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- Seen Jul 6, 2020
I'm currently in thr planning stages of my game, and am thinking of various things from Mons to moves and abilities, and I was hoping for a bit of feedback on one such idea I had. Bascially, the ability in question acts like a built in after effect of Burn Up. It provides a power boost for so many turns, then the mon loses it's primary typing, either becoming a pure whatever it's second type was, or typeless for the rest of the battle. Obviously this requires some kinda balance, but I just wanna see what others would think.