A level 5 team...(please give me suggestions)

enyce

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    Ive been breeding in the oast couple days. Because I know a few people who would like to do a little cup thing for us...

    We agreed on these rules:
    PP ups=no no
    Sleep Clause
    Dragon Rage and Sonic Boom=no no
    Pokemon entered must evolve and be at their lowest form
    Same item doesnt matter

    Tailow
    Ability: Guts
    Nature: Adamant

    -Facade
    -HP Ground (this was a pain in the arse to set up, but I managed)
    -Aerial Ace
    -Double Edge

    Meditite @choice band
    Ability: Pure Power
    Nature: Adamant

    -Brick Break
    -Fake Out
    -Rock Slide
    -Shadow ball (just a standard set up in baby form)

    Cubone @thick club
    Ability:Rock Head
    Nature:Adamant

    -Rock Slide
    -Earthquake
    -Double Edge
    -Swords Dance (I didnt level up the parent enough to learn bonemerang)

    Houndour
    Ability:Flash Fire
    Nature: Modest

    -Flamethrower
    -Crunch
    -Taunt
    -Shadow Ball (filler)

    Squirtle
    Ability: Natural Cure
    Nature: Bold

    -Mud Sport/Haze/Mist/Refresh
    -Ice Beam
    -Surf
    -Mirror Coat

    (I can breed another squirtle, so which of those three at the top should I change???, I currently Have mudsport)

    Elekid:
    Substitute
    Focus Punch
    Thunder Bolt
    Fire/Ice Punch (cant decide)

    I will take any suggestions, changes or anything else you guys throw at me
     
    enyce said:
    Ive been breeding in the oast couple days. Because I know a few people who would like to do a little cup thing for us...

    We agreed on these rules:
    PP ups=no no
    Sleep Clause
    Dragon Rage and Sonic Boom=no no
    Pokemon entered must evolve and be at their lowest form
    Same item doesnt matter

    Tailow
    Ability: Guts
    Nature: Adamant

    -Facade
    -HP Ground (this was a pain in the arse to set up, but I managed)
    -Aerial Ace
    -Double Edge

    take away facade and put in steel wing to defend against those rock types that want to murder your taillow(swellow)

    Meditite @choice band
    Ability: Pure Power
    Nature: Adamant

    -Brick Break
    -Fake Out
    -Rock Slide
    -Shadow ball (just a standard set up in baby form)

    so far good

    Cubone @thick club
    Ability:Rock Head
    Nature:Adamant

    -Rock Slide
    -Earthquake
    -Double Edge
    -Swords Dance (I didnt level up the parent enough to learn bonemerang)

    Take away double edge and put in bonemerang

    Houndour
    Ability:Flash Fire
    Nature: Modest

    -Flamethrower
    -Crunch
    -Taunt
    -Shadow Ball (filler)

    Squirtle
    Ability: Natural Cure
    Nature: Bold

    -Mud Sport/Haze/Mist/Refresh
    -Ice Beam
    -Surf
    -Mirror Coat

    Put in refresh i dont kno why but I like to use it ^_^

    (I can breed another squirtle, so which of those three at the top should I change???, I currently Have mudsport)

    Elekid:
    Substitute
    Focus Punch
    Thunder Bolt
    Fire/Ice Punch (cant decide)

    Put in ice punch to help sweep those gorund types tthat are itching to murder your elekid/electabuzz



    I will take any suggestions, changes or anything else you guys throw at me

    Overall good team keep up the good work! I kno this may not be good suggestions but I try to help
     
    Last edited:
    I dont need to get rid of facade. Facade on Tailow is a effin powerhouse when inflicted with a status condition. You get guts wich is 1.5 power up then there is 1.5 more with STAB. On a 140 base power move. Facade is normally 70 but it becomes 140 when you have a status condition. HP ground is there for rock types and electric. Yes ground moves murder rock pokemon.

    I like that Ice punch suggestion, I wasnt thinking about that.

    Double Edge on Cubone=Awesome, Because with Rock Head you recieve no recoil. So I can dish out 120 base power attack 15 times. Without hurting my self, thats pretty good.

    I told you I didnt level up the parent enough. I can level up the parent then breed another cubone for bonemerang. It only has 3 more levels before it learns it.
     
    Lose Elekid for Pikachu.
    Pikachu @ Light Ball
    Timid Nature
    Thunderbolt
    Surf
    Substitute
    Encore

    With Light Ball, his Sp.Atk is doubled, and he has the base Sp.Atk and Spd nearly as high as Kyogre.
    Also, on the physical side, Scyther rulz, with a great base Atk and Spd.
    Scyther @ Salac Berry
    Jolly Nature
    Swords Dance
    Silver Wind
    Return
    HP Fighting

    Also, you might want to try a clefairy for the high HP and Sp.Def.
    Clefairy @ Leftovers/Something...
    Impish
    Wish
    Light Screen
    Reflect
    Return
     
    Lathspell said:
    Lose Elekid for Pikachu.
    Pikachu @ Light Ball
    Timid Nature
    Thunderbolt
    Surf
    Substitute
    Encore

    With Light Ball, his Sp.Atk is doubled, and he has the base Sp.Atk and Spd nearly as high as Kyogre.
    Also, on the physical side, Scyther rulz, with a great base Atk and Spd.
    Scyther @ Salac Berry
    Jolly Nature
    Swords Dance
    Silver Wind
    Return
    HP Fighting

    Also, you might want to try a clefairy for the high HP and Sp.Def.
    Clefairy @ Leftovers/Something...
    Impish
    Wish
    Light Screen
    Reflect
    Return

    Scyther would be a nice Idea... But I cant use pikachu in a little cup like team. Your pokemon have to be in the loswest form possible. Meaning pichu is the pokemon you can use. Not pikachu. Id rather use elekid over pichu

    Errr. I forgot chansey evolves. Ill go get one
     
    enyce said:
    Errr. I forgot chansey evolves. Ill go get one

    I knew Clefairy didn't sound good. I mixed Chansey with Clefable. Yeah, Chansey is the way to go, 250 base HP :P.
     
    Going with some of the Stadium knowhow I have, I'm surprised you haven't thrown Abra or Scyther into the mix. Abra is the fastest thing going in terms of L5s, and Scyther has awesome stats and can evolve.

    Anyway, quick rates:

    Taillow: HP Ground adds interesting potential. Hope you got a decent power out of it. Don't worry about Rock types, just switch.

    Meditite: Rocking.

    Cubone: If you can, Bonemerang > Earthquake, otherwise fine.

    Houndour: This little doggy forces switches, so Pursuit is an option, and Crunch covers the same types as Shadow Ball and gets STAB. I'd go with Will-O-Wisp over SB. Shame you can't breed XD moves, Charm would rock here too.

    Squirtle: Rest > Refresh if you're using Mirror Coat, and if you decide to throw Chansey in you can Bell Rest. Seismic Toss is an option, 4HKO on most things, although that would probably suit over Mirror Coat with this set up.

    Elekid: I'd go with Ice Punch, since there are almost no Steel types to mess you up (you have enough things to take on Aron, and Beldum sucks).
     
    One question. Isn't Clefairy against the rules? Cleffa evolves into Clefairy, so Clefairy would be banned. Also, why no Abra? Abra has the highest speed and special attack you will find at lv 5, so try using one. A full special attacking set is better than CM here because it doesn't have enough HP to survive an attack. This would be Psychic and element punches. Also Scyther is immensly powerful as a physical.

    Also, I would use the sunnybeamer set for Houndour.
     
    e4protector said:
    One question. Isn't Clefairy against the rules? Cleffa evolves into Clefairy, so Clefairy would be banned. Also, why no Abra? Abra has the highest speed and special attack you will find at lv 5, so try using one. A full special attacking set is better than CM here because it doesn't have enough HP to survive an attack. This would be Psychic and element punches. Also Scyther is immensly powerful as a physical.

    Also, I would use the sunnybeamer set for Houndour.

    I might replace Tailow with Scyther... Then Elekid with Abra. People have been telling to get scyther.
     
    Scyther is like the best physical sweeper, the only thing that is slowing it down is the type disadvantages it has. But scyzor is better but since you want a lowest form available then scyther it is
     
    just some suggestions

    Bagon
    Natu
    Rhyhorn
    Duskull
    Shuppet
    Staryu
    Anorith
    Baltoy
    Cacnea
    Grimer
    Wailmer
    Geodude
    Ralts
    Poochyena
    Omanyte
    Gastley
    Magnemite
    Chansey
    Abra
    Scyther

    those are probly the best to use for a little cup.
     
    soldier2021 said:
    just some suggestions

    Bagon
    Natu
    Rhyhorn
    Duskull
    Shuppet
    Staryu
    Anorith
    Baltoy
    Cacnea
    Grimer
    Wailmer
    Geodude
    Ralts
    Poochyena
    Omanyte
    Gastley
    Magnemite
    Chansey
    Abra
    Scyther

    those are probly the best to use for a little cup.

    No, they ar prolly not. You just took alot of pokemon that are strong when they evolve and gave the unevolved form. Most of those aren't good even when they evolve...She got great suggestions for the team, leave that as it is.
     
    Lathspell said:
    No, they ar prolly not. You just took alot of pokemon that are strong when they evolve and gave the unevolved form. Most of those aren't good even when they evolve...She got great suggestions for the team, leave that as it is.


    have you even ever looked at those pokemons stats? i have yet to lose a little cup with sets chosen from that list. a lot of those pokemon are sweepers.
     
    Well, yeah, Scyther, Abra, Chansey and the likes have great base stats. But those were all suggested before. Things like Bagon, Grimer, Wailmer, Baltoy and so on are just crappy. They may be good in one stat, but overall, they just plain suck. Wailmer's HP is pretty high, but not even close to Chansey's. And so on. Your post was totally useless. At least give some movesets for them, or something. Anyone could bring up the pokedex and say use this and this. I rest my case.
     
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