:shocked: That Poké-Body is...wow!
2 Grass for 60 is good, even for 30. Not for nothing, though, of course. Plus you can choose which Pokémon to hit, which is excellent.
90HP is bad. It used to be good for Jumpluff when it only ever had 70HP, but ever since Team Magma/Aqua, it's been bad for Jumpluff, which then had 90HP. Also, one word - Infernape.
Actually, scratch that - any decent Fire-type Pokémon. That weakness, alongside just 90HP, is quite horrendous. The resistance is okay, but not when you look at...ooh, Rhyperior, Machamp, Medicham, etc. which can still do excess of 60 damage. The retreat cost is a good thing, too, 'cos this it just too easy to KO.
I'm gonna say 5/10. The Body can keep Jumpluff alive a little bit longer if you're lucky, but there's no point - the attack is sub-par and the weakness just kills it.