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- Seen Nov 29, 2021
So I'm trying to add a Weather condition called "Darkness" (listed as DARKNESS). While it applies non-dark type Pokemon and those without certain abilities would lose 1 stage of accuracy. But here's where I get stuck: I want it to only apply once, and only stay applied as long as there is darkness. I tried looking at hail for examples but they apply every turn and I don't want the pokemon losing accuracy every turn. My question is thus: How would I go about implementing such a weather?
EDIT: I was thinking, if I add a dummy effect that cancels itself once there's no longer Darkness, and had the weather reduce accuracy 1 stage (only to those applicable), then apply the dummy effect, so long as the dummy effect rendered the pokemon immune to losing accuracy, it should work shouldn't it?
EDIT: I was thinking, if I add a dummy effect that cancels itself once there's no longer Darkness, and had the weather reduce accuracy 1 stage (only to those applicable), then apply the dummy effect, so long as the dummy effect rendered the pokemon immune to losing accuracy, it should work shouldn't it?
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