3rd Gen Anyone notice in Ruby/Sapphire........

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    • Seen Jun 27, 2009
    That the types of pokemon are severly limited. If you don't get a Treecko there aren't many great grass types in the game. You have Shiftry, Cacturne, and Tropius as other options in FR/LG you have more of a selection. Same goes to GSC games you had a variety of types to choose from for example if you wanted a normal type there was Tauros, Miltank, Snubbull, Meowth, Sentret, Ditto, and etc. If you wanted flyers there were Pidgey, Hoothoot, Spearow, Yanma, and etc. So you guys get the point why is Ruby/Sapphire so limited on the amount of pokemon in certain type areas? This is why I always have to use Manectric for an electric type because he is the only one available

    thoughts?
     
    In Sapphire there were the two twin Pokemon that look like Pikachu, but I cant remember their names. One has blue ears and the other has red or something like that. These are a double team of electric types. Then theres Electrike, which is pretty handy. Other than that I cannot remember what other electric types are available.

    In all versions you find yourself a bit limited for choice of some types. That is why I always end up trading across my classic monsters and using those.
     
    That proves true for any pokemon game. For instance, in Diamond and Pearl, if you didn't choose Chimchar, you only could get Ponyta for a Fire Type. But I agree that the selection is too small for certain fire types, but then again, you don't necessarily need one pokemon of each type, as the Elite Four can be beaten with only a few pokemon.
     
    This is why so many people were disappointed with the third generation, when compared to the 2nd generation. The second generation had a huge variety of Pokemon to pick from, and the third game you very limited choices. This is why alot of people ended up with very similar Pokemon Teams at the end of the game.
     
    I constantly find myself with more normal types than any other because of this.

    Ruby: Swampert, Alataria, Absol, Zangoose, Kecleon, Houndoom

    See? I don't need two normals and two darks. I'm horrible against Fighting Pokemon, unless I use Swampert or Altaria.

    Sapphire: Swampert, Anorith, Espeon, Breloom, Typhlosion, Volbeat

    See? The good essence of trade, my friend. This is much better balanced, but I had to trade, considering I was sick of the bad diversity.

    By the way, there's also Raichu rather than Manectric. And the Pikachu alikes are Plusle and Minun. And there's Electrode and Maneton...but I'll shut up now.
     
    I found more of the limitations in D/P but it was existant in R/S. It seems after G/S, it has gotten a bit worse in terms of variety and versatility. I actually got frustrated with D/P for the small selection of pokemon you can get during normal play. I didn't have that problem with R/S. Probably cause alot of my favorites were still in there. XD
     
    Well, I actually think there was good diversity..Not as good as the first 2 generations, but good nonetheless. 4th generation is ridiculous as only Ponyta is only available if you dont pick Chimchar, and there is way too many water types and a lot of grass types which make it no worth it to pick Turtwig or Piplup
     
    Well, I actually think there was good diversity..Not as good as the first 2 generations, but good nonetheless. 4th generation is ridiculous as only Ponyta is only available if you dont pick Chimchar, and there is way too many water types and a lot of grass types which make it no worth it to pick Turtwig or Piplup

    There is only a few grass types other than Turtwig, which sucks to be honest.

    I depise the 3rd generation. It wasn't interesting and didn't satisfy me. 2nd generation was much better.
     
    Well, with the diversity problem in DP...my sister and I found something interesting.

    I was able to trade her one of my Eevee. Although, it was not added into her PokeDex...but it's a Flareon now. And she better trade it back. >.> We only did that to see if it'd work.
     
    Well, with the diversity problem in DP...my sister and I found something interesting.

    I was able to trade her one of my Eevee. Although, it was not added into her PokeDex...but it's a Flareon now. And she better trade it back. >.> We only did that to see if it'd work.

    I found that out quite a long time ago. I did the same; trading an Eevee to someone who hadn't gotten the National Dex, yet, and it worked without a problem. However, I think it best to keep the thread on the topic it was set to; Ruby and Sapphire's lack of branching options, in balanced teams.

    I personally kind of had a similar problem, when playing through the game, a second time. Since I didn't like Mudkip, and wasn't too keen on using a Grass type Starter, I constantly picked Torchic (which was actually the first favourite Starter that wasn't a Water type) and either never had a Grass type, or chose Shroomish. (I'm not that fond of Oddish, and Tropius is too late into the game for my liking) Water types were abundant. There was Mudkip, Marill, Magikarp, (for Gyarados, naturally) Feebas, (Milotic) Spheal, Wailmer, Corphish, Carvahna, and probably a fair few others to choose from.

    Fire types weren't so bad, in number, but they didn't really spur too well, in my opinion; Torchic, Slugma, Torkoal, Vulpix and Numel. Electric types stood as Electrike, Pikachu, Plusle & Minun, Magnemite and Voltorb. I think Chinchou is in Ruby and Sapphire, as well.

    Main comment?
    They need to do more than just evolve/pre-evolve past Generation Pokemon; more specifically, Fire types, since a lot of them in the past 2 Generations have been just Starters, maybe a new one or two, and the rest from past Generations. A fair few Pokemon were late-on in the game, too; some of the better ones, in my opinion, which stood to being pretty hard on integrating them into your Team. One such example would be if you wanted a Salamence; you can't get Bagon until after the last gym, because of Waterfall, whereas you could get Gible a fair bit earlier than that, in Diamond and Pearl.

    For me, the Third Generation was the weakest, in terms of RSE. The remakes of the first Generation were great, though.
     
    I'm usually importing eggs from other games to satisfy my cravings of having a unique in-game team, so I haven't noticed it. But I did find that in DP you didn't really need a good Fire type to get through - afterall, the most I had was a Skuntank with Flamethrower, and it was easy for me.
     
    You forgot that there is other two Electric Pokemon. Minun and Plusle.
    Manemite, Magneton, Pichu, Pikachu, Raichu,Chinchou, Lanturn, Voltorb, Electrode aren't these are Electric-type Pokemon too?
    ------------------------------------
    Did you guys know? Most Pokemon are Water-type... so it's is natural that Water-type Pokemon are too many...
     
    Well yeah limitation was a huge problem and like hetran said( i think) it came ou with the result of half of us with same teams. Thnk god for the gts though.
     
    I recall that in FireRed and LeafGreen, you couldn't catch a wild Dark Type Pokemon before the National Dex. Ludicolo, Shiftry, Tropius, Sceptile, Cacturne, Breloom, Roselia, and Cradily. I wouldn't call that limited, KantoJohto. It is quite obvious that since the RSE Generation, Nintendo's idea tank is running dangerously dry. A diversity problem is of no surprise.
     
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