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- Seen Jan 17, 2014
I am looking for a way to change how I catch pokemon. Essentially, I have run into a problem with how we wanted to do a Safari Zone-style system.
We currently have it that rather than using a pokeball to catch the pokemon, you try to befriend it by throwing food, calling its name and petting it (the latter-most being used to catch it).
Therein lies the problem, as I am unable to find where capture procedures are located in the script, and going into the script line, "PokemonBalls" just brings me to capture rates rather than the actual procedures to record a capture.
Does anyone know where those methods are and whether they can be called directly, rather than through the proxy of "PokemonBalls"?
We currently have it that rather than using a pokeball to catch the pokemon, you try to befriend it by throwing food, calling its name and petting it (the latter-most being used to catch it).
Therein lies the problem, as I am unable to find where capture procedures are located in the script, and going into the script line, "PokemonBalls" just brings me to capture rates rather than the actual procedures to record a capture.
Does anyone know where those methods are and whether they can be called directly, rather than through the proxy of "PokemonBalls"?