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- Seen Feb 8, 2024
Hey guys, I've been working on some original coding for moves and I was looking at Freeze Dry and realized it had the same function code as Flying Press which is not really accurate. I was thinking if there was any code to modify total damage done to Water types as 4x the base.
So for example, regularly Ice type moves would do half damage to Water types, but if we could put in a special condition that multiplies the damage done to Water types by 4 we could in some way better accurately mimic the Freeze Dry effect.
What do you think?
So for example, regularly Ice type moves would do half damage to Water types, but if we could put in a special condition that multiplies the damage done to Water types by 4 we could in some way better accurately mimic the Freeze Dry effect.
What do you think?