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[Scripting Question] 9 Possible Weathers and Weather Based Encounters like in SwSh

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    8
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    Are weather based encounters like in SwSh possible with the Essentials game engine. IIrc we can only assign one or two weathers to the maps.


    Also scheduling the weather seems a bit odd as well, as RMXP has the weather generation on the routes as random things proc'd when you enter a new map.

    I know how to script a new encounter and Essentials has 9 weathers installed

    Code:
    begin
      module PBWeather
        SUNNYDAY    = 1
        RAINDANCE   = 2
        SANDSTORM   = 3
        HAIL        = 4
        HARSHSUN    = 5
        HEAVYRAIN   = 6
        STRONGWINDS = 7
        # Shadow Sky is weather 8
      end

    Which Methods should I do to create the scheduling effect...? If not I'm fairly certain only one random weather can happen with each map generation. Some guidances may be beneficial. I'll make a Weather Based encounter script rq (shouldn't be too hard.)
     
    while i hate to almost "promote" i saw this and i already have a "script" that might help (has encounters for it much like swsh but not map based, so just focus on the weather system): https://www.pokecommunity.com/threads/429803
    if you need any changes/help lmk in this thread ^^ (not the one i've linked)
     
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