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A new team

Murpheos

Fists of Flame!
  • 845
    Posts
    20
    Years
    Looking for opinions on this new sapphire team i am building to pass the time as i wait for Emerald

    Meganium
    Giga Drain
    Razor Leaf
    Soalr Beam
    Iron Tail

    Arcanine
    Crunch
    Flamethrower
    Flame Wheel
    Dig

    Piloswine
    Dig
    Earthquake
    Blizzard
    Ice Beam

    Metagross
    Psychic
    Metoer Mash
    Earthquake
    Brick Break

    Ampharos
    Thunder Bolt
    Thunde rPunch
    Brick Break
    Iron Tail

    Crobat
    Shadow Ball
    Poison Fang
    Air Cutter
    Fly

    Any natures, replacement moves, strategies would be very helpful
     
    Read the Advanced Trainer Guide...
     
    Murpheos said:
    Looking for opinions on this new sapphire team i am building to pass the time as i wait for Emerald

    Meganium
    Giga Drain
    Razor Leaf
    Soalr Beam
    Iron Tail
    Three grass attacks on one pokemon? At least get rid of Solar Beam. It takes two turns, essentially dealing 60 base damage. Maybe insert light screen or reflect

    Arcanine
    Crunch
    Flamethrower
    Flame Wheel
    Dig
    Trash Flame Wheel and Dig for Extremespeed and Roar, perhaps.

    Piloswine
    Dig
    Earthquake
    Blizzard
    Ice Beam
    Don't teach Blizzard and Ice Beam to the same pokemon. Blizzard has low PP and low accuracy, so I would stick with Ice Beam.

    Metagross
    Psychic
    Metoer Mash
    Earthquake
    Brick Break

    Ampharos
    Thunder Bolt
    Thunde rPunch
    Brick Break
    Iron Tail
    Why use Thunderbolt and Thunderpunch? Thunderbolt will suffice.

    Crobat
    Shadow Ball
    Poison Fang
    Air Cutter
    Fly
    Read the thread about fly . . .

    Any natures, replacement moves, strategies would be very helpful
    I'd base the natures on the stats that your pokes are going to maximize. As far as strategy, you really need to assign a specific role to each poke. Don't just give powerful attacks to each. Two sweepers (one special and one physical) are fine, but you should also have a tank, hazer or pseudo-hazer, spiker, shuffler, BPer, annoyer, etc. It helps to design your own strategies once you understand the basics, so your opponents won't be familiar with your tactics. If you still want specific help, I could give you the links to some good guides. If you want to check out a very basic guide, click *image removed*

    Take care,
    David
     
    You can also check the battledex for an arcanine moveset

    as for amphy
    ampharos[+Att,-Sp]
    EVs - Att,SpAtt,hp
    substitute
    focus punch
    thunderbolt
    HP ice/thunderwave

    meganium[Bold]@leftovers
    EVs - SpDef,Def,hp,SpAtt
    HP grass
    leech seed
    counter/toxic/lightscreen/reflect/stun spore/earthquake
    counter/toxic/lightscreen/reflect/stun spore/earthquake

    the suckest grass starter......hey GSC had the worst of all.

    Piloswine[+Att,-Sp]
    EVs - Att,Def,hp,SpAtt
    ice beam
    earthquake
    rockslide
    roar

    crobat[jolly]@choice band
    EVs - Sp,Att,hp
    sludge bomb
    HP ground/fighting
    aerial ace
    shadow ball

    metagross[adamant]
    EVs - Sp,Att,Def,hp
    earthquake
    agility
    rockslide/shadow ball/sludge bomb/explosion
    meteor mash



     
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