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Is it possible to remove a pokemon from the players party, and later add it again, with all the properties, id number, everything it had before?
If yes, how should I proceed?
$game_variables[X]=$Trainer.party[Y]
$Trainer.party.delete_at(Y)
#
#
#
# Then when you want to re-add
$Trainer.party.push($game_variables[X]) if $Trainer.party.length<6
X being the id of the game variable
Y being the index position of the Pokemon (from 0...5)
Could this be used to remove a shadow pokemon and return it later?
for example... catch a shadow pokemon... hand it to a researcher so he can figure things out.... he gives it back later having worked out that you can restore it...
how could I run a check to see if there's a shadow pokemon in the party?