Glitchfinder
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- Seen May 4, 2014
Advanced DTSW (Date Time Season Weather) System Starter Kit *First Version Up!!!*
Date, Time, Season, & Weather System for XP
Version: 0.25 (Unfinished, but nearly there)
Note: Not specifically Pokemon-related
Introduction
Hi! I'm relatively new around here, but I was hoping to leave my mark on the boards anyway. I have been making long and complicated events for quite a while, and I finally decided that I wanted to make a weather system. Well, once I began working on that, I realized it would be easy to add in a day/night system. I continued to add frills, and I finally realized I had the most advanced interconnecting event system I've ever seen. Not only will there be day/night, but there will be different seasons, with different tinting based on the season, both day and night. There is a preprogrammed calendar, with an event added to the map that allows the player not only to know what time of day it is in the game, but what day of what season.
Information
Not only will there be day/night, but there will be different seasons, with different tinting based on the season, both day and night. There is a preprogrammed calendar, with an event added to the map that allows the player not only to know what time of day it is in the game, but what day of what season. There are different time systems for underground and inside, which require different tinting.The weather system has semi-randomized weather, based off of what the current weather is, from blizzards to thunderstorms to windstorms. Not only that, but the weather is also based upon where you are, either desert, mountains, the far north (snowy tileset), or plains etc. (All the rest of the tilesets)
Features
*Day/Night (Event-based)
*Seasonal variations in color (Event-based)
*Different, non seasonal time system for inside and underground
*120 day calendar, with 30 days per season. (Event-based)
*Day and night broken into three sections, all with a different name, (Morning etc.) (Event-based)
*At least nine distinct types of weather, with several variations on most. (For example, scattered showers to a rainstorm are one type) (Event-based)
*Examples of how to change between the inside, outside, and underground event-based Day/Night systems.
*Examples of how to control the weather system, or even specify a specific type of weather for a map.
Known Problems
*Windy weather is jumpy on slower processors. (And maybe fast ones too, I'm not sure)
*Snow, desert, and mountain weather systems are unfinished.
*Weather control examples have yet to be given.
*Large events can cause annoying jumps in the character's movement.
*When you go into the house from below ground, the outside time system kicks in. (Just fixed it, but the newer version hasn't been posted yet)
*For all I know, the whole thing is jumpy on slow processors.
Please, if you find a problem, feel free to post it.
Screenshots
(Beware, I love screenshots!)
Daytime in spring.
Nighttime In spring.
Day in summer.
Nighttime in summer.
Day in fall.
Nighttime in fall.
Day in winter.
Nighttime in winter.
Evening inside.
Nighttime inside.
Underground.
Raining in spring.
Lightning during a thunderstorm.
A foggy day in spring.
Other Information and Requests
Please, feel free to experiment with this system. If you use it, please add the names specified by the blue-clothed guy in the house (me) to the credits of your game. Also, if you experiment and find a solution to any problems within the system, please submit it, and your name will be added to the list of those in the credits. The same goes for anyone who comes up with new types of weather, which I would gladly add in. (Any type of weather except sandstorms, which I already have planned for the desert region)
Demo
https://www.megaupload.com/?d=L2VWPBYI
Date, Time, Season, & Weather System for XP
Version: 0.25 (Unfinished, but nearly there)
Note: Not specifically Pokemon-related
Introduction
Hi! I'm relatively new around here, but I was hoping to leave my mark on the boards anyway. I have been making long and complicated events for quite a while, and I finally decided that I wanted to make a weather system. Well, once I began working on that, I realized it would be easy to add in a day/night system. I continued to add frills, and I finally realized I had the most advanced interconnecting event system I've ever seen. Not only will there be day/night, but there will be different seasons, with different tinting based on the season, both day and night. There is a preprogrammed calendar, with an event added to the map that allows the player not only to know what time of day it is in the game, but what day of what season.
Information
Not only will there be day/night, but there will be different seasons, with different tinting based on the season, both day and night. There is a preprogrammed calendar, with an event added to the map that allows the player not only to know what time of day it is in the game, but what day of what season. There are different time systems for underground and inside, which require different tinting.The weather system has semi-randomized weather, based off of what the current weather is, from blizzards to thunderstorms to windstorms. Not only that, but the weather is also based upon where you are, either desert, mountains, the far north (snowy tileset), or plains etc. (All the rest of the tilesets)
Features
*Day/Night (Event-based)
*Seasonal variations in color (Event-based)
*Different, non seasonal time system for inside and underground
*120 day calendar, with 30 days per season. (Event-based)
*Day and night broken into three sections, all with a different name, (Morning etc.) (Event-based)
*At least nine distinct types of weather, with several variations on most. (For example, scattered showers to a rainstorm are one type) (Event-based)
*Examples of how to change between the inside, outside, and underground event-based Day/Night systems.
*Examples of how to control the weather system, or even specify a specific type of weather for a map.
Known Problems
*Windy weather is jumpy on slower processors. (And maybe fast ones too, I'm not sure)
*Snow, desert, and mountain weather systems are unfinished.
*Weather control examples have yet to be given.
*Large events can cause annoying jumps in the character's movement.
*When you go into the house from below ground, the outside time system kicks in. (Just fixed it, but the newer version hasn't been posted yet)
*For all I know, the whole thing is jumpy on slow processors.
Please, if you find a problem, feel free to post it.
Screenshots
(Beware, I love screenshots!)
![[PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit [PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit](https://img.photobucket.com/albums/v652/glitchfinder/Advanced%20DTSW%20System/SpringDay.png)
Daytime in spring.
![[PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit [PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit](https://img.photobucket.com/albums/v652/glitchfinder/Advanced%20DTSW%20System/SpringNight.png)
Nighttime In spring.
![[PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit [PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit](https://img.photobucket.com/albums/v652/glitchfinder/Advanced%20DTSW%20System/SummerDay.png)
Day in summer.
![[PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit [PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit](https://img.photobucket.com/albums/v652/glitchfinder/Advanced%20DTSW%20System/SummerNight.png)
Nighttime in summer.
![[PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit [PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit](https://img.photobucket.com/albums/v652/glitchfinder/Advanced%20DTSW%20System/FallDay.png)
Day in fall.
![[PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit [PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit](https://img.photobucket.com/albums/v652/glitchfinder/Advanced%20DTSW%20System/FallNight.png)
Nighttime in fall.
![[PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit [PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit](https://img.photobucket.com/albums/v652/glitchfinder/Advanced%20DTSW%20System/WinterDay.png)
Day in winter.
![[PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit [PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit](https://img.photobucket.com/albums/v652/glitchfinder/Advanced%20DTSW%20System/WinterNight.png)
Nighttime in winter.
![[PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit [PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit](https://img.photobucket.com/albums/v652/glitchfinder/Advanced%20DTSW%20System/WinterEvening.png)
Evening inside.
![[PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit [PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit](https://img.photobucket.com/albums/v652/glitchfinder/Advanced%20DTSW%20System/SummerNighttime.png)
Nighttime inside.
![[PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit [PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit](https://img.photobucket.com/albums/v652/glitchfinder/Advanced%20DTSW%20System/Underground.png)
Underground.
![[PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit [PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit](https://img.photobucket.com/albums/v652/glitchfinder/Advanced%20DTSW%20System/Rain.png)
Raining in spring.
![[PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit [PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit](https://img.photobucket.com/albums/v652/glitchfinder/Advanced%20DTSW%20System/Lightning.png)
Lightning during a thunderstorm.
![[PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit [PokeCommunity.com] Advanced DTSW (Date Time Season Weather) System Starter Kit](https://img.photobucket.com/albums/v652/glitchfinder/Advanced%20DTSW%20System/Foggy.png)
A foggy day in spring.
Other Information and Requests
Please, feel free to experiment with this system. If you use it, please add the names specified by the blue-clothed guy in the house (me) to the credits of your game. Also, if you experiment and find a solution to any problems within the system, please submit it, and your name will be added to the list of those in the credits. The same goes for anyone who comes up with new types of weather, which I would gladly add in. (Any type of weather except sandstorms, which I already have planned for the desert region)
Demo
https://www.megaupload.com/?d=L2VWPBYI
Last edited: