5th Gen Ability Discussion

Toxicroak

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    What new Abilities would you like to see added?
     
    Weather Man (Person): An ability that spiratically changes the weather randomly every couple turns.

    I can't remember some of my other ideas but I always thought this would be pure random fun, nothing like having a Sandstorm, Ice Storm, thundershower all to have it turn to a nice sunny day for a couple turns before the fog comes in. :P
     
    New abilities?

    what can you think for new abilities in generation 5? I can think of 2 for legendaries.

    1) Chronoforce - The ability will be determined depending on the time of day or night, and changes every 2 or 4 hours
    2) Hypercharge - Beam moves such as Hyper Beam do not need to recharge when first used in battle.


    what else can you think?
     
    I'd certainly love to see something like this ability:
    Preposterous - The user makes 2 attacks per turn.

    A Pokémon with sub-par stats could use this pretty well. And many player's would use it.
     
    Zoroark - the star of the forthcoming Pokémon Ruler Of Illusion: Zoroark movie - will be able to call on this ability which enables it to transform into various Pokémon.
     
    here's another one I can think of, although it could work as an Item as well.

    True Power - When using Secret Power, the Attack will become the element of the implied move as opposed to being just a normal move.
     
    I'd certainly love to see something like this ability:
    Preposterous - The user makes 2 attacks per turn.

    A Pokémon with sub-par stats could use this pretty well. And many player's would use it.

    i was about to say hell no, but then shuckle came to my mind. but it is kinda OP though
     
    I would have just one

    Preference: If this pokemon is holding a berry, the effect of the berry can be used multiple times without the berry being lost
     
    Here are abilities for some pokemon.

    Power Up:
    Everyturn the user's Pokemon loses 1 speed level and gains 1 attack level.

    Blazing:
    Once a turn the Pokemon's fire attacks will x by 0.32

    Cross Hold:
    Prevents all Pokemon from using Protect and Detect.

    Steel Stone:
    Increases all Pokemons on the user's sides defense by 0.5

    Freeze Off:
    Prevents all Pokemon in the user's party to be frozen
     
    Starlight:
    protects pokemon from status conditions, lowering of stats, & increases chances of added effects (only for jirachi)
     
    some of these abilities sound too unbalanced
     
    Frostbite - If this Pokemon is attacked, it will become frozen (10% chance)

    Mental Touch - If attacked by a special attack, the Pokemon that used the attack will become confused (20%)

    Blindness - Every turn the Pokemon accuracy falls, but all its stats increase by 2 or 1

    Avoidense - If there is an attack that can be avoided (Surf, Rock Slide, Earthquake, or any attack that effects the whole feild), this Pokemon will always avoid them.

    Taunting Stance - Lowers pokemons defenses.

    Loud Call - Sound Base attacks do double damage, double the effect, and have double accuracy

    Transfer - If this pokemon is effect by a status, it is transferd over to the pokemon that gave it too you. Preventing status

    Fastpace - Moves that attack first do double damage.
     
    Yes, way too unbalanced !_!

    Here's some alright ones I can think off:

    Magnetize - Electric moves will only hit this Pokemon and will be absorbed as HP (Good for Electrics and some Rock/Ground types too?)

    Plant Growth - Any Water-type move used on this Pokemon will raise a random stat. (Only Grass types)

    Shield - This Pokemon has a 30% chance of the opponent's move doing half it's damage.

    Babysit - The foe has a chance of refusing to attack this Pokemon. (Only Babies!!!) :O
     
    yeah i do want some..

    Motor drive version of poison
    sleep walk - increases speed if put to sleep
    cautious - reduces accuracy of foes attack

    There r plenty more...but these are the one i really want
     
    I'd certainly love to see something like this ability:
    Preposterous - The user makes 2 attacks per turn.

    A Pokémon with sub-par stats could use this pretty well. And many player's would use it.

    I like this, actually, but the stats have to be preposterous...ly low. BST of like 250 or something. :D
     
    Reload - every turn the PP of a random move is restored by 1

    You'd have full PP all the time o.0

    Unless your opponent has Pressure or Spite.
     
    I would like to see Gravitational pull it allows flying types to get hit by ground type moves


    THIS IS MY FIRST EVER POST!!!
     
    Ultra heat: Decrease water type effectiveness by 50% and fire type move deal normal damage against water type
     
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