• Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Trading Card Game 2 protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Any major changes to old teams?

  • 17
    Posts
    13
    Years
    I have a team from platinum I migrated over to Pokemon White. It was once:

    Spiritomb (Impish) Leftovers
    Memento, Sucker Punch, Shadow Sneak, Confuse Ray

    Staraptor (Adamant) White Herb
    Return, U-turn, Brave Bird, Close Combat

    Gastrodon (Modest) Zoom Lens
    Recover, Stockpile, Mud Bomb, Muddy Water

    Roserade (Modest) Petaya Berry
    Growth, Energy Ball, Shadow Ball, Sludge Bomb

    Lucario (Modest) Expert Belt
    Foresight, Flash Cannon, Dragon Pulse, Aura Sphere

    Garchomp (Adamant) Brightpowder
    Sandstorm, Double-Team, Dragon Rush, Earthquake


    Things changed when we moved over to 5th Gen. Now Garchomp has Hone Claws for double team to make dragon Rush more powerful and accurate. Lucario now has heal pulse to give this team some triple battle potential, Roserade is now toxic, venoshock instead of growth, sludgebomb. Staraptor is now Braviary with sheer force: Tailwind, crush claw, Brave Bird, and superpower. I'm thinking about taking off Spiritomb's Memento for Telekinesis. So what changes, if any, have you made to classic teams you used to use in 4th gen?
     
    Last edited:
    Back
    Top