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- Seen Aug 25, 2023
So I am making a new location but need to figure out how the game identifies it. You know what I mean, when you enter a new area and it says Route 1 or if you catch a mon there it says met at route 1? So far here is my example.
define MAPSEC_VIAPOIS_CHAMBER 0xC2
#define MAPSEC_EMBER_SPA 0xC3
#define MAPSEC_CERULEAN_WOODS 0xC4
#define MAPSEC_POKETECH_ACADEMY 0xC5
#define MAPSEC_SPECIAL_AREA 0xC6
Cerulean Woods and Poketech are the new locations and this is in region_map_sections.h I just have no idea what else is needed for new locations and the game crashes if you make woods or poketech the map section header and enter the area.
define MAPSEC_VIAPOIS_CHAMBER 0xC2
#define MAPSEC_EMBER_SPA 0xC3
#define MAPSEC_CERULEAN_WOODS 0xC4
#define MAPSEC_POKETECH_ACADEMY 0xC5
#define MAPSEC_SPECIAL_AREA 0xC6
Cerulean Woods and Poketech are the new locations and this is in region_map_sections.h I just have no idea what else is needed for new locations and the game crashes if you make woods or poketech the map section header and enter the area.