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Metroid Prime Remastered.
Samus arrives on a space station, on a platform outside of it. I mess about a bit trying to familiarize myself with the controls. First person Metroid game this time, was expecting another sidescroller like Dread.
I shoot some red lights into being green to unlock a barrier. I hack a pillar with the scan visor and shoot some more red lights into greenness. I keep pressing Y when wanting to shoot and become ball mode Samus. Gonna take a bit to get to used to these controls.
I shoot a door to open it... seems like a weird way of opening doors. I use the scan visor on some glowy stuff for information on various decks of the space station. I shoot another door open at the end of the passage.
I then scan something to re-pressurize an air lock. A large hallway with something that's on fire. I scan everything and when progressing notice there's a big dead alien. Shortly after are 2 little aliens munching on a corpse. I shoot them and then some corpse starts firing on me so I shoot it. I scan everything and progress.
I blast some rubble aside in the next corridor. I see some small aliens scatter in the next area and then ponder for a couple seconds how to follow them into the duct. I press everything to crouch. Oh... doh... ball mode. I scan everything in the next room and then get the map from the terminal before rolling back out the duct.
I shoot a door to open it and scan something so I can step in a hologram to make the elevator move.
I enter a hallway with sparks of electricity blocking the way. I'm told about the morph ball.... bit late lol
Gotta time this it seems. I roll towards a new corridor where I scan a bunch of stuff and kill 2 humanoids.
I enter a new corridor and shoot a 'missile' into a turret of sorts. Missile... more like plasma cannon. Oh well.
Next room has another turret to blast and a whole bunch of stuff to scan before heading up an elevator.
On the upper floor are some more alien things to shoot and a whole bunch of stasis units to scan.
I navigate a small corridor with scan-able stuff on the wall again and enter the next room where I shoot a turret and after some quick scanning enter another elevator. I shoot some more of the same enemies and go ball mode to activate a big door. After which I shoot 2 turrets so I can ball mode again open to the next one. Door on the left is a save station. I hit it up of course. Would prefer manual save, but what can you do.
I roll into the next room and get a cutscene.
I shoot some big alien queen thing for a minute or two and it falls into some lava or whatever.
Reactor malfunction. Oh.
A lengthy escape sequence follows where are at some point some robot pterodactyl shows up only to fly off. At some point Samus' suits loses a bunch of functions. I prioritize escape as I'm on a timer.
When I reach the outside metaldactyl shows up again and the cutscene has Samus follow it to the planet.
Tallon Overworld North.
Well I guess I better hope I didn't miss anything lol. Odd intro level. Looks like Samus got stripped of all her powers again though, like in Dread. Probably gonna need to beat stuff to reacquire them.
I land on the planet and see a crawl space behind the ship with something in it. Need ball mode. I explore the landing area. Multiple doors. Is this a hub world or something? =O
I can reach only 2 doors right now it seems. I head into one on the right of the ship on a ledge I can just walk and jump up.
A small corridor. Seemed empty but 2 aliens hop out of the sand. I scan around... I should be scanning the enemies shouldn't I... oh well. I continue down the corridor into an outdoor area with some spikey enemies. I can't kill one of them.... a red one. The blue ones I can kill. I progress up a path to a door and kill some plant thing after scanning it. Door ahead is blocked off by something I can't interact with atm.
I head back and scan the red spikey thing. I scan a bunch of other still living enemy things in the area for journal entries.
I can see another path higher up but no way to it so I go to the only door I can reach now. I blast some more spikey beetles and sap sacs and come across an elevator. I scan it and use it.
Chozo Ruins
Chozo Ruins... new area. What was I in before... Tallon Overworld.
I kill a couple beetles and get a cutscene as I enter the ruins.
I then kill some more beetles as I notice another door I can't use yet on the left. I can see two glowy power-ups out of reach as I navigate the area. I platform my way to a door and kill some slithering things behind it. A ball mode passage.
I head for the only remaining passage and kill another swarm of small slithering things before coming across a creature that functions like a... scanner? I can only shoot it to stun it apparently. I need to shoot them and rush through. Their laser beam damages you apparently.
The room beyond has a couple beetle enemies and a bunch of stuff to scan, including some 'chozo lore'. Some war wasps show up on the upper level. I notice a ball mode puzzle. Two ways to go. I head into a door and fight some scarab enemies.
I enter the next passage and fight some wasps again. I drop down... 2 ball mode drop downs looks like... also a weakpoint in a wall, but can't interact with it yet.
Some Plazmites in the next passage. I destroy a crate for some red hp pickup. Next area I try to cross a bridge after exploring but a cutscene triggers and the place floods. The thing I was going for gets caged. The machine releases Ram War wasps which circle me and then strike. I endure 3 waves with each wave adding more of them. I shoot the device when they're all dead, in between waves.
The machine releases the thing I was going for again. Looks like a rocket launcher.
Missile Launcher Acquired. Yep.
I shoot the thing on the door with the rocket and see a purple glowy thing. Energy Tank acquired. Ah.
I blow up some crates for Rocket ammo. There's a small ball shaped tunnel here too. No choice but to head back.
Some conveniently located ceiling pieces drop down to let me out the room. On the way back I try shooting a Rocket into the weakened wall. Missile Expansion behind it.
I blow up the nearby rocket door thingy and see a hologram. I download the area map.
A bit further back I hit up the side chamber I skipped earlier. A save station. Don't mind if I do.
I head back to near the entrance of the level and scan another glowy wall now that I know that it's info.
I then blow up the nearby rocket door and enter the passage behind it.
I murder some small enemies again and enter a big chamber. I can see Ball mode across the way. I drop down and fight a horde of beetles.
After taking them down a ramming boss beetle shows up. Only vulnerable from the rear. I manage to take it down, but it did a lot of damage to me. I run up to the ball to regain Ball mode. Aka Morph Ball.
I roll through the hole to get out again. I try rolling up the ramps but get told I need an upgrade for the Morph Ball.
I try blowing up the wall with cracks in it, but can't. Need a bigger boom I guess.
Back to the main passage. And back to the end of the area again. Should be able to enter that ball hole if nothing else.
Beyond is a passage with pistons pushing me up. I end up at a new elevator. I head to the room beyond it. A magnetic track I can't use.
I head to the other door in the elevator room. I follow the ball mode path and come across a big room with a center area that's blocked off. One of the three thingies is empty.... looks rather ball shaped. Need an upgrade for jumping I guess.
I follow the passage through for some beetle enemies and an Energy Tank at the end. Could go back for the elevator.
Nah, I drop down to do some parkour to get to the ball mode passage here again. I roll through into a large room with toxic water.
Two ways out... I take the furthest one and navigate a short passage with new bat enemies.
A large room with Reaper tentacles and poison water surrounding a tree. I shoot some red grass to scan a Rune. Need 3 more in this room.
Need either a upgrade for ball mode or the grappling thing to go further up.
I take the other passage after blowing up the cover blocking the door and go through a narrow pipe corridor.
I enter a large room again. 3 paths. I check the map and go for the shortest one. I blow up the cover and behind it is a save room. Don't mind if I do.
Judging from the map the other path might have some sort of map exit so I parkour my way up to the third option. After a passageway I end up in a room where I can go left or right and poison water dead ahead. I check both sides and come across a Stone Toad. If I ball mode it swallows me, but I lack the strength to kill it right now.
I enter the only remaining option, a sequence of ball passageways.
I arrive in a big room. Boss fight time. Barbed War wasps. Some flamethrower thingy pisses them off and it's trying to roast me. I defeat it fairly easily tbh. Morph Ball Bomb acquired.
I use it to blow open a ball passage for a Missile Expansion in the boss room before heading back.
When I get to the Stone Toad again I let it swallow me and blow it up. Beyond it is a generator of some sort that I activate by bombing it. It drains the toxic water revealing another generator. I do the same there. Some platforms rise. I head over and follow. I bomb another generator and more platforms rise and a door is unlocked now.
I head beyond it and follow a ball mode tunnel for an Energy Tank.
I go back. There's also a magnetic rail thing here. Can't use it yet.
I go back to the save room and then head into the other direction here.
The door leads to a passage with more toxic plants and some bats and toxic water. At the end is another rocket shield blocking the door thing.
I enter a large room with toxic water. A platforming path up and a poison waste platform below. I follow the bottom path to a Rune that I activate. On the way back I notice another one on the floor and activate it. Two more.
I try ball modeing into a hole in the toxic water and nearly kill myself. I follow the upper path through and scan a lore thing through a gap and then a 3rd rune on the side next to the gate. 1 remains. I can't find it and head back. I find it to the right of the entry on the wall. A new symbol shows up on the thing and I head over. Door isn't opening... do I need to find one more?
While I stand around wondering what to do a new message pops up telling me the source of the toxin has been located.
I try scanning the door and it works. It opens and I scan the stuff behind it. Then I jump down to collect whatever that is. Charge Beam acquired.
The eyeball thingies activate and I can kill them with charged shots it seems. I blow up some blockage in a hole in the wall with bomb mode ball mode. I roll in to a rocket cover door and shoot it open.
A short passage and another missile door. I shoot it and enter. I scan some stuff and blow up a piece of the wall for a Missile Expansion. There's a magnetic rail thing here, but I can't use it so I head back all the way to the save station.
I then look at the map and head back to the tree room. Probably can't access the path up yet but let's see.
I use Ball mode to take me to new areas now that I can bomb with it and find and scan all 4 runes to open a door.
I bomb a sandstone wall and roll through so I can shove a rocket into a door. I then navigate a couple hallways full of venomweed and reaper scythe or whatever those tentacle things were called. I end up in a large room that's the source of the toxin. Boss fight?
Some kind of giant plant/mantis hybrid thing. I can shoot and stun it, but it doesn't damage it. I see nothing to interact with as some sort of plant tentacle things are blocking the path to ball mode bombing spots.
I eventually notice a targeting reticle near one of the sunlight dishes. I shoot it and it stuns the boss and the tentacles retract so I can ball mode roll over and bomb it.
It retracts and the sunlight things activate again. Two now. I shoot one, stun the boss and walk to the other one and it gets stunned again. I then ball mode bomb it again. Gonna need to repeat that once more I think, probably with all 3 sunlight thingies up.
Yep. 3 out of 4 sunlight thingies lit up. Didn't notice the 4th. Once more then, undoubtedly.
Yep. The boss goes down and some new powerup comes into view. Varia suit acquired.
I continue out the path behind the new suit. Some hallways with a submerged section and some Pulse Bombu thing that I can't kill.
I end up at the top of a magnet ball section. I jump down and head for the elevator. Magmoor Caverns North. Probably where I'm supposed to go since that suit said it lets me enter hot areas.
I take a passage backward and try bomb jumping as a ball into a key hole for a gate thing. Too high.
I navigate to a passage I skipped earlier on and end up in a lava passage. Gonna assume jumping in is a no-no. Need the grappling hook to advance here. The only other undiscovered path required some ball mode upgrade I don't think I have.
I head back towards the first save station to do some ball mode bomber stuff in the wall for a Missile Expansion.
I then head to a passage nearby where I ballmode bomb myself into a corridor for another Missile Expansion.
I then continue following the path back to the elevator and take it down.
Magmoor Caverns.
After the elevator room is a shaft down with moving platforms to get back up.
I navigate a corridor with some bats and come across a rocket shield door. I blow it up for a save station.
Further down the corridor seems to be a side platform up, but I can't reach it so I deal with some bats and a new enemy I can only kill with Rockets.
The next corridor has more of these but with platforms across lava and flames shooting out of the wall. I jump across and fight a new Burrower enemy. Some kind of spider like thing that tunnels and pops out.
I go through a door and enter a large lava filled cavern. Magmoor, some kind of lava serpent. Also some green gas balls. I kill a bunch of them and platform around to the other side. There's a grapple thingy, but that seems to be more of a shortcut back tbh.
I blow up some cracked walls in ball mode and then shoot some puffballs on the other side. I platform over the lava and head for a new door. Beyond it is a new beetle like enemy underneath some fire spitting contraption. Need to get past them while in ball mode it seems.
Can't kill them and they carry you back an yeet you out if they catch you, dealing some damage to you while doing so.
They nab me multiple times due to some seriously questionable hitboxes, but I get across.
In the next room are a whole bunch of vents. Large room. Some puffballs. More of those beetle things under the floor. A pit with a way into there. Two paths aside from that. I platform my way up left to a door. Beyond it is a small moving platform section with puffballs.
Beyond that is a large room with a central... station of some sort. 3 doors out. I ignore the initial one on the lower left.
There's some security turrets I need to destroy on my way over. I platform my way up and deal with some puffballs and then scan stuff once inside. Nothing of interest.
Upper left door seems inaccessible atm so I take the right side door here. A ball mode corridor and I roll my butt into the lava and lose a bunch of health. I come across an Elevator. Phendrana Drifts. New area? I haven't found anything here yet @_@
I head back and take a bunch of damage from the respawned turrets. I take the other available exit.
A lava filled passage with unkillable beetles and a lava serpent. Some grapple area I can't reach. I use ball mode to reach a new area.
There was also a glass tunnel on the way over I might be able to blow up judging from what the scan said.
I take a highly perilous ball rolling side path for a Missile Tank. I continue to the next passage and come across a lava serpent and nearly die. Fell into lava in the area before this. I continue on and come to an elevator room. Tallon Overworld West. There's a door onward, but might wanna dip back for a quick save at the ship if possible.
Tallon Overworld.
I shoot some spikey bugs in a corridor and drop down into a large cavern. I then make my way up shooting more beetles and some plants here and in the next corridor. There's a way up further with the grapple. I exit and realize I'm in a tunnel I've been before, just from the other side. Had to blow up a rocket cover to get out.
I head towards the ship and do a ball mode roll in the cavern behind it for a Missile Expansion. I roll through another ball hole into a puddle near the other door I could've entered long ago. A corridor with some plants where I need to ball mode and shoot a door with a rocket for a large new room. 2 humanoids? I try to approach and they fire a couple shots before flying off. Didn't even get to scan them.
I explore the area and head into the water. I can see a Missile Tank, but it's unreachable atm. I can't exit out the other side either. Can barely jump or bomb ball up underwater. Probably need another suit upgrade to go here. I head back to the ship for a save.
I then platform to a door I haven't been to and enter. Some blue blob that shoots spikes here. Beyond it a glass tunnels of sorts.
Impact Crater.
I scan a thingy for some information and shoot a door with a rocket shortly after.
I scan some walls for Chozo lore and head down. Some sort of sliding puzzle thing? No... no interaction other than a Chozo Artifact at the center that I can scan. I then pick it up. Artifact of Truth, 1st of twelve. Dang. Haven't even seen any so far lol
Collecting all will open a path to the center of the impact crater.
One of the statue thingies activates and I can scan a bunch more of them for hints. One of them mentions Magmoor. Gonna be heading back there anyway. Need to find a Shrine in the honor of warriors for the Artifact of Strength.
I save at my ship again and head back to Magmoor. In the passage before the elevator I check underneath the bridge at the glowy part to see if I can stand on this without being hurt. I can. There's a Missile Expansion under the bridge.
Magmoor Caverns.
So there's the room with the ball stuff under the floor left. Also an unexplored path in the elevator room, now on my immediate left. I'll go there first. I enter and see a lava passage and a magnetic ball mode track. No way past here without it.
Back to the central passage with the ball mode beneath the floor then. Gonna be quite the backtrack. I try blowing up the glass corridor on the way... need a bigger boom for it I guess.
I arrive at the room with the ball mode underneath the floor thing. I roll to a ball passage on the right. I hop up on the other side for a door.
A short corridor with some cages over lava with a Missile Expansion. Don't see anything else under here. Gonna assume the artifact to be in one of the areas I can't reach yet.
Well there isn't anything else new here... except the other elevator out, which the game keeps telling me to go to lol
I head over to it and take the elevator. Need more upgrades.
Phendrana Drifts.
I quickly explore the elevator room and head into an icy passage. I use charged shot to blow up an ice wall to progress.
I do this twice more to exit out the passage into a big open area with lots of snow and ice.Honey, I'm home.
I head left a bit and jump across a river and see a Missile Expansion frozen in ice behind some pillar.
I can enter a door nearby but platform up instead to arrive at a locked door. Seems to be the only way to progress as I need some sort of jump booster to progress anywhere else.
I scan around first before leaving and see text on the nearby grating that makes me shoot a missile at it to blow it up. I kill one of the new icicle bergmite like things that are in this area and ball mode my way to the back for a console. It unlocks the door above upon being scanned.
Okay 2 ways to go now. I go to the door I just unlocked and enter. I blast some ice blocking the passage away and see a red version of that bombu thing. This one keeps shooting electric currents. Scanner says to ball mode roll past it.
I do so and go past another one before a door takes me back outside again. New enemy; Baby Shegoth. Only vulnerable from the shell on their back. I eventually whittle them down but took a lot of damage. Would've been easier with just one of them tbh.
I explore the area and find another Missile tank inside of a ice wall. Also some room inside with orange glowy thingies I can't interact with. I follow the passage around and up to the other exit, killing some Metroid Bergmites on the way.
A cave passage with several Ice burrowers follows and then I end up at a door taking me back to the large open area again, but higher up.
I go across the ledge to a new door and there's some pulse bombus in here. Nothing else here but some crates so I progress into the next area. I see some more of those Baby Shegoth things on the left so I head right into a dwelling. I can't jump high enough to go further up but I scan for some Chozo lore.
Back outside I end up activating the shegoths by breaking some crates and I take a bunch of damage dealing with them again. Feels like it went easier than last time. I explore the remainder of the ground floor and find another structure I can enter, but nothing there. I see a purple barrier door up high and a rocket blast door down below in a corner. There's a stalactite that says it can be dislodged when scanned but neither rockets nor charged shots are doing anything.
I blow up the rocket door and use ball mode to go past 2 red bombu thingies and enter a new open area. I jump down and scan a glowy wall for lore. I broke the crates so no way back up. Another drop down. I can see a Shegoth below. I trigger it prematurely and can easily shoot it down from above.
I interact with a device to realign some platforms. I turn around and follow a passage back. Just a way back up.
I follow the path below the platforms. Nothing.
I then go the platforms and see I can probably jump off of them to the left for a new area. I do so and it's just a way back up to the top. The 2 platforms I hopped on are gone. I do the realignment thing again hoping to make them show up again.
Yep. I follow them all the way and see a ball powerup. Boost Ball acquired.
I can't resummon the platforms now and have to roll back and forth in the smooth ice passage while boosting to launch myself up. I then backtrack.
This doesn't open anything new here so I head back to the large open room near the start. A short cutscene with metaldactyl flying over upon return.
I try jumping down on the platform in the air and yeet myself over with the speed ball, but no luck. I head for the door on the lower level I skipped. Just a save station. I scan the panels on the wall and save.
I don't think there's anything I can do here right now. Only place I remember that requires this powerup is in that chozo temple thing.
I head back to the elevator and pass through Magmoor Caverns.
Magmoor Caverns.
While on the way to the Chozo Ruins elevator I come across a sus looking pillar and shoot it with rockets. It reveals an artifact but I can't jump to it. I see a grapple thing nearby. Need to return later it seems.
I hit up the save station on the way out and while jumping up the platforms the game tells me it's found a halfpipe like structure in Talon overworld. That's nice.... I didn't notice one in that area, but I'm checking the one I'm remembering first though =P
Chozo Ruins.
While I pass through the vault and mess about trying to get into the upper thingie I blow up the cover on the middle one. I bomb ball into it and trigger the lock. I then do the same with the lower one. 2 down 1 to go... how do I get into it though.
I mess around with the controls and X makes me jump in ball mode... I had no idea I could do that xD
I jump and place a bomb and jump again to get launched into the 3rd slot. The cage opens. I grab the Missile Expansion inside.
I go back to the Ruined Shrine area and speed up the halfpipe. I can see a purple covered door on the far side. Looks like both side of the halfpipe have a ball hole. I enter the one near me. A Missile Expansion.
The other side just leads to a magnetic rail to the purple cover door.
I head back to the main area and take the elevator back to the Tallon Overworld.
Samus arrives on a space station, on a platform outside of it. I mess about a bit trying to familiarize myself with the controls. First person Metroid game this time, was expecting another sidescroller like Dread.
I shoot some red lights into being green to unlock a barrier. I hack a pillar with the scan visor and shoot some more red lights into greenness. I keep pressing Y when wanting to shoot and become ball mode Samus. Gonna take a bit to get to used to these controls.
I shoot a door to open it... seems like a weird way of opening doors. I use the scan visor on some glowy stuff for information on various decks of the space station. I shoot another door open at the end of the passage.
I then scan something to re-pressurize an air lock. A large hallway with something that's on fire. I scan everything and when progressing notice there's a big dead alien. Shortly after are 2 little aliens munching on a corpse. I shoot them and then some corpse starts firing on me so I shoot it. I scan everything and progress.
I blast some rubble aside in the next corridor. I see some small aliens scatter in the next area and then ponder for a couple seconds how to follow them into the duct. I press everything to crouch. Oh... doh... ball mode. I scan everything in the next room and then get the map from the terminal before rolling back out the duct.
I shoot a door to open it and scan something so I can step in a hologram to make the elevator move.
I enter a hallway with sparks of electricity blocking the way. I'm told about the morph ball.... bit late lol
Gotta time this it seems. I roll towards a new corridor where I scan a bunch of stuff and kill 2 humanoids.
I enter a new corridor and shoot a 'missile' into a turret of sorts. Missile... more like plasma cannon. Oh well.
Next room has another turret to blast and a whole bunch of stuff to scan before heading up an elevator.
On the upper floor are some more alien things to shoot and a whole bunch of stasis units to scan.
I navigate a small corridor with scan-able stuff on the wall again and enter the next room where I shoot a turret and after some quick scanning enter another elevator. I shoot some more of the same enemies and go ball mode to activate a big door. After which I shoot 2 turrets so I can ball mode again open to the next one. Door on the left is a save station. I hit it up of course. Would prefer manual save, but what can you do.
I roll into the next room and get a cutscene.
I shoot some big alien queen thing for a minute or two and it falls into some lava or whatever.
Reactor malfunction. Oh.
A lengthy escape sequence follows where are at some point some robot pterodactyl shows up only to fly off. At some point Samus' suits loses a bunch of functions. I prioritize escape as I'm on a timer.
When I reach the outside metaldactyl shows up again and the cutscene has Samus follow it to the planet.
Tallon Overworld North.
Well I guess I better hope I didn't miss anything lol. Odd intro level. Looks like Samus got stripped of all her powers again though, like in Dread. Probably gonna need to beat stuff to reacquire them.
I land on the planet and see a crawl space behind the ship with something in it. Need ball mode. I explore the landing area. Multiple doors. Is this a hub world or something? =O
I can reach only 2 doors right now it seems. I head into one on the right of the ship on a ledge I can just walk and jump up.
A small corridor. Seemed empty but 2 aliens hop out of the sand. I scan around... I should be scanning the enemies shouldn't I... oh well. I continue down the corridor into an outdoor area with some spikey enemies. I can't kill one of them.... a red one. The blue ones I can kill. I progress up a path to a door and kill some plant thing after scanning it. Door ahead is blocked off by something I can't interact with atm.
I head back and scan the red spikey thing. I scan a bunch of other still living enemy things in the area for journal entries.
I can see another path higher up but no way to it so I go to the only door I can reach now. I blast some more spikey beetles and sap sacs and come across an elevator. I scan it and use it.
Chozo Ruins
Chozo Ruins... new area. What was I in before... Tallon Overworld.
I kill a couple beetles and get a cutscene as I enter the ruins.
I then kill some more beetles as I notice another door I can't use yet on the left. I can see two glowy power-ups out of reach as I navigate the area. I platform my way to a door and kill some slithering things behind it. A ball mode passage.
I head for the only remaining passage and kill another swarm of small slithering things before coming across a creature that functions like a... scanner? I can only shoot it to stun it apparently. I need to shoot them and rush through. Their laser beam damages you apparently.
The room beyond has a couple beetle enemies and a bunch of stuff to scan, including some 'chozo lore'. Some war wasps show up on the upper level. I notice a ball mode puzzle. Two ways to go. I head into a door and fight some scarab enemies.
I enter the next passage and fight some wasps again. I drop down... 2 ball mode drop downs looks like... also a weakpoint in a wall, but can't interact with it yet.
Some Plazmites in the next passage. I destroy a crate for some red hp pickup. Next area I try to cross a bridge after exploring but a cutscene triggers and the place floods. The thing I was going for gets caged. The machine releases Ram War wasps which circle me and then strike. I endure 3 waves with each wave adding more of them. I shoot the device when they're all dead, in between waves.
The machine releases the thing I was going for again. Looks like a rocket launcher.
Missile Launcher Acquired. Yep.
I shoot the thing on the door with the rocket and see a purple glowy thing. Energy Tank acquired. Ah.
I blow up some crates for Rocket ammo. There's a small ball shaped tunnel here too. No choice but to head back.
Some conveniently located ceiling pieces drop down to let me out the room. On the way back I try shooting a Rocket into the weakened wall. Missile Expansion behind it.
I blow up the nearby rocket door thingy and see a hologram. I download the area map.
A bit further back I hit up the side chamber I skipped earlier. A save station. Don't mind if I do.
I head back to near the entrance of the level and scan another glowy wall now that I know that it's info.
I then blow up the nearby rocket door and enter the passage behind it.
I murder some small enemies again and enter a big chamber. I can see Ball mode across the way. I drop down and fight a horde of beetles.
After taking them down a ramming boss beetle shows up. Only vulnerable from the rear. I manage to take it down, but it did a lot of damage to me. I run up to the ball to regain Ball mode. Aka Morph Ball.
I roll through the hole to get out again. I try rolling up the ramps but get told I need an upgrade for the Morph Ball.
I try blowing up the wall with cracks in it, but can't. Need a bigger boom I guess.
Back to the main passage. And back to the end of the area again. Should be able to enter that ball hole if nothing else.
Beyond is a passage with pistons pushing me up. I end up at a new elevator. I head to the room beyond it. A magnetic track I can't use.
I head to the other door in the elevator room. I follow the ball mode path and come across a big room with a center area that's blocked off. One of the three thingies is empty.... looks rather ball shaped. Need an upgrade for jumping I guess.
I follow the passage through for some beetle enemies and an Energy Tank at the end. Could go back for the elevator.
Nah, I drop down to do some parkour to get to the ball mode passage here again. I roll through into a large room with toxic water.
Two ways out... I take the furthest one and navigate a short passage with new bat enemies.
A large room with Reaper tentacles and poison water surrounding a tree. I shoot some red grass to scan a Rune. Need 3 more in this room.
Need either a upgrade for ball mode or the grappling thing to go further up.
I take the other passage after blowing up the cover blocking the door and go through a narrow pipe corridor.
I enter a large room again. 3 paths. I check the map and go for the shortest one. I blow up the cover and behind it is a save room. Don't mind if I do.
Judging from the map the other path might have some sort of map exit so I parkour my way up to the third option. After a passageway I end up in a room where I can go left or right and poison water dead ahead. I check both sides and come across a Stone Toad. If I ball mode it swallows me, but I lack the strength to kill it right now.
I enter the only remaining option, a sequence of ball passageways.
I arrive in a big room. Boss fight time. Barbed War wasps. Some flamethrower thingy pisses them off and it's trying to roast me. I defeat it fairly easily tbh. Morph Ball Bomb acquired.
I use it to blow open a ball passage for a Missile Expansion in the boss room before heading back.
When I get to the Stone Toad again I let it swallow me and blow it up. Beyond it is a generator of some sort that I activate by bombing it. It drains the toxic water revealing another generator. I do the same there. Some platforms rise. I head over and follow. I bomb another generator and more platforms rise and a door is unlocked now.
I head beyond it and follow a ball mode tunnel for an Energy Tank.
I go back. There's also a magnetic rail thing here. Can't use it yet.
I go back to the save room and then head into the other direction here.
The door leads to a passage with more toxic plants and some bats and toxic water. At the end is another rocket shield blocking the door thing.
I enter a large room with toxic water. A platforming path up and a poison waste platform below. I follow the bottom path to a Rune that I activate. On the way back I notice another one on the floor and activate it. Two more.
I try ball modeing into a hole in the toxic water and nearly kill myself. I follow the upper path through and scan a lore thing through a gap and then a 3rd rune on the side next to the gate. 1 remains. I can't find it and head back. I find it to the right of the entry on the wall. A new symbol shows up on the thing and I head over. Door isn't opening... do I need to find one more?
While I stand around wondering what to do a new message pops up telling me the source of the toxin has been located.
I try scanning the door and it works. It opens and I scan the stuff behind it. Then I jump down to collect whatever that is. Charge Beam acquired.
The eyeball thingies activate and I can kill them with charged shots it seems. I blow up some blockage in a hole in the wall with bomb mode ball mode. I roll in to a rocket cover door and shoot it open.
A short passage and another missile door. I shoot it and enter. I scan some stuff and blow up a piece of the wall for a Missile Expansion. There's a magnetic rail thing here, but I can't use it so I head back all the way to the save station.
I then look at the map and head back to the tree room. Probably can't access the path up yet but let's see.
I use Ball mode to take me to new areas now that I can bomb with it and find and scan all 4 runes to open a door.
I bomb a sandstone wall and roll through so I can shove a rocket into a door. I then navigate a couple hallways full of venomweed and reaper scythe or whatever those tentacle things were called. I end up in a large room that's the source of the toxin. Boss fight?
Some kind of giant plant/mantis hybrid thing. I can shoot and stun it, but it doesn't damage it. I see nothing to interact with as some sort of plant tentacle things are blocking the path to ball mode bombing spots.
I eventually notice a targeting reticle near one of the sunlight dishes. I shoot it and it stuns the boss and the tentacles retract so I can ball mode roll over and bomb it.
It retracts and the sunlight things activate again. Two now. I shoot one, stun the boss and walk to the other one and it gets stunned again. I then ball mode bomb it again. Gonna need to repeat that once more I think, probably with all 3 sunlight thingies up.
Yep. 3 out of 4 sunlight thingies lit up. Didn't notice the 4th. Once more then, undoubtedly.
Yep. The boss goes down and some new powerup comes into view. Varia suit acquired.
I continue out the path behind the new suit. Some hallways with a submerged section and some Pulse Bombu thing that I can't kill.
I end up at the top of a magnet ball section. I jump down and head for the elevator. Magmoor Caverns North. Probably where I'm supposed to go since that suit said it lets me enter hot areas.
I take a passage backward and try bomb jumping as a ball into a key hole for a gate thing. Too high.
I navigate to a passage I skipped earlier on and end up in a lava passage. Gonna assume jumping in is a no-no. Need the grappling hook to advance here. The only other undiscovered path required some ball mode upgrade I don't think I have.
I head back towards the first save station to do some ball mode bomber stuff in the wall for a Missile Expansion.
I then head to a passage nearby where I ballmode bomb myself into a corridor for another Missile Expansion.
I then continue following the path back to the elevator and take it down.
Magmoor Caverns.
After the elevator room is a shaft down with moving platforms to get back up.
I navigate a corridor with some bats and come across a rocket shield door. I blow it up for a save station.
Further down the corridor seems to be a side platform up, but I can't reach it so I deal with some bats and a new enemy I can only kill with Rockets.
The next corridor has more of these but with platforms across lava and flames shooting out of the wall. I jump across and fight a new Burrower enemy. Some kind of spider like thing that tunnels and pops out.
I go through a door and enter a large lava filled cavern. Magmoor, some kind of lava serpent. Also some green gas balls. I kill a bunch of them and platform around to the other side. There's a grapple thingy, but that seems to be more of a shortcut back tbh.
I blow up some cracked walls in ball mode and then shoot some puffballs on the other side. I platform over the lava and head for a new door. Beyond it is a new beetle like enemy underneath some fire spitting contraption. Need to get past them while in ball mode it seems.
Can't kill them and they carry you back an yeet you out if they catch you, dealing some damage to you while doing so.
They nab me multiple times due to some seriously questionable hitboxes, but I get across.
In the next room are a whole bunch of vents. Large room. Some puffballs. More of those beetle things under the floor. A pit with a way into there. Two paths aside from that. I platform my way up left to a door. Beyond it is a small moving platform section with puffballs.
Beyond that is a large room with a central... station of some sort. 3 doors out. I ignore the initial one on the lower left.
There's some security turrets I need to destroy on my way over. I platform my way up and deal with some puffballs and then scan stuff once inside. Nothing of interest.
Upper left door seems inaccessible atm so I take the right side door here. A ball mode corridor and I roll my butt into the lava and lose a bunch of health. I come across an Elevator. Phendrana Drifts. New area? I haven't found anything here yet @_@
I head back and take a bunch of damage from the respawned turrets. I take the other available exit.
A lava filled passage with unkillable beetles and a lava serpent. Some grapple area I can't reach. I use ball mode to reach a new area.
There was also a glass tunnel on the way over I might be able to blow up judging from what the scan said.
I take a highly perilous ball rolling side path for a Missile Tank. I continue to the next passage and come across a lava serpent and nearly die. Fell into lava in the area before this. I continue on and come to an elevator room. Tallon Overworld West. There's a door onward, but might wanna dip back for a quick save at the ship if possible.
Tallon Overworld.
I shoot some spikey bugs in a corridor and drop down into a large cavern. I then make my way up shooting more beetles and some plants here and in the next corridor. There's a way up further with the grapple. I exit and realize I'm in a tunnel I've been before, just from the other side. Had to blow up a rocket cover to get out.
I head towards the ship and do a ball mode roll in the cavern behind it for a Missile Expansion. I roll through another ball hole into a puddle near the other door I could've entered long ago. A corridor with some plants where I need to ball mode and shoot a door with a rocket for a large new room. 2 humanoids? I try to approach and they fire a couple shots before flying off. Didn't even get to scan them.
I explore the area and head into the water. I can see a Missile Tank, but it's unreachable atm. I can't exit out the other side either. Can barely jump or bomb ball up underwater. Probably need another suit upgrade to go here. I head back to the ship for a save.
I then platform to a door I haven't been to and enter. Some blue blob that shoots spikes here. Beyond it a glass tunnels of sorts.
Impact Crater.
I scan a thingy for some information and shoot a door with a rocket shortly after.
I scan some walls for Chozo lore and head down. Some sort of sliding puzzle thing? No... no interaction other than a Chozo Artifact at the center that I can scan. I then pick it up. Artifact of Truth, 1st of twelve. Dang. Haven't even seen any so far lol
Collecting all will open a path to the center of the impact crater.
One of the statue thingies activates and I can scan a bunch more of them for hints. One of them mentions Magmoor. Gonna be heading back there anyway. Need to find a Shrine in the honor of warriors for the Artifact of Strength.
I save at my ship again and head back to Magmoor. In the passage before the elevator I check underneath the bridge at the glowy part to see if I can stand on this without being hurt. I can. There's a Missile Expansion under the bridge.
Magmoor Caverns.
So there's the room with the ball stuff under the floor left. Also an unexplored path in the elevator room, now on my immediate left. I'll go there first. I enter and see a lava passage and a magnetic ball mode track. No way past here without it.
Back to the central passage with the ball mode beneath the floor then. Gonna be quite the backtrack. I try blowing up the glass corridor on the way... need a bigger boom for it I guess.
I arrive at the room with the ball mode underneath the floor thing. I roll to a ball passage on the right. I hop up on the other side for a door.
A short corridor with some cages over lava with a Missile Expansion. Don't see anything else under here. Gonna assume the artifact to be in one of the areas I can't reach yet.
Well there isn't anything else new here... except the other elevator out, which the game keeps telling me to go to lol
I head over to it and take the elevator. Need more upgrades.
Phendrana Drifts.
I quickly explore the elevator room and head into an icy passage. I use charged shot to blow up an ice wall to progress.
I do this twice more to exit out the passage into a big open area with lots of snow and ice.
I head left a bit and jump across a river and see a Missile Expansion frozen in ice behind some pillar.
I can enter a door nearby but platform up instead to arrive at a locked door. Seems to be the only way to progress as I need some sort of jump booster to progress anywhere else.
I scan around first before leaving and see text on the nearby grating that makes me shoot a missile at it to blow it up. I kill one of the new icicle bergmite like things that are in this area and ball mode my way to the back for a console. It unlocks the door above upon being scanned.
Okay 2 ways to go now. I go to the door I just unlocked and enter. I blast some ice blocking the passage away and see a red version of that bombu thing. This one keeps shooting electric currents. Scanner says to ball mode roll past it.
I do so and go past another one before a door takes me back outside again. New enemy; Baby Shegoth. Only vulnerable from the shell on their back. I eventually whittle them down but took a lot of damage. Would've been easier with just one of them tbh.
I explore the area and find another Missile tank inside of a ice wall. Also some room inside with orange glowy thingies I can't interact with. I follow the passage around and up to the other exit, killing some Metroid Bergmites on the way.
A cave passage with several Ice burrowers follows and then I end up at a door taking me back to the large open area again, but higher up.
I go across the ledge to a new door and there's some pulse bombus in here. Nothing else here but some crates so I progress into the next area. I see some more of those Baby Shegoth things on the left so I head right into a dwelling. I can't jump high enough to go further up but I scan for some Chozo lore.
Back outside I end up activating the shegoths by breaking some crates and I take a bunch of damage dealing with them again. Feels like it went easier than last time. I explore the remainder of the ground floor and find another structure I can enter, but nothing there. I see a purple barrier door up high and a rocket blast door down below in a corner. There's a stalactite that says it can be dislodged when scanned but neither rockets nor charged shots are doing anything.
I blow up the rocket door and use ball mode to go past 2 red bombu thingies and enter a new open area. I jump down and scan a glowy wall for lore. I broke the crates so no way back up. Another drop down. I can see a Shegoth below. I trigger it prematurely and can easily shoot it down from above.
I interact with a device to realign some platforms. I turn around and follow a passage back. Just a way back up.
I follow the path below the platforms. Nothing.
I then go the platforms and see I can probably jump off of them to the left for a new area. I do so and it's just a way back up to the top. The 2 platforms I hopped on are gone. I do the realignment thing again hoping to make them show up again.
Yep. I follow them all the way and see a ball powerup. Boost Ball acquired.
I can't resummon the platforms now and have to roll back and forth in the smooth ice passage while boosting to launch myself up. I then backtrack.
This doesn't open anything new here so I head back to the large open room near the start. A short cutscene with metaldactyl flying over upon return.
I try jumping down on the platform in the air and yeet myself over with the speed ball, but no luck. I head for the door on the lower level I skipped. Just a save station. I scan the panels on the wall and save.
I don't think there's anything I can do here right now. Only place I remember that requires this powerup is in that chozo temple thing.
I head back to the elevator and pass through Magmoor Caverns.
Magmoor Caverns.
While on the way to the Chozo Ruins elevator I come across a sus looking pillar and shoot it with rockets. It reveals an artifact but I can't jump to it. I see a grapple thing nearby. Need to return later it seems.
I hit up the save station on the way out and while jumping up the platforms the game tells me it's found a halfpipe like structure in Talon overworld. That's nice.... I didn't notice one in that area, but I'm checking the one I'm remembering first though =P
Chozo Ruins.
While I pass through the vault and mess about trying to get into the upper thingie I blow up the cover on the middle one. I bomb ball into it and trigger the lock. I then do the same with the lower one. 2 down 1 to go... how do I get into it though.
I mess around with the controls and X makes me jump in ball mode... I had no idea I could do that xD
I jump and place a bomb and jump again to get launched into the 3rd slot. The cage opens. I grab the Missile Expansion inside.
I go back to the Ruined Shrine area and speed up the halfpipe. I can see a purple covered door on the far side. Looks like both side of the halfpipe have a ball hole. I enter the one near me. A Missile Expansion.
The other side just leads to a magnetic rail to the purple cover door.
I head back to the main area and take the elevator back to the Tallon Overworld.