Are weather based encounters like in SwSh possible with the Essentials game engine. IIrc we can only assign one or two weathers to the maps.
Also scheduling the weather seems a bit odd as well, as RMXP has the weather generation on the routes as random things proc'd when you enter a new map.
I know how to script a new encounter and Essentials has 9 weathers installed
Which Methods should I do to create the scheduling effect...? If not I'm fairly certain only one random weather can happen with each map generation. Some guidances may be beneficial. I'll make a Weather Based encounter script rq (shouldn't be too hard.)
Also scheduling the weather seems a bit odd as well, as RMXP has the weather generation on the routes as random things proc'd when you enter a new map.
I know how to script a new encounter and Essentials has 9 weathers installed
Code:
begin
module PBWeather
SUNNYDAY = 1
RAINDANCE = 2
SANDSTORM = 3
HAIL = 4
HARSHSUN = 5
HEAVYRAIN = 6
STRONGWINDS = 7
# Shadow Sky is weather 8
end
Which Methods should I do to create the scheduling effect...? If not I'm fairly certain only one random weather can happen with each map generation. Some guidances may be beneficial. I'll make a Weather Based encounter script rq (shouldn't be too hard.)