dude256
Pixel Artist/Programmer
- 183
- Posts
- 19
- Years
- Age 39
- Florida, United States
- Seen Aug 12, 2007
NEWS: 05/08/2006
Updated screen shots section. Check out my snazzy icons and particles
Next Update: full particle animations
SUMMONER'S LEGACY
{STORY}
Strange rifts have begun forming in the world of Jade, creatures horrific and wonderous have come forth, some causing complete destruction, others simply trying to survive in their new found home. Your adventure begins as either Leo or Crystal under the tutelage of Jinn, one of the few who knows the secrets of the rifts.
-----------------------------------------------------------------------------------
{FEATURES}
-----------------------------------------------------------------------------------
[Battle System]
-During battle multiple skills may be selected each round with each skill affecting the next, building combos to overpower your opponent will be key to victory.
-One on one action with the ability to switch between 5 summons.
-----------------------------------------------------------------------------------
[Summons]
-Currently 100 Summons planned, more to come.
-Summons possess between 3 and 5 'growth' stages, some branch off into completely different creatures
-On leveling up stat points are distributed by the player to increase summon's statistics
-Skill Points are used to gain new skills and upgrade old ones. No skill is useless.
-Multiple equipment slots for each summon, resulting in more depth.
-Nutrition system, feeding your summons over time will yield slight statistic gains.
-----------------------------------------------------------------------------------
[Story Arcs]
-Multiple endings based on choices made throughout the game.
-'Story-battles' can be won, forcing the story to play out differently.
-Ally with various guilds searching for the rifts' secrets.
-----------------------------------------------------------------------------------
[Locations]
-Travel between worlds and planes of existance in your adventure.
-Varying time periods ranging from the high tech future to the stone age and even before time!
-Maps designed for speedy travel, no insanely long levels with repetive battles.
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{ART}
-----------------------------------------------------------------------------------
Please note that all art posted here was hand pixeled by me so it takes time for me to get more content ._.
[SCREENSHOTS][NEW]
-look at teh shinies!
-do you want the potion? c'mon you know you do...
-hey look new actions!
-an oldie...but can you see something special brewing?
-menu works!?
-crappy animation test
-----------------------------------------------------------------------------------
[MOCKUPS]
New layouts to be implement into the game soon.
-revamped battle screen (still missing proper icons and a background)
-town style test
-wilds/nature style test
-----------------------------------------------------------------------------------
[SUMMONS]
-bio-data comming soon
{LEGAL}
all artwork, screenshots, coding copyrighted 2005-2006 by Jason Karr
directx is a trademark of microsoft
-----------------------------------------------------------------------------------
For those who are posting I would appreciate your thoughts on the look and feel of my project thusfar. Also I would like to hear what things annoyed you in the pokemon game series. I will be trying to incorporate and balance Summoner's Legacy so that it is fun, interactive, and non-repetitive. I know the project is lacking in actual in-game screens, but it was hard to get any since I had to hand program the entire game engine ^^U. Anyways enjoy!
Updated screen shots section. Check out my snazzy icons and particles
Next Update: full particle animations
SUMMONER'S LEGACY
{STORY}
Strange rifts have begun forming in the world of Jade, creatures horrific and wonderous have come forth, some causing complete destruction, others simply trying to survive in their new found home. Your adventure begins as either Leo or Crystal under the tutelage of Jinn, one of the few who knows the secrets of the rifts.
-----------------------------------------------------------------------------------
{FEATURES}
-----------------------------------------------------------------------------------
[Battle System]
-During battle multiple skills may be selected each round with each skill affecting the next, building combos to overpower your opponent will be key to victory.
-One on one action with the ability to switch between 5 summons.
-----------------------------------------------------------------------------------
[Summons]
-Currently 100 Summons planned, more to come.
-Summons possess between 3 and 5 'growth' stages, some branch off into completely different creatures
-On leveling up stat points are distributed by the player to increase summon's statistics
-Skill Points are used to gain new skills and upgrade old ones. No skill is useless.
-Multiple equipment slots for each summon, resulting in more depth.
-Nutrition system, feeding your summons over time will yield slight statistic gains.
-----------------------------------------------------------------------------------
[Story Arcs]
-Multiple endings based on choices made throughout the game.
-'Story-battles' can be won, forcing the story to play out differently.
-Ally with various guilds searching for the rifts' secrets.
-----------------------------------------------------------------------------------
[Locations]
-Travel between worlds and planes of existance in your adventure.
-Varying time periods ranging from the high tech future to the stone age and even before time!
-Maps designed for speedy travel, no insanely long levels with repetive battles.
-----------------------------------------------------------------------------------
{ART}
-----------------------------------------------------------------------------------
Please note that all art posted here was hand pixeled by me so it takes time for me to get more content ._.
[SCREENSHOTS][NEW]
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/menu_main_050806.png)
-look at teh shinies!
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/menu_item_050806.png)
-do you want the potion? c'mon you know you do...
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/menu_skills_050806.png)
-hey look new actions!
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/particle_test_050406.png)
-an oldie...but can you see something special brewing?
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/main_menu_050306.png)
-menu works!?
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/animation_test_050306.png)
-crappy animation test
-----------------------------------------------------------------------------------
[MOCKUPS]
New layouts to be implement into the game soon.
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/mockup_battle_01.png)
-revamped battle screen (still missing proper icons and a background)
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/mockup_town_01.png)
-town style test
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/mockup_wild_01.png)
-wilds/nature style test
-----------------------------------------------------------------------------------
[SUMMONS]
-bio-data comming soon
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/lizard.png)
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/snake.png)
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/bird.png)
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/fishy.png)
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/rock.png)
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/spider.png)
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/worm.png)
![[PokeCommunity.com] Summoner's Legacy [PokeCommunity.com] Summoner's Legacy](https://www.crystaltechstudios.com/summoners_legacy/wolf.png)
{LEGAL}
all artwork, screenshots, coding copyrighted 2005-2006 by Jason Karr
directx is a trademark of microsoft
-----------------------------------------------------------------------------------
For those who are posting I would appreciate your thoughts on the look and feel of my project thusfar. Also I would like to hear what things annoyed you in the pokemon game series. I will be trying to incorporate and balance Summoner's Legacy so that it is fun, interactive, and non-repetitive. I know the project is lacking in actual in-game screens, but it was hard to get any since I had to hand program the entire game engine ^^U. Anyways enjoy!
Last edited: