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4/9 - COTD - Gardevoir EX (EX: Dragon Frontiers)

Gokey Shuckle

Bisexual and Proud
  • 2,582
    Posts
    19
    Years
    4/9 - COTD - Gardevoir EX (EX: Dragon Frontiers)


    Rate & Review.

    Thanks to Water Pokemon Master from www.pokebeach.com for the scan.

    I forgot about these EX cards. There will be a week's worth of these bad boys.
     

    Geometric-sama

    The Manly Man of Steel
  • 11,440
    Posts
    20
    Years
    This card causes me grief. Luckily there's not too many players who use it locally, but its sealing power is definitely very annoying (we refer to this as Lamevoir in Australia). It's not as bad as Shockwave though. XD; The problem is in the lack of counters; Tropius does it, but is a really bad card otherwise and terrible to get as your starter.
     

    ~Solarys~

    OMG, loli~~~!!!111oneone
  • 414
    Posts
    17
    Years
    Imprison is definitely a power to watch out for, as many decks revolve around some sort of passive or active powers, and they will become useless if the main powers are sealed. The best thing about this power is that it doesn't have a limit, e.g. 1 marker for each of these you have in play, so you can seal a power every turn for as long as it's active.

    The attack is not bad either. 80 for 3 plus the choice to transfer a Fire energy to bench can be quite useful, because 80 1HKO's most basics and stage 1's, and 1HKO's anything that has a weakness to Fire.

    The good thing about this card is its class, because Fire resistance is very rare (only occurs on some Dragon types with a weakness to Colorless), so you are highly unlikely to run into anything that resists it.

    150 HP is the average for stage 2 ex's, and 2 RC is also the average.

    It's biggest problem is the weakness to Psychic class, because when DP comes out, there will be more of those because all the previous Grass class Poison types are now classified as Psychic (with weakness to self). But at least it doesn't have 2 weaknesses like some of the earlier stage 2 ex's did.

    8.5/10 - very useful power, good class, and a powerful attack, but it can really benefit from having another low cost attack.
     

    Ethan621

    Wait, what?
  • 86
    Posts
    18
    Years
    That power will screw up a lot of folks, for sure.

    the 80 damage for RCC isnt bad either, and if its about to die you can pass off a (probably much needed) R energy to one of your flamies....

    The only thing working against it are its status as a stage 2 and the psychic weakness.

    4/5 Don't build a deck around it, but throw it in there to screw iwth folks and make them angry ;)
     
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