Minorthreat0987
Pokemon Tellurium
- 462
- Posts
- 19
- Years
- Seen Jan 28, 2021
So I am trying to double the player battle back size via scripts rather than doubling the graphics size. I have achieved this by doubling the zoom number in the section of PokeBattleActualScene that deals with sending out the players pokemon. However when my pokemon uses the move growl (and probably other moves I just haven't found them yet) the players battle sprite size shrinks back to standard size. I can't seem to figure out why this happens and how to fix it... I have checked the wiki, and thats not of much help, or at least where I can find...Please help!