- 48
- Posts
- 17
- Years
- Seen Feb 17, 2010
Venusaur @ Choice Scarf
Timid Nature
Overgrow
EV: 56 Hp, 252 Special Attack, 200 Speed
~Sleep Powder
~Leaf Storm
~HP Ice/Sludge Bomb (HP if I get lucky like always)
~Earthquake
My lead, venusaur with a choice scarf gets respectable speed, and Leaf Storm is no big deal since this is more of a hit-and-run venusaur. Sleep Powder so that if the other lead pokemon is something that can beat me, i can outspeed him and put him to sleep, then switch out to a counter.
Deoxys-S @ Choice Specs
Rash Nature
Pressure
EV:160 HP, 252 Special Attack, 96 Speed
~Shadow Ball
~Psycho Boost
~Ice Beam
~Super Power
Deoxys has Some good special attacks and Psycho boost is an amazing STAB (specs-mence anyone?) I've heard his performance is Sub-par, but I need to see it for myself.
Donphan @ Leftovers
Impish Nature
Sturdy
EV: 252 HP, 252 Defense, 6 Attack
~Rapid Spin
~Stealth Rock
~Ice Shard
~Earthquake
A physical waller. Donphan can bypass his weak speed with ice shard, or if he is battling a defensive pokemon ignore it and hit with EQ for a powerful STAB running off of 120 base attack. Sets up Stealth Rock and removes spikes/rocks from my side.
Noctowl @ Leftovers
Careful Nature
Insomnia
EV: 252 HP, 252 Special Defense, 6 Special Attack
~Roost
~Hypnosis
~Psycho Shift
~Night Shade
A unique special wall. If a normal type comes out I can put it to sleep then switch out. Psycho Shift counters any status that enemies try to inflict, roost recovers.
Weavile @ Expert Belt
Jolly nature
Pressure
EV: 40 HP, 252 Attack, 216 Speed
~Pursuit
~Ice Shard/Punch
~Brick Break
~Aerial Ace
Revenge Kill Weavile. Pursuit stops any escapees, Ice shard/punch (i cant decide) as STAB, brick break for super effective hits on sturdier pokemon and bliss, and aerial ace is mostly just for Hera.
Staraptor @ Life Orb
Jolly
Intimidate
EV: 16 HP, 252 Attack, 240 Speed
~Brave Bird
~Close Combat
~Return
~U-Turn
Instead of CB I stuck this Staraptor with the life orb for versatility. Sadly with both Life Orb and Brave Bird I could take some heavy damage, but I can save brave bird for emergency situations and base most of my assaults around Close Combat and Return.
Timid Nature
Overgrow
EV: 56 Hp, 252 Special Attack, 200 Speed
~Sleep Powder
~Leaf Storm
~HP Ice/Sludge Bomb (HP if I get lucky like always)
~Earthquake
My lead, venusaur with a choice scarf gets respectable speed, and Leaf Storm is no big deal since this is more of a hit-and-run venusaur. Sleep Powder so that if the other lead pokemon is something that can beat me, i can outspeed him and put him to sleep, then switch out to a counter.
Deoxys-S @ Choice Specs
Rash Nature
Pressure
EV:160 HP, 252 Special Attack, 96 Speed
~Shadow Ball
~Psycho Boost
~Ice Beam
~Super Power
Deoxys has Some good special attacks and Psycho boost is an amazing STAB (specs-mence anyone?) I've heard his performance is Sub-par, but I need to see it for myself.
Donphan @ Leftovers
Impish Nature
Sturdy
EV: 252 HP, 252 Defense, 6 Attack
~Rapid Spin
~Stealth Rock
~Ice Shard
~Earthquake
A physical waller. Donphan can bypass his weak speed with ice shard, or if he is battling a defensive pokemon ignore it and hit with EQ for a powerful STAB running off of 120 base attack. Sets up Stealth Rock and removes spikes/rocks from my side.
Noctowl @ Leftovers
Careful Nature
Insomnia
EV: 252 HP, 252 Special Defense, 6 Special Attack
~Roost
~Hypnosis
~Psycho Shift
~Night Shade
A unique special wall. If a normal type comes out I can put it to sleep then switch out. Psycho Shift counters any status that enemies try to inflict, roost recovers.
Weavile @ Expert Belt
Jolly nature
Pressure
EV: 40 HP, 252 Attack, 216 Speed
~Pursuit
~Ice Shard/Punch
~Brick Break
~Aerial Ace
Revenge Kill Weavile. Pursuit stops any escapees, Ice shard/punch (i cant decide) as STAB, brick break for super effective hits on sturdier pokemon and bliss, and aerial ace is mostly just for Hera.
Staraptor @ Life Orb
Jolly
Intimidate
EV: 16 HP, 252 Attack, 240 Speed
~Brave Bird
~Close Combat
~Return
~U-Turn
Instead of CB I stuck this Staraptor with the life orb for versatility. Sadly with both Life Orb and Brave Bird I could take some heavy damage, but I can save brave bird for emergency situations and base most of my assaults around Close Combat and Return.