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Adding Extra Items Into FireRed

xGal

Mhm
  • 241
    Posts
    13
    Years
    Hey!

    Adding extra items isn't hard at all! In this tutorial, I am going to show you how to do it!

    ITEM DATA EXTENTION

    Spoiler:


    ITEM PICTURES EXTENTION

    Spoiler:

    That's it! You've just extended the number of items! Wasn't that simple?

    Don't forget to edit the INI of the item editor you use!

    Also, if you found any bugs, please tell me!


    Credits:
    Me...
     
    I don't think this is right. An Item is 44 bytes long. You can verify this by (0x2C*itemNumber)+0xE and that byte will tell you the index number. So instead of selecting 4500 decimal bytes, its like 15600.

    Otherwise when you edit the ini you get errors!

    EDIT!!

    Also the image contains 2 pointers per item. an image and palette pointer. So at 3D4294 you want to copy 375*8 bytes to safely repoint it.

    EDIT 2!

    The game also doesn't support extra items... Maybe there is a limiter on the amount of items?
     
    Last edited:
    I don't think this is right. An Item is 44 bytes long. You can verify this by (0x2C*itemNumber)+0xE and that byte will tell you the index number. So instead of selecting 4500 decimal bytes, its like 15600.

    Otherwise when you edit the ini you get errors!

    EDIT!!

    Also the image contains 2 pointers per item. an image and palette pointer. So at 3D4294 you want to copy 375*8 bytes to safely repoint it.

    EDIT 2!

    The game also doesn't support extra items... Maybe there is a limiter on the amount of items?

    I have no idea. It works for me.
     
    I have no idea. It works for me.

    JPAN has researched a lot on items:

    Spoiler:


    An item cannot be 12 bytes long from this. Are you 100% sure this tut is correct?
     
    JPAN has researched a lot on items:

    Spoiler:


    An item cannot be 12 bytes long from this. Are you 100% sure this tut is correct?

    I will try it once again, perhaps I miss-spelled something...
     
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