This is a regular Charizard, meant to finish off the game. The main purpose of Charizard is to execute the final blow, that's why almost all of its moves require discarding Energy from Charizard, but provide a huge amount of damage.
The Poke-Body seems ok, due to the fact it's conditional. What makes it bad, is that if you get the upper hand in a card battle(Which normally would be good), the opponent is able to draw 1-2 prices before the game ends in your victory, hopefully, which makes the Poke-Body dead. If you try to let the opponent get the control over the game on purpose and let him draw the 3 prices, it's extremely hard to fight back, even with the Poke-Body in action.
The bad parts are printed on the bottom part of the card, namely the weaknesses etc. This card wouldn't last long if it'd be left alone to the active sector. 40+ Weakness is just wrong. The retreat cost is huge, due to the effects of it's attack that discards valuable Energies.
Overall a decent version of Charizard, but still lacks "it" that doesn't make it worthwhile in a competetive deck.
7/10