hex

  1. M

    B2W2 reading Ram

    Hi guys, I'm new around here, and I wanted to ask a question about a research project I'm doing about a Pokemon B2W2 RAM map. What I need is a resource that explains where to find specific data inside the game's RAM while playing. For example, the place inside the RAM where a Pokemon's PS value...
  2. viselc

    Script: FireRed: Removing the Gengar vs Nidorino intro/cutscene?

    Hey Everyone I was wondering if anyone has some clues or ideas here; Basically I'm trying to get rid of the intro after the GameFreak logo and before the title screen. I'm sure it is probably doable by doing some hexedits (Pokemon Unbound does this as an example), however I haven't found out...
  3. aPoorGuy

    HexManiacAdvance editing Pokemon Unbound type chart

    Why when I make changes to Pokemon Fire Red (Pokemon Unbound patched) to the data.pokemon > type.chart save and start a new game with settings Not First Time, Challenging Puzzles, Insane Difficulty, No Sandbox, Randomizer, Species Randomizer, Skip Cutscenes All the type chart changes I made...
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