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[ASM & Hex] 3gen Add new item with new effect Workflow

2
Posts
4
Years
    • Seen Apr 9, 2020
    Hi there.

    First of all, I apologize that sentences can be unnatural because I'm writing through a translator.

    I want to create a stat double increase(SP.ATK, SPD) Hold item that only works for certain Pokemon. (ex: Like a 'Lightball' that only works for PIKACHU)

    I am not good at ASM.

    But before I researched and experimented with it, I needed to know the overall workflow.

    I want people with this knowledge to give me the correct answer for workflow I think.


    STEP 1. Write the assembly code for the item I want to create.

    STEP 2. Compile.

    STEP 3. Open the 'Compile.bin' file with the Hex editor.

    SETP 4. Paste it into the free space of the ROM.

    STEP 5. What's Next?
     
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