Sean Flame
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- 98
- Posts
- 8
- Years
- Age 24
- India
- Seen Jul 16, 2022
I like the games and whatnot, I understand it's aimed towards children, but I feel the story in each game can be a bit... shallow/too simple. It's always about a kid who gets a rare pokemon in the beginning, meets a rival, bumps into a certain organization (team), dismantles it and, in the end, beats the strongest trainers on the region, with a bonus little adventure afterwards possibly appearing. It has worked for the past 20 years and, if you just want to have fun and/or don't mind, it's all well and good, but given how games are nowadays, for better or worse, will this linear type story really hold for much longer?
IDK for sure. So why not include a few significant choices here and there in the story to make the experience more unique? I'm not saying it should be like Mass Effect or Elder Scrolls, something simple, like how you treat your rival, whether or not pursuit a romance with the character you didn't choose at the beginning, if you will help just once a team or the other, a one-time-choice to take the left or right path in a route, that kinda stuff. How would you like it?
IDK for sure. So why not include a few significant choices here and there in the story to make the experience more unique? I'm not saying it should be like Mass Effect or Elder Scrolls, something simple, like how you treat your rival, whether or not pursuit a romance with the character you didn't choose at the beginning, if you will help just once a team or the other, a one-time-choice to take the left or right path in a route, that kinda stuff. How would you like it?