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5th gen ideas for names pokemon attacks etc if they have one which we want

new types


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I got these attacks from mario rpg
light beam
atk 90
light
shoots a ray of light at the foe
Light type
weakness
Grass
Strong points
Ghost Dark
Sabeleye has light gaurd light attacks are not super effective so sabelye is still invinceble
 
Honestly, does anyone even care about my ideas?!

I got these attacks from mario rpg
light beam
atk 90
light
shoots a ray of light at the foe
Light type
weakness
Grass
Strong points
Ghost Dark
Sabeleye has light gaurd light attacks are not super effective so sabelye is still invinceble

Why did you steal stuff from other games.
In the previos pages I've read I've seen lots of people saying ''no new types''
I'd Have to agree with that.

Anyways....Here is the evo of my starter

Name:Bulbanine
Type:Grass-Fighting
Ability:Overgrow
Name Orgin:Bulb+Canine
Species:Kick-Boxing pokemon
Colour:Green
Egg Group:Monster-Humanshape
Gender Ratio:87.5% male and 12.5% female
Description:It looks like PUPSEED but is bigger and has no boxing gloves.It has straps on its legs and arms.The seed on its tail changed into a bulb plant at this stage.
Dex Entry:It focusses on kicking much more than punching at this stage and it's kick's are strong enough to break a Dozen tree branches.The bulb plant on its tail hides a type of flower.

One more thing I would like to say is that everyone is posting attacks and I think we've had enough attacks from now.
 
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Extinguisher
| Special | Normal
| 60 PW
| 100 AC
| 10 PP
| Effect: Power doubles if foe is burned. Cures foe's burn.

Alarm
| Special | Normal
| 60 PW
| 100 AC
| 10 PP
| Effect: Power doubles if foe is asleep. Awakens foe.

Vaccine Stab
| Physical | Normal
| 60 PW
| 100 AC
| 10 PP
| Effect: Power doubles if foe is poisoned. Cures foe's poison.

Ice Pick
| Physical | Normal
| 60 PW
| 100 AC
| 10 PP
| Effect: Power doubles if foe is frozen. Unfreezes foe.

Disturbance
| Other | Normal
| 0 PW
| 85 AC
| 10 PP
| Effect: Cancels 2-turn moves (Fly, Dig, Bounce, Dive, Skull Bash, Solarbeam, Sky Attack). Does not cancel Focus Punch.

Deflect
| Other | Fighting
| 0 PW
| 100 AC
| 5 PP
| Effect: Prevents foe from damaging user that turn. User uses the same attack used on it against the foe (or if 2v2, the foe's teammate). User takes 1/4 recoil damage.
 
Alarm
| Special | Normal
| 60 PW
| 100 AC
| 10 PP
| Effect: Power doubles if foe is asleep. Awakens foe.

There's already Wake-up Slap for that, but I like the concept of a Pokemon just bellowing and gonging itself as an attack.

Xolaan (Female 100%)
Electric / Dark
Bad Presence | Cuts the enemy's Sp. Attack when sent out.

-- Thief
-- Charm
7 Thunder Wave
19 Spark
26 Attract
29 Spite
33 Taunt
45 Sucker Punch
49 Mean Look
54 Punishment

Nahlaan (Evolves from Xolaan at Level 45)
Electric / Dark
Bad Presence | Cuts the enemy's Sp. Attack when sent out.

-- Fire Punch
-- Thief
-- Charm
-- Thunder Wave
-- Spark
33 Attract
37 Spite
43 Taunt
45 Sucker Punch
45 Thunderpunch
45 Shadow Punch
54 Heal Block
59 Close Combat
65 Mean Look
 
yea, but a lot of the D/P attack names IMO aren't 2 good.

ie. nasty plot. srsly wtf?
 
Aaaaaaaaand yet again nobody cares.:tired:

And well...Here's Bulbanines evo....no ones gonna even care

Name:Woleaf
Type:Grass-Fighting
Name Orgin:Wolf+Leaf
Species:Combat Pokemon
Ability:Overgrow
Colour:Green
Egg Group:Monster-Humanshape
Gender Ratio:87.5% male and 12.5% female
Description:It has many leaves around its neck, ankle's, and wrist's, the bulb opens when it was a BULBANINE and out grows a huge leaf that covers something.
Dex Entry:The huge leaf on its tail hide a type of plant.It has mastered every fighting moves at this stage.It can kick a huge tree down with all its might.

I'll be posting my fire starter and its evos next.And look at my previos post's (if you even bother) cause I edited them.
 
Stealth walk
Type normal or steel
Atk 90
pp 20
acc never misses
Pokemon walks quietly and then slashes a foe with super powerful claws got move from one piece
Light beam
Type
Light fire or electric
atk 80
pp 10
Shoots a beam of light at the oppent 50% of foe getting confused
ho ho ho
 
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I don't like Snowy's idea,sorry.Here are mine:
Venomeon-Poison
Terreneon-Ground
Minereon-Rock
Breezeon-Flying
Marteon-Fighting
Armoreon-Steel
Those are all Eeveelutions.
Now attacks:
Terra Burst-Ground-The user hits the earth and pillars come out of it damaging the foe.
Flash Gaze-Electric-The user looks at the foe,leaving the user immbolized.Lowers evasiveness of the foe.
Vine Smash-Grass-The user covers itself in vine in the first turn and smashes the foe on the second turn.Raises user's defense.

I liked your idea. But i prefer Windeon then Breezeon
 
I got these attacks from mario rpg
light beam
atk 90
light
shoots a ray of light at the foe
Light type
weakness
Grass
Strong points
Ghost Dark
Sabeleye has light gaurd light attacks are not super effective so sabelye is still invinceble

Light Guard...sablete still sucks though.

Seriously, stop creating the same thing over and over, especially when half the people here oppose light type and 90% of us have heard the idea.

And talk about cliche. How about dark and ghost resist it? Maybe then it would be a funner type lol
 
I like that, Midnight Winged. It's like a double-edged blade.
Well, triple, really. But you get what I mean.

And just a memo: it's not that we don't care. It's that we're too lazy to press the 'Reply' button, or we don't like to read in general.

Kukusudo - False Cucumber Pokemon
It's a pod with five leaves growing on top. Many confuse it for a cucumber. When bitten, it releases a bitter fluid, then bursts into flames. It is capable of emitting a very high-pitched shriek, but otherwise, it is highly defenseless. It can propel itself through water at great speeds with its leaves.

Grass / Water
Narcosis | This Pokemon is always Asleep.

-- Sleep Talk
-- Tackle
-- Water Sport
10 Acid
10 Sleep Talk
18 Ember
20 Sleep Talk
26 Snore
30 Baton Pass
30 Sleep Talk
32 Agility
37 Metal Sound
40 Sleep Talk
43 Synthesis

Kapadon - River Thief Pokemon
It's a humanoid-beast-type Pokemon with a very large head. It has Slowpoke-esque eyes that look in opposite directions, and a shrub growing on its head. Inside its head, it has about two gallons of water that slowly replenishes as time passes. It lives underneath rivers, and only comes up at the sight of a cucumber. On top of its head, underneath the shrub's leaves, there is a hole where the water can seep out. It's very dim-witted and likes to sleep very often, causing the water to spill out of its head. When its head is completely empty, the Pokemon becomes confused, angry, sinister, and maybe even PURE-EVIL! Its eyes glow red too.

Grass / Water
Evolves from Kukusudo with Water Stone.
Somnambulic | This Pokemon can attack while Asleep for 1.5x Power.

-- Rest
-- Tackle
-- Water Sport
-- Acid
-- Ice Punch
06 Thief
11 Yawn
18 Slack Off
24 Magical Leaf
24 Rest
33 X-Scissor
36 Agility
40 Snatch
43 Rest
48 Hydro Pump
54 Nasty Plot
 
You guys shouldn't let cool threads like this die out.

Toxic Burst
| Other | Poison
| -- PW
| 100 AC
| 5 PP
| Effect: The user explodes and Badly Poisons all on the enemy team. The user faints after using.

Temper
| Other | Fire
| -- PW
| 100 AC
| 5 PP
| Effect: Tempers the enemy's item, causing an effect based on what they were holding;
Leftovers: Poison,
Berry: Paralyze,
+PWitem: -ATK/SPATK,
Lens: -AC,
Choice: Confuse,
+CRITitem: -ATK/SPATK,
Flinch: -SPD,
Duration Item: Reduce PP,
Heavy Item: -SPD Greatly,
Pointy/Sharp Item: Damage,
Everything Else: Damage.

Heated Rage
| Other | Fire
| -- PW
| -- AC
| 5 PP
| Effect: For 5 turns, any physical contact Burns the enemy and the user gains ATK instead of losing it from Burns.

Hydroplume
| Other | Water
| -- PW
| -- AC
| 5 PP
| Effect: Crashes a waterfall down on the field, covering it with water for 5 turns. Water-type Pokemon have 2x SPD.

Squall
| Other | Flying
| -- PW
| -- AC
| 5 PP
| Effect: Raises a typhoon for 2 turns that raises the Evasion and Speed of Flying-type Pokemon greatly.

Gaea Power
| Other | Ground
| -- PW
| -- AC
| 5 PP
| Effect: Summons a barrier of rock for 3 turns that reduces damage taken from all attacks.

Eventide
| Other | Dark
| -- PW
| -- AC
| 5 PP
| Effect: Makes the field completely dark for 5 turns. Dark-type attacks have 100% Accuracy, all Pokemon have reduced Accuracy, Moonlight heals completely, Morningsun does not heal, Solarbeam does not work, Dark-type, Bug-type, and Grass-type regenerate 6% health per turn.

Radiance
| Other | Normal
| -- PW
| -- AC
| 5 PP
| Effect: For 5 turns, all moves do normal damage, even if the target is immune to it by typing or Levitate, etc. or absorbs it due to an ability like Water Absorb, Flash Fire or Motor Drive.

Barkskin
| Other | Grass
| -- PW
| -- AC
| 5 PP
| Effect: Covers the Pokemon in thick bark for 5 turns. The Pokemon cannot be afflicted by Status or have its Stats reduced.
Shadow Guard
| Other | Ghost
| -- PW
| -- AC
| 5 PP
| Effect: Kills anyone who makes "Light-type".
 
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I have an ability :

Corrosion :

Any held item's effect doesn't work and in the case of man-made items it removes them from the battle.
 
Tsunami
Water
60 Power
100 Acc
Effect: Hits the opponents whole party.

while that definitely works in the TCG, i'm not so sure that'd work in the game. anyway something as über as a tsunami IMO would be like a 1HKO for water types.
 
Plus its exactly like Surf, which is a big wave... Heres something that might work

Snowball Roll
ICe
Physical
Pow:20
Acc:N/A
PP:15

Gains power every turn, ad always hits. After the last turn, this move does 120 Damage, and then the user Self Destructs the last turn.
 
I got a good move.

Name:Icicle lance
Type:Ice
Style:Physical
Power:50
Acc:???
PP:???
Description:User shoot's a huge Icicle

Description:User shoot's a large Icecle at it's oppoment.May cause flinch.It does 150 damage.

P.S.I don't know much about attack's but since everyone's posting them, I think it's the only way for anyone to care about my ideas.

@Gymnotide:Theres no need to double post.
 
Theres already Icicle Spear though, they seem to similar. It could be like Icicle Rain and he gets hit b a bunch.

Spike Throw
Normal
User garbs any Spikes, Toxic Spikes, or Stealth Rock that are on the floor and throws them at the opponent, removing them from play and damaging the opponent.
Acc:N/A
Pow:N/A
PP:5
 
attacks:

coffee drink

type: normal
power: none
accuracy: none
pp:10

drinks coffee
it doubles the pokemons speed attack and special attack but halves its defence and special defence

poison ivy

type: poison
power: 40
acc: 100
pp:15
this attack always poisons the foe

hyper storm

type: normal
power: 140
acc: 90
pp: 5
decreases users sp attack by 2 points

pokemon:

rockabye

type: rock
height: 2"07'
weight 107 lb
evolution: evolves into rhyhorn at level 12
pokedex data: this pokemon is a baby rock pokemon but it is very powerful with its rollout attack

ability: sturdy

mime senior

type: psychic/fighting
height: 5"07'
weight: 132lb
evolution:evolves from mr mime at level 50
pokedex data: this Pokemon used to be the mascot of celestic town 1000 years ago but it tried to destroy the shrine so they dont like it now
ability: synchronize/pure power
 
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