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Applymovement not working

Thabuffalo

Buffalo
  • 9
    Posts
    3
    Years
    Alright so my script is:
    #dynamic 0x80000

    #org @start
    checkflag 0x828
    if 0x1 goto @done
    applymovement 0x3 @move1
    waitmovement 0x0
    msgbox @1 0x6
    release
    end

    #org @done
    release
    end

    #org @1
    = test

    #org @move1
    #raw 0x01
    #raw 0x09
    #raw 0x09
    #raw 0XFE

    and it doesn't work, nothing happens this is for whenever you touch a script tile also i have indeed set the val number to 4050, am i missing something?


    EDITED: I found the problem, what was it? no idea it just worked when i moved it to another map??? yea am i just as confused...

    Edit 2: did not fix it, it still is broken somehow... ??
     
    Last edited:
    Make sure when you use the script the map has an npc with a person even number of 3, if it doesnt exist it'll not do anything.
     
    late response but i have a life so sorry about that, anyway
    Yes i already know that does it specifically have to be 3? or did you just use that as a demonstration?
    editing this instead of adding another post

    [PokeCommunity.com] Applymovement not working

    thats my settings do i use Nm: or Nm event number?
     
    Last edited:
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