- 29
- Posts
- 10
- Years
- Seen Jul 11, 2014
Okay, to start, this is an Emerald hack. I have a script set up to give the player the Running Shoes almost immediately after starting the game. The Running Shoes work perfectly fine until I try to leave the starting town and go onto the first route. Any help with this?
Second, When I leave the first town and enter the first route, the tilesets for the beginning town change, making the buildings look like a garbled and glitchy mess. I'm assuming this may have something to with map scripts which I haven't really dove into yet. Any suggestions?
Last, I use special 0x9F to simplify picking a Pokemon. However, I no longer have Prof. Birch in the game, but when I try to run from the battle after picking a Pokemon, it says: "Prof. Birch: Don't leave me like this!" I still want the battle with the Zigzagoon to be present, but not the dialogues that deal with Prof. Birch. Is there anyway to change that dialogue or is that stuck within that special?
Second, When I leave the first town and enter the first route, the tilesets for the beginning town change, making the buildings look like a garbled and glitchy mess. I'm assuming this may have something to with map scripts which I haven't really dove into yet. Any suggestions?
Last, I use special 0x9F to simplify picking a Pokemon. However, I no longer have Prof. Birch in the game, but when I try to run from the battle after picking a Pokemon, it says: "Prof. Birch: Don't leave me like this!" I still want the battle with the Zigzagoon to be present, but not the dialogues that deal with Prof. Birch. Is there anyway to change that dialogue or is that stuck within that special?