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- Posts
- 13
- Years
- Seen Apr 23, 2012
Hey everyone! Ok so im new and iv been trying to make a trick room team rather than a weather team because all of my friends have weather and i want a strategy still but no weather involved! so i have decided to go with a trick room team :) its worked for me so far but i just wanted to get some feedback to see if i should change anything! ....ok so my team consists of:
Slowbro(Kenneth) @ leftovers
Nature: Relaxed
Ability: Regenerator
Evs: 252 hp/252 spD/4 def
trick room
slack off
surf
flamethrower
-My trick room lead...decent special attack and very bulky to set up trick room and heal with slack off if necissary...flamethrower for coverage
Porygon2(Orville) @eviolite
Nature: Sassy
Ability: Trace
Evs: 252 Hp/252 def/4 spA
trick room
recover
thunderbolt
ice beam
-My extra bulky computer duck! With eviolite it makes him amazing and my second trick room setter upper...no other purpose other than coverage moves and being a sick wall :)
Scrafty(Henry) @ leftovers
Nature: Adamant
Ability: Moxie
Evs: 252 def/252 spD/4 hp
bulk up
drain punch
crunch
rock slide
-My bad ass lizard and favorite 5th gen poke...good bulk and decent attack stat which can go higher with bulk up+moxie...drain punch to regain health...rock slide for coverage
Shuckle(Nathan) @ Leftovers
Nature: Careful
Ability: Sturdy
Evs: 252 hp/252 def/4 spD
substitute
protect
toxic
stealth rock
-Toxic staller who benefits greatly in trick room because it is one of the slowest pokemon in the game if not the slowest...stealth rock for entry hazards and protect to rank up poison damage and leftovers
Rampardos(Raymond) @ muscle band
Nature: Brave
Ability: Mold breaker
Evs: 252 hp/252 atk/4 def
head smash
fire punch
outrage
earhquake
-My offensive beast! low speed allows him to come in and just put a dent in anything it touches...head smash if a 150 power STAB move on an already high as **** 165 base attack stat...good hp to take some hits but lame defenses...outrage and fire punch for coverage moves...an overall beast
Cofagrigus(Walter) @ rocky helmet
Nature: Calm
Ability: Mummy
Evs: 252 def/252 spD/4 spA
calm mind
wil-o-wisp
trick room
shadow ball
-My final trick room setter upper lol...great bulk and good ability plus rocky helmet damage along with the spread of mummy...wil-o-wisp to cut foes attack and make him harder to take down...slow as **** to benefit from trick room
Ok thats it for right now! Im thinking about switching someone out for snorlax but im not sure who yet or if im even going to do it...i thought about bronzong but everyone has him and i wanted to be independent :) Thanks for reading if you did and please let me know if i should change anything or not change anything!
-joey
Slowbro(Kenneth) @ leftovers
Nature: Relaxed
Ability: Regenerator
Evs: 252 hp/252 spD/4 def
trick room
slack off
surf
flamethrower
-My trick room lead...decent special attack and very bulky to set up trick room and heal with slack off if necissary...flamethrower for coverage
Porygon2(Orville) @eviolite
Nature: Sassy
Ability: Trace
Evs: 252 Hp/252 def/4 spA
trick room
recover
thunderbolt
ice beam
-My extra bulky computer duck! With eviolite it makes him amazing and my second trick room setter upper...no other purpose other than coverage moves and being a sick wall :)
Scrafty(Henry) @ leftovers
Nature: Adamant
Ability: Moxie
Evs: 252 def/252 spD/4 hp
bulk up
drain punch
crunch
rock slide
-My bad ass lizard and favorite 5th gen poke...good bulk and decent attack stat which can go higher with bulk up+moxie...drain punch to regain health...rock slide for coverage
Shuckle(Nathan) @ Leftovers
Nature: Careful
Ability: Sturdy
Evs: 252 hp/252 def/4 spD
substitute
protect
toxic
stealth rock
-Toxic staller who benefits greatly in trick room because it is one of the slowest pokemon in the game if not the slowest...stealth rock for entry hazards and protect to rank up poison damage and leftovers
Rampardos(Raymond) @ muscle band
Nature: Brave
Ability: Mold breaker
Evs: 252 hp/252 atk/4 def
head smash
fire punch
outrage
earhquake
-My offensive beast! low speed allows him to come in and just put a dent in anything it touches...head smash if a 150 power STAB move on an already high as **** 165 base attack stat...good hp to take some hits but lame defenses...outrage and fire punch for coverage moves...an overall beast
Cofagrigus(Walter) @ rocky helmet
Nature: Calm
Ability: Mummy
Evs: 252 def/252 spD/4 spA
calm mind
wil-o-wisp
trick room
shadow ball
-My final trick room setter upper lol...great bulk and good ability plus rocky helmet damage along with the spread of mummy...wil-o-wisp to cut foes attack and make him harder to take down...slow as **** to benefit from trick room
Ok thats it for right now! Im thinking about switching someone out for snorlax but im not sure who yet or if im even going to do it...i thought about bronzong but everyone has him and i wanted to be independent :) Thanks for reading if you did and please let me know if i should change anything or not change anything!
-joey