create the creature, because it uses a different hexing system.

    If you used a GCube Gameshark, it might work, but that would be the only way...
     

    HellishHades

    Pure Evil
    731
    Posts
    20
    Years
  • SBaby said:
    Using a Gameshark to hack into a Gameboy or GBA game will work, but transferring data to another system will cause it to foul up. The simple reason is due to the change in format.

    Couldn't be more wrong. Codes generate a monster. If you generate the monster with all of the qualities as a legitimate one, it will appear to be legitimate -- not even Nintendo could tell.

    The coding you used to generate the Pokemon is there in the same form but doesn't get changed over like the built-in code does. The reason for this is because the GCube only looks at what it recognizes and doesn't recognize the hex used to create the creature, because it uses a different hexing system.

    If you used a GCube Gameshark, it might work, but that would be the only way...

    Wrong again. If you generate the codes correctly, then when you transfer the monsters to Coliseum, in effect, you are trading the same "legitimate" monster. No errors should occur.

    However, if you make one of the folloiwng errors, then a GBA pak will not be able to transfer its monsters to Coliseum:
    > Jirachi without "fateful encounter."
    > Mew or Deoxys without the obedient bit
    > monster with over 510 EV total
    > You used the wrong code format, and corrupted your save-game data.


    Make sure to use the proper code format for the device you have. If you're using AR v3, then select Ar v3 on the drop-down list. Do not use GSA version codes if you have an upgraded GSA (now an AR).
     
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